Player Matchup

Tiamat
Tiamat
HEAVY UNO
Tiamat
Level 139
God Stats
58W - 54L
1,635 SR
Queue Stats
168W - 183L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
SnowmanJr-
Tsukuyomi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 117L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
chloescot96
Sun Wukong
Level 146
God Stats
2W - 0L
1,770 SR
Queue Stats
98W - 81L
1,698 Elo+
Party 1
Team Averages
Level 143
1,635 SR
1,644 Elo+

VS

Team Averages
Level 113
1,657 SR
1,594 Elo+
Chang'e
Chang'e
Boomyourdead07
Chang'e
Level 126
God Stats
1W - 2L
1,715 SR
Queue Stats
11W - 4L
1,846 Elo+
Party 2
Danzaburou
Danzaburou
PaccidFlenis
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PirthyGnis
Cu Chulainn
Level 147
God Stats
0W - 1L
1,756 SR
Queue Stats
46W - 36L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HEAVY UNO
Tiamat
16
10 / 2 / 8
12,169
761
17,664
13,931
12,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SnowmanJr-
Tsukuyomi
14
3 / 3 / 10
10,455
653
13,606
15,697
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
chloescot96
Sun Wukong
16
6 / 1 / 12
12,483
780
12,824
20,714
17,334
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
9,780
611
12,119
15,615
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
PaccidFlenis
Danzaburou
12
1 / 8 / 5
10,219
639
13,402
15,366
6,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
PirthyGnis
Cu Chulainn
13
4 / 5 / 2
10,254
641
13,904
20,245
13,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
6
6
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Tiamat
HEAVY UNO
Tiamat
10
2
8
7
L
Danzaburou
PaccidFlenis
Danzaburou
1
8
5
0.44
L
Cu Chulainn
PirthyGnis
Cu Chulainn
4
5
2
1
W
Tsukuyomi
SnowmanJr-
Tsukuyomi
3
3
10
2.67
W
Sun Wukong
chloescot96
Sun Wukong
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,094
Damage
39,425
50,342
Taken
51,226
37,250
Mitigated
25,836
14,983
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,119
254
2,971
6,020
15,615
5,293
723
5,987
9,310
44,752
0
W
Tiamat
HEAVY UNO
Tiamat
17,664
1,498
0
5,489
13,931
12,522
921
3,523
10,169
59,949
0
L
Danzaburou
PaccidFlenis
Danzaburou
13,402
8,331
0
2,757
15,366
6,951
0
5,521
9,439
0
44,236
L
Cu Chulainn
PirthyGnis
Cu Chulainn
13,904
4,901
662
4,264
20,245
13,592
0
5,160
14,705
0
34,867
W
Tsukuyomi
SnowmanJr-
Tsukuyomi
13,606
3,450
0
1,932
15,697
7,394
443
3,375
12,134
0
49,274
W
Sun Wukong
chloescot96
Sun Wukong
12,824
3,562
0
7,562
20,714
17,334
371
4,668
15,508
0
48,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
30,253
203
Minions Killed
218
0
Camps Cleared
0
935,586
Distance Traveled
779,466
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,780
611
102
6
0
275,371
2
W
Tiamat
12,169
761
83
5
0
281,374
2
L
Danzaburou
10,219
639
72
5
0
220,539
1
L
Cu Chulainn
10,254
641
44
3
0
283,556
2
W
Tsukuyomi
10,455
653
40
3
0
326,083
1
W
Sun Wukong
12,483
780
80
5
0
328,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role