Player Matchup

Neith
Neith
APOWxKILLAWOO
Neith
Level 29
God Stats
12W - 17L
1,620 SR
Queue Stats
268W - 281L
1,538 Elo+
Party 1
Tiamat
Tiamat
Nimkiins
Tiamat
Level 124
God Stats
9W - 9L
1,454 SR
Queue Stats
204W - 236L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
Xemex23
Cthulhu
Level 46
God Stats
16W - 8L
1,600 SR
Queue Stats
18W - 16L
1,397 Elo+
Party 1
Team Averages
Level 66
1,558 SR
1,500 Elo+

VS

Team Averages
Level 14
1,379 SR
1,492 Elo+
Bellona
Bellona
Cawboy Zombie
Bellona
Level 7
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 2
Ymir
Ymir
Elkhorn Valkeer
Ymir
Level 28
God Stats
19W - 11L
1,840 SR
Queue Stats
296W - 265L
1,818 Elo+
Solo
Medusa
Medusa
LecoXatinho
Medusa
Level 7
God Stats
0W - 1L
1,091 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 11
8,235
749
6,595
4,937
1,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Nimkiins
Tiamat
12
6 / 1 / 8
8,831
803
10,455
5,547
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Xemex23
Cthulhu
12
5 / 1 / 9
8,631
785
8,538
9,474
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
2 / 6 / 0
7,106
646
4,803
11,577
5,797
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 4 / 1
7,449
677
3,301
15,487
11,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
9
0 / 4 / 2
6,516
592
2,813
6,333
1,942
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
14
Kills
3
3
Deaths
14
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Bellona
2
6
0
0.33
L
1
4
1
0.38
L
Medusa
0
4
2
0.25
W
Tiamat
Nimkiins
Tiamat
6
1
8
10
W
Cthulhu
Xemex23
Cthulhu
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,588
Damage
10,917
19,958
Taken
33,397
13,865
Mitigated
19,641
6,795
Healing
2,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,595
3,113
0
1,256
4,937
1,678
844
871
4,066
0
20,396
L
Bellona
4,803
1,159
484
904
11,577
5,797
0
6,000
5,096
0
15,498
L
3,301
219
111
1,095
15,487
11,902
0
8,075
6,697
25,234
0
L
Medusa
2,813
1,516
0
0
6,333
1,942
0
3,438
2,550
0
10,529
W
Tiamat
Nimkiins
Tiamat
10,455
1,556
0
1,922
5,547
4,090
658
848
4,544
32,598
0
W
Cthulhu
Xemex23
Cthulhu
8,538
924
0
3,617
9,474
8,097
178
1,618
7,856
23,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,697
Gold Earned
21,071
110
Minions Killed
93
0
Camps Cleared
0
609,899
Distance Traveled
462,137
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,235
749
28
3
0
199,053
0
L
Bellona
7,106
646
28
3
0
176,358
3
L
Ymir
7,449
677
39
4
0
149,317
0
L
Medusa
6,516
592
26
2
0
136,462
2
W
Tiamat
8,831
803
56
5
0
191,633
0
W
Cthulhu
8,631
785
26
2
0
219,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role