Player Matchup

Hercules
Hercules
Garsion
Hercules
Level 28
God Stats
1W - 2L
1,497 SR
Queue Stats
89W - 80L
1,627 Elo+
Party 2
Hachiman
Hachiman
Inuk0r0
Hachiman
Level 29
God Stats
7W - 8L
1,481 SR
Queue Stats
139W - 123L
1,641 Elo+
Party 2
Discordia
Discordia
Mague2012
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 79L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
N2me1ess
Ao Kuang
Level 18
God Stats
12W - 3L
1,763 SR
Queue Stats
78W - 55L
1,574 Elo+
Solo
Cthulhu
Cthulhu
VetusUrsus
Cthulhu
Level 27
God Stats
26W - 13L
1,717 SR
Queue Stats
88W - 69L
1,633 Elo+
Solo
Team Averages
Level 25
1,592 SR
1,605 Elo+

VS

Team Averages
Level 22
1,557 SR
1,534 Elo+
Tsukuyomi
Tsukuyomi
BattleBagle10
Tsukuyomi
Level 23
God Stats
2W - 2L
1,408 SR
Queue Stats
23W - 26L
1,452 Elo+
Solo
Agni
Agni
GhostOTF
Agni
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
416W - 415L
1,611 Elo+
Party 1
Izanami
Izanami
JimmySick
Izanami
Level 26
God Stats
16W - 14L
1,722 SR
Queue Stats
439W - 458L
1,592 Elo+
Party 1
Sobek
Sobek
Sexylegs04
Sobek
Level 29
God Stats
11W - 8L
1,656 SR
Queue Stats
260W - 254L
1,557 Elo+
Solo
Artemis
Artemis
オツベル
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Garsion
Hercules
17
8 / 6 / 0
11,182
532
13,173
21,035
19,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Inuk0r0
Hachiman
14
7 / 7 / 9
10,028
478
12,004
15,621
5,903
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Mague2012
Discordia
14
1 / 7 / 11
9,195
438
8,107
10,280
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
N2me1ess
Ao Kuang
18
7 / 4 / 5
11,018
525
12,286
18,673
7,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
VetusUrsus
Cthulhu
14
5 / 7 / 14
10,362
493
16,650
22,391
25,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BattleBagle10
Tsukuyomi
20
15 / 3 / 6
13,679
651
19,758
17,375
10,712
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
16
8 / 5 / 11
11,194
533
15,174
13,428
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
JimmySick
Izanami
15
3 / 7 / 9
10,000
476
10,975
16,459
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
16
4 / 7 / 11
10,739
511
14,192
22,850
23,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
オツベル
Artemis
15
1 / 6 / 16
9,347
445
8,911
12,191
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
84
28
Kills
31
31
Deaths
28
39
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BattleBagle10
Tsukuyomi
15
3
6
6
L
Hercules
Garsion
Hercules
8
6
0
1.33
W
Agni
8
5
11
2.7
L
Hachiman
Inuk0r0
Hachiman
7
7
9
1.64
W
Izanami
JimmySick
Izanami
3
7
9
1.07
L
Discordia
Mague2012
Discordia
1
7
11
0.93
L
Ao Kuang
N2me1ess
Ao Kuang
7
4
5
2.38
W
Sobek
4
7
11
1.36
L
Cthulhu
VetusUrsus
Cthulhu
5
7
14
1.71
W
Artemis
オツベル
Artemis
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,220
Damage
69,010
88,000
Taken
82,303
62,421
Mitigated
49,734
18,310
Healing
20,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BattleBagle10
Tsukuyomi
19,758
4,627
0
7,225
17,375
10,712
0
6,751
10,624
0
118,177
L
Hercules
Garsion
Hercules
13,173
3,448
0
4,904
21,035
19,715
366
6,562
14,233
599
51,682
W
Agni
15,174
1,903
0
1,485
13,428
5,218
688
6,275
7,153
62,056
0
L
Hachiman
Inuk0r0
Hachiman
12,004
6,958
0
4,646
15,621
5,903
1,254
5,379
10,162
0
50,503
W
Izanami
JimmySick
Izanami
10,975
8,267
0
3,946
16,459
6,382
2,027
6,839
9,620
0
47,777
L
Discordia
Mague2012
Discordia
8,107
362
0
0
10,280
3,673
510
3,695
6,585
47,578
0
L
Ao Kuang
N2me1ess
Ao Kuang
12,286
2,125
0
4,370
18,673
7,944
0
6,306
12,287
84,784
0
W
Sobek
14,192
1,259
0
4,924
22,850
23,348
0
10,373
12,477
35,218
0
L
Cthulhu
VetusUrsus
Cthulhu
16,650
2,092
959
3,431
22,391
25,186
160
7,424
14,778
37,407
0
W
Artemis
オツベル
Artemis
8,911
4,341
0
2,875
12,191
4,074
846
7,404
4,787
0
31,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,785
Gold Earned
54,959
449
Minions Killed
449
0
Camps Cleared
0
1,846,160
Distance Traveled
1,913,631
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,679
651
184
9
0
431,081
3
L
Hercules
11,182
532
102
5
0
363,672
3
W
Agni
11,194
533
85
4
0
375,314
5
L
Hachiman
10,028
478
91
4
0
330,700
8
W
Izanami
10,000
476
93
4
0
335,276
0
L
Discordia
9,195
438
91
4
0
398,018
1
L
Ao Kuang
11,018
525
121
6
0
401,442
5
W
Sobek
10,739
511
40
2
0
397,870
12
L
Cthulhu
10,362
493
44
2
0
352,328
4
W
Artemis
9,347
445
47
2
0
374,090
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role