Player Matchup

Anubis
Anubis
Clout94
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 3
Neith
Neith
DMustaine63
Neith
Level 17
God Stats
59W - 108L
1,309 SR
Queue Stats
197W - 358L
1,238 Elo+
Party 2
Yemoja
Yemoja
Eruvandince
Yemoja
Level 7
God Stats
6W - 12L
1,181 SR
Queue Stats
11W - 25L
1,170 Elo+
Party 3
Jing Wei
Jing Wei
Sash_kills_Ju
Jing Wei
Level 28
God Stats
31W - 27L
1,465 SR
Queue Stats
249W - 346L
1,288 Elo+
Party 2
Nu Wa
Nu Wa
inhalee_exhal3
Nu Wa
Level 44
God Stats
17W - 16L
1,430 SR
Queue Stats
95W - 104L
1,167 Elo+
Party 3
Team Averages
Level 21
1,377 SR
1,197 Elo+

VS

Team Averages
Level 27
1,562 SR
1,366 Elo+
Cupid
Cupid
Adrianchavez
Cupid
Level 7
God Stats
7W - 8L
1,312 SR
Queue Stats
31W - 51L
1,143 Elo+
Solo
Vamana
Vamana
HoloBlue
Vamana
Level 76
God Stats
11W - 6L
1,649 SR
Queue Stats
389W - 455L
1,424 Elo+
Party 1
Mulan
Mulan
KickingWord82
Mulan
Level 16
God Stats
17W - 13L
1,635 SR
Queue Stats
76W - 88L
1,482 Elo+
Party 1
Fenrir
Fenrir
Riper14aldape
Fenrir
Level 11
God Stats
9W - 6L
1,407 SR
Queue Stats
25W - 32L
1,299 Elo+
Solo
Tyr
Tyr
hajime_no_jd
Tyr
Level 23
God Stats
4W - 4L
1,807 SR
Queue Stats
330W - 344L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Clout94
Anubis
15
2 / 12 / 4
10,201
927
11,024
19,220
11,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
0 / 9 / 5
9,995
909
6,337
14,191
5,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
16
1 / 8 / 3
10,878
989
7,246
18,044
22,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Sash_kills_Ju
Jing Wei
16
3 / 12 / 4
10,961
996
19,198
17,584
7,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 13 / 4
10,395
945
22,059
17,729
6,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 20
12,130
1,103
9,213
12,991
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
HoloBlue
Vamana
19
14 / 2 / 19
13,381
1,216
22,442
15,582
9,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 3 / 22
13,480
1,225
17,805
16,966
14,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 1 / 16
13,626
1,239
18,987
15,401
9,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
7 / 0 / 27
12,158
1,105
12,862
12,758
13,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
158
7
Kills
54
54
Deaths
7
20
Assists
104
Player
Kills
Deaths
Assists
KDA
W
4
1
20
14
L
Anubis
Clout94
Anubis
2
12
4
0.33
L
0
9
5
0.28
L
Yemoja
1
8
3
0.31
W
Vamana
HoloBlue
Vamana
14
2
19
11.75
W
13
3
22
8
W
16
1
16
24
L
Jing Wei
Sash_kills_Ju
Jing Wei
3
12
4
0.42
W
7
0
27
20.5
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,864
Damage
81,309
86,768
Taken
73,698
54,266
Mitigated
52,554
3,986
Healing
17,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,213
7,271
596
3,093
12,991
6,071
0
6,288
6,703
0
28,893
L
Anubis
Clout94
Anubis
11,024
1,865
0
2,095
19,220
11,636
0
0
18,780
21,286
0
L
6,337
3,210
0
187
14,191
5,927
0
0
13,942
0
25,400
L
Yemoja
7,246
2,737
1,002
702
18,044
22,751
0
0
17,494
17,749
0
W
Vamana
HoloBlue
Vamana
22,442
13,798
0
3,323
15,582
9,788
0
8,473
7,109
0
31,609
W
17,805
3,323
0
5,111
16,966
14,100
0
10,026
6,940
0
34,993
W
18,987
8,643
0
3,313
15,401
9,139
0
7,488
7,913
0
37,772
L
Jing Wei
Sash_kills_Ju
Jing Wei
19,198
13,303
0
0
17,584
7,226
0
79
17,155
0
38,087
W
12,862
1,838
0
2,373
12,758
13,456
0
8,054
4,704
169
21,475
L
22,059
6,850
0
0
17,729
6,726
0
71
17,233
41,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
64,775
150
Minions Killed
163
3
Camps Cleared
7
824,624
Distance Traveled
1,113,321
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,130
1,103
49
4
0
184,353
0
L
Anubis
10,201
927
27
2
0
141,612
0
L
Neith
9,995
909
45
4
1
155,740
0
L
Yemoja
10,878
989
25
2
1
190,437
2
W
Vamana
13,381
1,216
19
2
1
217,885
0
W
Mulan
13,480
1,225
40
4
1
213,356
0
W
Fenrir
13,626
1,239
34
3
4
232,679
1
L
Jing Wei
10,961
996
29
3
1
167,873
0
W
Tyr
12,158
1,105
21
2
1
265,048
0
L
Nu Wa
10,395
945
24
2
0
168,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role