Player Matchup

Baron Samedi
Baron Samedi
Emineitor1
Baron Samedi
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 40L
1,508 Elo+
Party 2
Ratatoskr
Ratatoskr
R4y5
Ratatoskr
Level 86
God Stats
13W - 8L
1,368 SR
Queue Stats
79W - 73L
1,450 Elo+
Party 2
Ares
Ares
Raidprad
Ares
Level 29
God Stats
26W - 14L
1,538 SR
Queue Stats
59W - 54L
1,492 Elo+
Party 1
Neith
Neith
Zroeth
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
julianjulio1999
Tyr
Level 106
God Stats
1W - 0L
1,243 SR
Queue Stats
152W - 139L
1,464 Elo+
Party 2
Team Averages
Level 72
1,430 SR
1,483 Elo+

VS

Team Averages
Level 62
1,406 SR
1,426 Elo+
Xing Tian
Xing Tian
Irshund
Xing Tian
Level 29
God Stats
6W - 10L
1,489 SR
Queue Stats
39W - 41L
1,588 Elo+
Party 4
Neith
Neith
Lady_Bibliophile
Neith
Level 33
God Stats
0W - 2L
1,349 SR
Queue Stats
45W - 52L
1,535 Elo+
Party 4
Sylvanus
Sylvanus
LxzyPxnda
Sylvanus
Level 17
God Stats
11W - 8L
1,376 SR
Queue Stats
20W - 34L
1,236 Elo+
Party 3
Pele
Pele
SabinGc23
Pele
Level 116
God Stats
2W - 1L
1,271 SR
Queue Stats
43W - 48L
1,425 Elo+
Party 3
Scylla
Scylla
TheBlazinTruth
Scylla
Level 113
God Stats
2W - 2L
1,544 SR
Queue Stats
234W - 197L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emineitor1
Baron Samedi
19
9 / 4 / 7
12,523
544
18,413
17,490
8,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
R4y5
Ratatoskr
18
5 / 6 / 9
11,727
510
9,681
17,604
6,003
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
16
5 / 3 / 22
12,050
524
11,683
16,254
17,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Zroeth
Neith
20
19 / 2 / 14
13,899
604
34,804
19,877
9,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
0 / 0 / 6
12,636
549
8,480
17,920
18,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Irshund
Xing Tian
16
1 / 4 / 3
9,345
406
9,942
27,583
22,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 8 / 4
8,634
375
9,079
16,183
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
LxzyPxnda
Sylvanus
12
1 / 10 / 2
8,362
364
4,263
22,615
18,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
16
5 / 12 / 1
10,616
462
12,674
23,350
8,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 5 / 1
12,277
534
11,287
13,635
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
38
Kills
14
15
Deaths
39
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Emineitor1
Baron Samedi
9
4
7
3.13
L
Xing Tian
Irshund
Xing Tian
1
4
3
0.63
L
1
8
4
0.38
L
Sylvanus
LxzyPxnda
Sylvanus
1
10
2
0.2
W
Ratatoskr
R4y5
Ratatoskr
5
6
9
1.58
W
Ares
5
3
22
5.33
L
Pele
5
12
1
0.46
L
6
5
1
1.3
W
Neith
Zroeth
Neith
19
2
14
13
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,061
Damage
47,245
89,145
Taken
103,366
61,410
Mitigated
59,435
28,783
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Emineitor1
Baron Samedi
18,413
2,889
2,396
6,970
17,490
8,872
2,570
4,295
13,083
82,465
0
L
Xing Tian
Irshund
Xing Tian
9,942
1,042
332
8,128
27,583
22,719
622
7,013
20,570
48,472
0
L
9,079
4,488
0
2,931
16,183
4,574
0
5,198
10,985
0
41,382
L
Sylvanus
LxzyPxnda
Sylvanus
4,263
1,569
705
2,542
22,615
18,609
0
9,038
13,577
19,758
0
W
Ratatoskr
R4y5
Ratatoskr
9,681
2,357
0
3,947
17,604
6,003
2,148
5,011
11,032
0
72,962
W
Ares
11,683
401
0
1,855
16,254
17,700
371
3,044
13,126
30,639
0
L
Pele
12,674
3,127
0
4,597
23,350
8,679
0
5,809
17,541
0
66,487
L
11,287
321
0
2,277
13,635
4,854
296
3,093
10,542
84,799
0
W
Neith
Zroeth
Neith
34,804
19,887
0
9,002
19,877
9,925
6,288
6,063
13,734
0
110,670
W
8,480
2,237
0
4,613
17,920
18,910
886
6,711
11,205
55
83,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,835
Gold Earned
49,234
594
Minions Killed
423
0
Camps Cleared
0
2,159,377
Distance Traveled
1,781,969
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,523
544
133
6
0
396,484
2
L
Xing Tian
9,345
406
68
3
0
305,232
1
L
Neith
8,634
375
75
3
0
336,385
3
L
Sylvanus
8,362
364
27
1
0
352,267
0
W
Ratatoskr
11,727
510
105
5
0
483,720
9
W
Ares
12,050
524
34
1
0
411,454
5
L
Pele
10,616
462
98
4
0
396,811
4
L
Scylla
12,277
534
155
7
0
391,274
5
W
Neith
13,899
604
144
6
0
426,947
4
W
Tyr
12,636
549
178
8
0
440,772
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role