Player Matchup

Danzaburou
Danzaburou
Croissant314
Danzaburou
Level 61
God Stats
1W - 2L
1,282 SR
Queue Stats
247W - 205L
1,595 Elo+
Solo
Nu Wa
Nu Wa
NateLoaf
Nu Wa
Level 69
God Stats
0W - 3L
1,686 SR
Queue Stats
26W - 35L
1,468 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RothOSB
Kumbhakarna
Level 102
God Stats
1W - 2L
1,363 SR
Queue Stats
23W - 18L
1,468 Elo+
Party 2
Bellona
Bellona
eyyessac
Bellona
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 23L
1,466 Elo+
Party 2
Mercury
Mercury
jdillam
Mercury
Level 139
God Stats
1W - 3L
1,222 SR
Queue Stats
63W - 61L
1,487 Elo+
Party 2
Team Averages
Level 89
1,411 SR
1,497 Elo+

VS

Team Averages
Level 126
1,523 SR
1,508 Elo+
Hel
Hel
FaZe_SweetDreams
Hel
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
322W - 308L
1,390 Elo+
Party 1
Aphrodite
Aphrodite
JMudz-
Aphrodite
Level 146
God Stats
2W - 1L
1,240 SR
Queue Stats
92W - 97L
1,352 Elo+
Party 1
Tiamat
Tiamat
JakeStateFarm69
Tiamat
Level 123
God Stats
99W - 80L
1,654 SR
Queue Stats
339W - 297L
1,614 Elo+
Solo
Izanami
Izanami
Lenny_PR23
Izanami
Level 125
God Stats
1W - 0L
1,629 SR
Queue Stats
8W - 3L
1,676 Elo+
Party 1
Fenrir
Fenrir
v_Daniel_c
Fenrir
Level 111
God Stats
10W - 10L
1,593 SR
Queue Stats
335W - 340L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Croissant314
Danzaburou
17
1 / 6 / 0
10,747
489
5,523
20,093
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
NateLoaf
Nu Wa
16
1 / 6 / 4
9,984
454
9,839
12,293
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
RothOSB
Kumbhakarna
15
1 / 3 / 4
10,016
455
6,724
22,462
22,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
eyyessac
Bellona
16
0 / 4 / 2
10,096
459
3,819
19,951
15,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
jdillam
Mercury
19
6 / 4 / 2
11,763
535
11,989
20,468
11,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 10
12,322
560
21,942
17,942
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
JMudz-
Aphrodite
17
5 / 1 / 13
13,038
593
9,893
15,725
16,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 1 / 7
14,063
639
16,333
9,186
12,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Lenny_PR23
Izanami
20
8 / 1 / 3
14,360
653
13,114
12,963
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
v_Daniel_c
Fenrir
17
3 / 4 / 11
11,739
534
8,301
17,867
9,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
9
Kills
23
23
Deaths
9
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Croissant314
Danzaburou
1
6
0
0.17
W
6
2
10
5.5
W
Aphrodite
JMudz-
Aphrodite
5
1
13
11.5
W
1
1
7
4.5
W
Izanami
Lenny_PR23
Izanami
8
1
3
9.5
L
Nu Wa
NateLoaf
Nu Wa
1
6
4
0.5
L
Kumbhakarna
RothOSB
Kumbhakarna
1
3
4
1
L
Bellona
eyyessac
Bellona
0
4
2
0.25
L
Mercury
jdillam
Mercury
6
4
2
1.75
W
Fenrir
v_Daniel_c
Fenrir
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,894
Damage
69,583
95,267
Taken
73,683
59,452
Mitigated
52,309
25,319
Healing
45,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Croissant314
Danzaburou
5,523
2,142
0
7,795
20,093
7,043
3,571
5,183
14,910
0
88,650
W
21,942
1,310
7,205
7,999
17,942
7,962
2,211
4,367
13,353
83,475
0
W
Aphrodite
JMudz-
Aphrodite
9,893
1,088
6,891
7,886
15,725
16,869
1,338
3,554
11,902
41,962
0
W
16,333
2,435
271
4,220
9,186
12,988
3,014
1,931
7,194
96,047
0
W
Izanami
Lenny_PR23
Izanami
13,114
9,223
0
7,582
12,963
4,787
9,080
2,608
10,269
0
125,888
L
Nu Wa
NateLoaf
Nu Wa
9,839
1,862
0
426
12,293
4,086
419
8,825
3,468
58,075
0
L
Kumbhakarna
RothOSB
Kumbhakarna
6,724
274
966
3,420
22,462
22,071
0
12,045
10,417
34,264
0
L
Bellona
eyyessac
Bellona
3,819
1,610
0
8,464
19,951
15,119
1,098
13,086
6,865
0
53,343
L
Mercury
jdillam
Mercury
11,989
5,179
0
4,248
20,468
11,133
0
9,029
11,439
0
107,866
W
Fenrir
v_Daniel_c
Fenrir
8,301
1,817
0
3,930
17,867
9,703
1,162
3,365
14,402
0
58,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,606
Gold Earned
65,522
619
Minions Killed
706
0
Camps Cleared
0
2,077,605
Distance Traveled
2,118,836
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,747
489
148
7
0
360,872
3
W
Hel
12,322
560
111
5
0
455,606
3
W
Aphrodite
13,038
593
79
4
0
449,602
1
W
Tiamat
14,063
639
200
9
0
380,213
7
W
Izanami
14,360
653
222
10
0
386,828
2
L
Nu Wa
9,984
454
119
5
0
384,405
4
L
Kumbhakarna
10,016
455
52
2
0
443,477
1
L
Bellona
10,096
459
122
6
0
413,127
0
L
Mercury
11,763
535
178
8
0
475,724
0
W
Fenrir
11,739
534
94
4
0
446,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role