Player Matchup

Tiamat
Tiamat
Ancil
Tiamat
Level 56
God Stats
1W - 1L
1,457 SR
Queue Stats
5W - 2L
1,715 Elo+
Party 2
Jormungandr
Jormungandr
SeedofStrife
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,715 Elo+
Party 2
Achilles
Achilles
Strongpaw
Achilles
Level 67
God Stats
0W - 1L
1,259 SR
Queue Stats
4W - 3L
1,223 Elo+
Party 2
Team Averages
Level 61
1,405 SR
1,551 Elo+

VS

Team Averages
Level 103
1,496 SR
1,495 Elo+
Eset
Eset
FolkyMctart
Eset
Level 80
God Stats
9W - 14L
1,321 SR
Queue Stats
410W - 469L
1,514 Elo+
Party 1
Yemoja
Yemoja
Lagruber
Yemoja
Level 128
God Stats
12W - 13L
1,593 SR
Queue Stats
201W - 201L
1,506 Elo+
Party 1
Hou Yi
Hou Yi
THE STEP BROS
Hou Yi
Level 101
God Stats
11W - 12L
1,574 SR
Queue Stats
236W - 300L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ancil
Tiamat
16
3 / 2 / 6
13,578
566
16,966
14,068
9,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
SeedofStrife
Jormungandr
17
1 / 6 / 8
14,360
598
19,601
30,011
29,728
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Strongpaw
Achilles
16
7 / 7 / 4
14,431
601
19,380
27,775
31,975
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 5
15,495
646
25,635
23,569
11,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Lagruber
Yemoja
18
0 / 5 / 14
13,711
571
12,798
26,577
24,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 4 / 3
13,969
582
14,059
14,693
6,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
11
Kills
15
15
Deaths
11
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ancil
Tiamat
3
2
6
3
W
9
2
5
5.75
W
Yemoja
Lagruber
Yemoja
0
5
14
1.4
L
Jormungandr
SeedofStrife
Jormungandr
1
6
8
0.83
L
Achilles
Strongpaw
Achilles
7
7
4
1.29
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,947
Damage
52,492
71,854
Taken
64,839
71,601
Mitigated
42,559
14,450
Healing
23,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ancil
Tiamat
16,966
1,894
0
3,957
14,068
9,898
1,695
7,609
6,255
46,234
0
W
25,635
1,415
2,081
7,912
23,569
11,793
22
11,950
11,619
101,152
0
W
Yemoja
Lagruber
Yemoja
12,798
2,326
7,800
6,137
26,577
24,099
321
15,745
10,832
55,865
0
L
Jormungandr
SeedofStrife
Jormungandr
19,601
2,598
0
6,167
30,011
29,728
253
12,558
16,974
89,451
0
L
Achilles
Strongpaw
Achilles
19,380
4,138
768
3,558
27,775
31,975
826
16,999
10,131
0
37,694
W
14,059
6,850
0
0
14,693
6,667
931
8,980
5,713
0
62,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,369
Gold Earned
43,175
195
Minions Killed
308
0
Camps Cleared
0
1,170,560
Distance Traveled
1,166,560
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,578
566
67
3
0
417,613
6
W
Eset
15,495
646
158
7
0
420,882
0
W
Yemoja
13,711
571
61
3
0
367,100
2
L
Jormungandr
14,360
598
89
4
0
380,600
2
L
Achilles
14,431
601
39
2
0
372,347
5
W
Hou Yi
13,969
582
89
4
0
378,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role