Player Matchup

Fenrir
Fenrir
Gold IV
BroadPup7664513
Fenrir
Gold IV
Level 124
God Stats
4W - 4L
1,225 SR
Queue Stats
199W - 204L
1,479 MMR
Party 2
Sobek
Sobek
Gold II
MurkinUP
Sobek
Gold II
Level 157
God Stats
13W - 26L
1,436 SR
Queue Stats
171W - 178L
1,545 MMR
Party 3
Ymir
Ymir
Platinum III
Replays6918
Ymir
Platinum III
Level 126
God Stats
6W - 8L
1,205 SR
Queue Stats
281W - 268L
1,677 MMR
Solo
Cupid
Cupid
Gold I
aPunkFoo
Cupid
Gold I
Level 125
God Stats
36W - 27L
1,765 SR
Queue Stats
121W - 103L
1,862 MMR
Party 2
Nu Wa
Nu Wa
Platinum V
redraiderdude35
Nu Wa
Platinum V
Level 159
God Stats
4W - 9L
1,350 SR
Queue Stats
295W - 295L
1,774 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,396 SR
1,668 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,451 SR
1,667 MMR
Apollo
Apollo
Gold III
Auto Search
Apollo
Gold III
Level 104
God Stats
2W - 5L
1,757 SR
Queue Stats
30W - 33L
1,682 MMR
Solo
Cernunnos
Cernunnos
Gold II
CandyCoatedCat
Cernunnos
Gold II
Level 103
God Stats
0W - 3L
1,269 SR
Queue Stats
60W - 60L
1,532 MMR
Party 1
Thoth
Thoth
Gold I
Casual_Plunder
Thoth
Gold I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 123L
1,679 MMR
Solo
Khepri
Khepri
Gold III
ScummyPeach
Khepri
Gold III
Level 143
God Stats
2W - 2L
1,126 SR
Queue Stats
147W - 140L
1,657 MMR
Solo
Hades
Hades
Platinum II
ahomelessrat
Hades
Platinum II
Level 160
God Stats
27W - 21L
1,602 SR
Queue Stats
241W - 229L
1,788 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 8
11,409
634
12,326
11,564
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
MurkinUP
Sobek
16
1 / 1 / 8
10,023
557
8,019
17,038
17,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 12
9,466
526
5,683
11,299
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
aPunkFoo
Cupid
18
9 / 0 / 5
11,481
638
10,327
14,368
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 1 / 8
10,498
583
13,088
9,185
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ScyllaCu ChulainnJanusSetDanzaburou

VS

Bans
King ArthurGebTsukuyomiSun WukongPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
3 / 6 / 0
8,041
447
5,796
12,355
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
CandyCoatedCat
Cernunnos
15
0 / 3 / 0
8,725
485
6,082
7,837
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 7 / 0
7,096
394
6,029
11,413
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
0 / 7 / 2
7,077
393
4,082
16,125
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 4 / 2
8,522
473
9,842
17,678
7,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
26
Kills
3
4
Deaths
27
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
6
0
0.5
W
12
0
8
16
L
Cernunnos
CandyCoatedCat
Cernunnos
0
3
0
0
L
0
7
0
0
W
Sobek
MurkinUP
Sobek
1
1
8
5
W
1
2
12
3.5
L
Khepri
0
7
2
0.14
W
Cupid
aPunkFoo
Cupid
9
0
5
11.5
L
0
4
2
0.25
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
31,831
63,454
Taken
65,408
38,304
Mitigated
26,884
34,588
Healing
16,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,796
2,717
0
1,032
12,355
4,239
0
2,363
9,830
0
50,658
W
12,326
3,852
0
6,737
11,564
5,391
1,289
3,212
8,296
0
80,297
L
Cernunnos
CandyCoatedCat
Cernunnos
6,082
2,631
0
2,781
7,837
3,086
0
1,345
6,408
0
69,190
L
6,029
273
0
250
11,413
2,917
0
5,394
5,729
39,410
0
W
Sobek
MurkinUP
Sobek
8,019
1,110
0
10,113
17,038
17,125
1,100
7,510
9,474
58,379
0
W
5,683
805
0
2,483
11,299
7,821
152
4,914
6,289
26,650
0
L
Khepri
4,082
149
0
3,476
16,125
9,167
0
4,763
11,200
19,925
0
W
Cupid
aPunkFoo
Cupid
10,327
6,770
821
10,253
14,368
5,056
3,272
3,650
10,678
0
82,637
L
9,842
720
591
8,320
17,678
7,475
850
11,551
5,451
57,978
0
W
13,088
3,178
0
4,181
9,185
2,911
1,235
5,030
3,763
79,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,877
Gold Earned
39,461
564
Minions Killed
463
0
Camps Cleared
0
1,678,873
Distance Traveled
1,550,702
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,041
447
90
5
0
320,655
7
W
Fenrir
11,409
634
121
7
0
410,495
4
L
Cernunnos
8,725
485
133
7
0
313,019
3
L
Thoth
7,096
394
81
5
0
290,378
3
W
Sobek
10,023
557
109
6
0
333,010
3
W
Ymir
9,466
526
38
2
0
299,624
4
L
Khepri
7,077
393
25
1
0
325,917
2
W
Cupid
11,481
638
154
9
0
306,167
8
L
Hades
8,522
473
134
7
0
300,733
5
W
Nu Wa
10,498
583
142
8
0
329,577
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role