Player Matchup

Jing Wei
Jing Wei
AzumiAckerman
Jing Wei
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 26L
1,529 Elo+
Party 2
Loki
Loki
LoveziNNN
Loki
Level 85
God Stats
14W - 21L
1,415 SR
Queue Stats
74W - 79L
1,485 Elo+
Party 4
Chronos
Chronos
Pauquentinho
Chronos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,287 Elo+
Party 4
Jormungandr
Jormungandr
SkullHetfield
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,457 Elo+
Party 2
Cerberus
Cerberus
Startah
Cerberus
Level 29
God Stats
2W - 3L
1,511 SR
Queue Stats
52W - 46L
1,497 Elo+
Solo
Team Averages
Level 29
1,485 SR
1,451 Elo+

VS

Team Averages
Level 17
1,429 SR
1,337 Elo+
Guan Yu
Guan Yu
Adramelech-k
Guan Yu
Level 31
God Stats
21W - 21L
1,415 SR
Queue Stats
700W - 685L
1,530 Elo+
Party 1
Susano
Susano
ELBrayanx
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
971 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Nico Zabduel
Tsukuyomi
Level 13
God Stats
3W - 8L
1,081 SR
Queue Stats
110W - 149L
1,150 Elo+
Party 3
Ra
Ra
ThalesVIP
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,071 Elo+
Solo
Fenrir
Fenrir
ZeeroxGamer
Fenrir
Level 27
God Stats
3W - 0L
1,648 SR
Queue Stats
48W - 15L
1,961 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AzumiAckerman
Jing Wei
16
6 / 9 / 9
11,037
425
12,059
23,168
9,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
16
11 / 12 / 9
11,229
432
16,719
25,367
11,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Pauquentinho
Chronos
16
5 / 11 / 11
10,687
411
12,514
22,183
9,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
SkullHetfield
Jormungandr
14
2 / 7 / 11
9,360
360
7,829
26,155
25,543
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Startah
Cerberus
15
6 / 7 / 14
11,064
426
15,071
38,552
40,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Adramelech-k
Guan Yu
20
10 / 3 / 20
15,198
585
27,541
32,282
40,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
ELBrayanx
Susano
16
1 / 14 / 9
12,219
470
6,276
16,883
6,255
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Nico Zabduel
Tsukuyomi
15
1 / 9 / 10
11,572
445
5,371
18,021
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 8 / 15
13,026
501
15,300
16,366
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
31 / 0 / 4
19,470
749
53,056
35,614
24,655
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
104
30
Kills
46
46
Deaths
34
54
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Adramelech-k
Guan Yu
10
3
20
6.67
L
Jing Wei
AzumiAckerman
Jing Wei
6
9
9
1.17
W
Susano
ELBrayanx
Susano
1
14
9
0.39
L
Loki
11
12
9
1.29
W
Tsukuyomi
Nico Zabduel
Tsukuyomi
1
9
10
0.67
L
Chronos
Pauquentinho
Chronos
5
11
11
0.95
L
Jormungandr
SkullHetfield
Jormungandr
2
7
11
1.07
L
Cerberus
Startah
Cerberus
6
7
14
1.86
W
3
8
15
1.31
W
Fenrir
31
0
4
33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,192
Damage
107,544
135,425
Taken
119,166
96,395
Mitigated
84,236
23,799
Healing
46,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Adramelech-k
Guan Yu
27,541
3,967
3,891
14,771
32,282
40,880
1,760
12,096
20,025
0
94,857
L
Jing Wei
AzumiAckerman
Jing Wei
12,059
9,369
0
5,065
23,168
9,385
1,063
3,032
20,136
0
67,316
W
Susano
ELBrayanx
Susano
6,276
2,034
0
59
16,883
6,255
2,539
4,141
12,742
0
42,192
L
Loki
16,719
5,468
0
3,410
25,367
11,774
162
2,298
23,069
0
60,635
W
Tsukuyomi
Nico Zabduel
Tsukuyomi
5,371
1,833
0
3,522
18,021
6,438
293
6,729
11,292
0
41,402
L
Chronos
Pauquentinho
Chronos
12,514
5,493
0
1,902
22,183
9,241
311
3,394
18,789
46,269
0
L
Jormungandr
SkullHetfield
Jormungandr
7,829
2,543
0
490
26,155
25,543
0
3,352
22,803
31,169
0
L
Cerberus
Startah
Cerberus
15,071
1,309
0
12,932
38,552
40,452
134
3,359
35,193
56,071
0
W
15,300
1,472
1,433
2,659
16,366
6,008
2,016
7,471
8,895
63,392
0
W
Fenrir
53,056
38,017
0
20,328
35,614
24,655
3,492
10,715
24,899
0
249,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,377
Gold Earned
71,485
411
Minions Killed
548
0
Camps Cleared
0
2,138,845
Distance Traveled
2,603,751
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,198
585
99
4
0
529,239
4
L
Jing Wei
11,037
425
111
4
0
423,364
0
W
Susano
12,219
470
68
3
0
467,881
1
L
Loki
11,229
432
83
3
0
445,117
1
W
Tsukuyomi
11,572
445
48
2
0
517,867
8
L
Chronos
10,687
411
59
2
0
409,094
3
L
Jormungandr
9,360
360
43
2
0
433,265
0
L
Cerberus
11,064
426
115
4
0
428,005
12
W
Ra
13,026
501
76
3
0
477,066
4
W
Fenrir
19,470
749
257
10
0
611,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role