Player Matchup

Odin
Odin
Angel Logic
Odin
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,422 Elo+
Party 2
Tiamat
Tiamat
LuvaLuke2damax
Tiamat
Level 46
God Stats
8W - 10L
1,500 SR
Queue Stats
583W - 618L
1,534 Elo+
Solo
Apollo
Apollo
MsCrazyVibes
Apollo
Level 154
God Stats
0W - 2L
1,414 SR
Queue Stats
131W - 136L
1,528 Elo+
Party 2
He Bo
He Bo
OJHovermale
He Bo
Level 74
God Stats
5W - 2L
1,494 SR
Queue Stats
108W - 98L
1,476 Elo+
Solo
Sol
Sol
divinefails2
Sol
Level 123
God Stats
0W - 2L
1,803 SR
Queue Stats
65W - 60L
1,559 Elo+
Solo
Team Averages
Level 108
1,542 SR
1,504 Elo+

VS

Team Averages
Level 101
1,430 SR
1,507 Elo+
Kumbhakarna
Kumbhakarna
ButtoMunches
Kumbhakarna
Level 80
God Stats
4W - 8L
1,525 SR
Queue Stats
337W - 348L
1,443 Elo+
Solo
Chaac
Chaac
DemonicToasterr
Chaac
Level 73
God Stats
1W - 0L
1,210 SR
Queue Stats
8W - 11L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
Dharmaproject88
Jormungandr
Level 147
God Stats
1W - 2L
1,529 SR
Queue Stats
77W - 80L
1,488 Elo+
Solo
Nox
Nox
DrDeath23169
Nox
Level 89
God Stats
2W - 1L
1,388 SR
Queue Stats
139W - 139L
1,538 Elo+
Solo
Izanami
Izanami
dragon beast 2
Izanami
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
8,329
757
4,060
13,066
9,071
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
5,668
515
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
17
6 / 4 / 4
8,750
795
6,053
8,952
4,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 7 / 3
7,026
639
4,388
8,075
3,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 2 / 6
9,259
842
15,276
11,953
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ButtoMunches
Kumbhakarna
16
2 / 2 / 9
9,441
858
4,537
16,071
9,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 4 / 13
9,126
830
6,759
16,401
11,958
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Dharmaproject88
Jormungandr
15
4 / 4 / 9
8,746
795
6,207
9,910
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 12
9,211
837
6,071
5,440
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 2 / 11
9,256
841
14,444
6,436
3,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
13
Kills
16
16
Deaths
14
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
W
Kumbhakarna
ButtoMunches
Kumbhakarna
2
2
9
3.25
W
3
4
13
2.38
W
Jormungandr
Dharmaproject88
Jormungandr
4
4
9
2.13
W
3
2
12
4.5
L
0
0
0
0
L
Apollo
6
4
4
2
L
0
7
3
0.21
L
6
2
6
4.5
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,777
Damage
38,018
42,046
Taken
54,258
22,154
Mitigated
32,491
15,039
Healing
19,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,060
1,077
1,486
3,975
13,066
9,071
0
4,163
8,701
0
7,948
W
Kumbhakarna
ButtoMunches
Kumbhakarna
4,537
152
1,700
6,731
16,071
9,215
520
5,303
10,704
11,314
0
W
6,759
1,190
1,618
5,169
16,401
11,958
190
4,754
11,593
99
14,042
W
Jormungandr
Dharmaproject88
Jormungandr
6,207
585
1,268
780
9,910
5,461
419
4,154
5,699
16,583
0
W
6,071
1,006
1,060
842
5,440
2,774
511
2,798
2,578
16,461
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
6,053
4,470
573
1,331
8,952
4,431
0
3,345
5,381
0
15,516
L
4,388
359
830
408
8,075
3,435
0
3,447
4,468
15,016
0
L
15,276
2,819
359
6,077
11,953
5,217
0
4,999
6,582
33,781
0
W
14,444
10,756
174
540
6,436
3,083
5,344
2,416
4,020
0
33,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
45,780
94
Minions Killed
121
0
Camps Cleared
0
699,492
Distance Traveled
995,335
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,329
757
11
1
0
169,501
0
W
Kumbhakarna
9,441
858
12
1
0
192,882
1
W
Chaac
9,126
830
11
1
0
202,554
0
W
Jormungandr
8,746
795
19
2
0
213,185
2
W
Nox
9,211
837
25
2
0
196,965
2
L
Tiamat
5,668
515
0
0
0
14,180
0
L
Apollo
8,750
795
27
2
0
166,457
0
L
He Bo
7,026
639
19
2
0
144,702
1
L
Sol
9,259
842
37
3
0
204,652
1
W
Izanami
9,256
841
54
5
0
189,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role