Player Matchup

Kali
Kali
Akaweee
Kali
Level 12
God Stats
13W - 16L
1,680 SR
Queue Stats
105W - 126L
1,346 Elo+
Party 3
Cthulhu
Cthulhu
BakedPotato768
Cthulhu
Level 8
God Stats
7W - 5L
1,470 SR
Queue Stats
29W - 28L
1,341 Elo+
Solo
Ne Zha
Ne Zha
ExtremeTactics
Ne Zha
Level 18
God Stats
11W - 15L
1,512 SR
Queue Stats
55W - 67L
1,408 Elo+
Party 3
Ymir
Ymir
LeksTheLegend
Ymir
Level 14
God Stats
10W - 13L
1,508 SR
Queue Stats
127W - 143L
1,410 Elo+
Party 3
Artemis
Artemis
kuriikame
Artemis
Level 15
God Stats
25W - 23L
1,533 SR
Queue Stats
111W - 133L
1,396 Elo+
Party 3
Team Averages
Level 13
1,541 SR
1,380 Elo+

VS

Team Averages
Level 11
1,433 SR
1,385 Elo+
Danzaburou
Danzaburou
GhastlyDaGhoul
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,377 Elo+
Party 1
Neith
Neith
GodOfOlympus24
Neith
Level 5
God Stats
4W - 5L
1,385 SR
Queue Stats
8W - 8L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
Leoivanne
Kukulkan
Level 26
God Stats
7W - 11L
1,291 SR
Queue Stats
232W - 284L
1,308 Elo+
Solo
Ymir
Ymir
LiliToes
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 32L
1,377 Elo+
Party 1
Bellona
Bellona
POORxFLANKER
Bellona
Level 5
God Stats
4W - 2L
1,491 SR
Queue Stats
23W - 17L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Akaweee
Kali
13
0 / 5 / 3
8,169
817
2,708
7,066
3,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 4 / 3
10,420
1,042
9,259
16,043
13,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 7 / 3
9,440
944
10,136
13,252
5,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 2
8,178
818
1,586
7,885
3,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
kuriikame
Artemis
13
1 / 7 / 1
8,390
839
6,622
12,574
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

46

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GhastlyDaGhoul
Danzaburou
15
3 / 1 / 12
9,794
979
5,732
5,275
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
5 / 0 / 16
11,082
1,108
11,479
5,742
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Leoivanne
Kukulkan
16
8 / 1 / 10
10,536
1,054
14,859
5,354
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
16
7 / 1 / 14
11,108
1,111
9,312
10,877
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
POORxFLANKER
Bellona
17
5 / 3 / 19
10,621
1,062
11,902
9,473
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
99
6
Kills
28
28
Deaths
6
12
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Kali
Akaweee
Kali
0
5
3
0.3
L
3
4
3
1.13
L
2
7
3
0.5
W
Danzaburou
GhastlyDaGhoul
Danzaburou
3
1
12
9
W
5
0
16
13
L
0
5
2
0.2
W
Kukulkan
Leoivanne
Kukulkan
8
1
10
13
W
Ymir
7
1
14
14
W
Bellona
POORxFLANKER
Bellona
5
3
19
4.83
L
Artemis
kuriikame
Artemis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,311
Damage
53,284
56,820
Taken
36,721
30,154
Mitigated
21,301
2,543
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Akaweee
Kali
2,708
814
0
502
7,066
3,404
0
2,559
4,507
0
7,567
L
9,259
451
127
1,099
16,043
13,905
0
7,154
8,714
26,953
0
L
10,136
3,710
0
225
13,252
5,225
0
4,636
8,516
0
19,959
W
Danzaburou
GhastlyDaGhoul
Danzaburou
5,732
3,465
0
1,155
5,275
2,070
0
1,488
3,787
0
11,140
W
11,479
6,883
0
3,463
5,742
2,595
0
1,744
3,998
0
39,476
L
1,586
500
0
0
7,885
3,276
0
3,958
3,877
8,819
0
W
Kukulkan
Leoivanne
Kukulkan
14,859
733
462
231
5,354
2,196
0
1,340
4,014
40,110
0
W
Ymir
9,312
2,844
0
0
10,877
6,375
0
2,781
8,096
19,150
0
W
Bellona
POORxFLANKER
Bellona
11,902
3,118
0
715
9,473
8,065
0
3,492
5,981
196
22,698
L
Artemis
kuriikame
Artemis
6,622
1,997
0
590
12,574
4,344
0
6,039
6,410
0
17,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,597
Gold Earned
53,141
99
Minions Killed
201
3
Camps Cleared
9
648,362
Distance Traveled
847,524
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,169
817
3
0
1
107,808
0
L
Cthulhu
10,420
1,042
31
3
0
167,752
0
L
Ne Zha
9,440
944
21
2
1
158,673
0
W
Danzaburou
9,794
979
15
2
0
154,676
0
W
Neith
11,082
1,108
73
7
3
183,263
0
L
Ymir
8,178
818
20
2
0
86,220
0
W
Kukulkan
10,536
1,054
64
6
1
139,053
0
W
Ymir
11,108
1,111
25
3
5
181,773
1
W
Bellona
10,621
1,062
24
2
0
188,759
0
L
Artemis
8,390
839
24
2
1
127,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role