Player Matchup

Scylla
Scylla
Draco0416
Scylla
Level 18
God Stats
5W - 3L
1,900 SR
Queue Stats
19W - 16L
1,587 Elo+
Solo
Osiris
Osiris
IIEXAM
Osiris
Level 17
God Stats
12W - 10L
1,658 SR
Queue Stats
376W - 380L
1,509 Elo+
Solo
Anhur
Anhur
Overlotd
Anhur
Level 16
God Stats
1W - 0L
1,691 SR
Queue Stats
87W - 83L
1,437 Elo+
Solo
Cerberus
Cerberus
Twilian
Cerberus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,695 Elo+
Solo
Nemesis
Nemesis
ªBambii
Nemesis
Level 8
God Stats
3W - 0L
1,914 SR
Queue Stats
9W - 2L
1,690 Elo+
Solo
Team Averages
Level 13
1,733 SR
1,584 Elo+

VS

Team Averages
Level 22
1,537 SR
1,519 Elo+
Tiamat
Tiamat
BrownAlpaca
Tiamat
Level 24
God Stats
1W - 2L
1,368 SR
Queue Stats
49W - 24L
1,701 Elo+
Solo
Agni
Agni
BugiMOT
Agni
Level 29
God Stats
1W - 2L
1,478 SR
Queue Stats
119W - 163L
1,403 Elo+
Solo
Bakasura
Bakasura
DeepSero
Bakasura
Level 20
God Stats
1W - 1L
1,702 SR
Queue Stats
32W - 29L
1,474 Elo+
Solo
Ullr
Ullr
JeebbacCieSzmato
Ullr
Level 8
God Stats
52W - 43L
1,592 SR
Queue Stats
52W - 43L
1,578 Elo+
Solo
Sobek
Sobek
gabo8975
Sobek
Level 29
God Stats
136W - 162L
1,544 SR
Queue Stats
444W - 532L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Draco0416
Scylla
17
2 / 3 / 5
10,469
455
4,918
9,851
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
IIEXAM
Osiris
17
5 / 5 / 5
11,422
497
9,818
18,031
21,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Overlotd
Anhur
18
3 / 4 / 6
11,135
484
7,722
12,204
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Twilian
Cerberus
18
4 / 1 / 15
11,975
521
16,417
20,817
26,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ªBambii
Nemesis
20
18 / 0 / 7
14,711
640
23,060
18,050
9,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
2 / 3 / 1
12,418
540
12,761
10,189
5,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Agni
BugiMOT
Agni
13
0 / 8 / 2
8,530
371
6,127
11,399
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
DeepSero
Bakasura
16
2 / 10 / 3
10,487
456
9,144
22,817
8,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
6 / 10 / 1
11,165
485
14,628
25,733
8,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
gabo8975
Sobek
15
2 / 2 / 2
9,219
401
7,297
17,316
13,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
32
Kills
12
13
Deaths
33
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
3
1
0.83
L
Agni
BugiMOT
Agni
0
8
2
0.13
L
Bakasura
DeepSero
Bakasura
2
10
3
0.35
W
Scylla
Draco0416
Scylla
2
3
5
1.5
W
Osiris
IIEXAM
Osiris
5
5
5
1.5
L
6
10
1
0.65
W
Anhur
Overlotd
Anhur
3
4
6
1.5
W
Cerberus
Twilian
Cerberus
4
1
15
11.5
L
Sobek
gabo8975
Sobek
2
2
2
1.5
W
Nemesis
ªBambii
Nemesis
18
0
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,935
Damage
49,957
78,953
Taken
87,454
65,771
Mitigated
41,420
20,430
Healing
23,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
12,761
1,537
0
2,602
10,189
5,726
1,090
4,385
5,724
94,716
0
L
Agni
BugiMOT
Agni
6,127
450
0
404
11,399
4,293
0
3,555
7,804
42,075
0
L
Bakasura
DeepSero
Bakasura
9,144
5,703
0
8,388
22,817
8,717
17
2,699
19,963
0
52,235
W
Scylla
Draco0416
Scylla
4,918
262
0
1,670
9,851
3,883
270
6,174
3,677
59,594
0
W
Osiris
IIEXAM
Osiris
9,818
3,720
0
3,403
18,031
21,351
821
3,149
14,196
0
56,612
L
14,628
8,878
0
7,024
25,733
8,794
1,718
4,049
21,259
0
89,321
W
Anhur
Overlotd
Anhur
7,722
3,247
0
5,851
12,204
4,829
1,283
6,173
5,956
0
60,451
W
Cerberus
Twilian
Cerberus
16,417
663
0
4,607
20,817
26,464
326
9,288
11,104
62,214
0
L
Sobek
gabo8975
Sobek
7,297
264
0
4,799
17,316
13,890
0
6,341
10,769
34,379
0
W
Nemesis
ªBambii
Nemesis
23,060
15,572
0
4,899
18,050
9,244
0
6,169
11,117
0
131,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,712
Gold Earned
51,819
630
Minions Killed
534
0
Camps Cleared
0
2,250,336
Distance Traveled
1,928,992
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,418
540
195
8
0
431,271
9
L
Agni
8,530
371
68
3
0
371,768
2
L
Bakasura
10,487
456
117
5
0
369,889
1
W
Scylla
10,469
455
124
5
0
437,256
3
W
Osiris
11,422
497
92
4
0
430,861
1
L
Ullr
11,165
485
115
5
0
298,351
2
W
Anhur
11,135
484
121
5
0
362,275
1
W
Cerberus
11,975
521
104
5
0
472,110
1
L
Sobek
9,219
401
39
2
0
457,713
5
W
Nemesis
14,711
640
189
8
0
547,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role