Player Matchup

Hou Yi
Hou Yi
DepressionHurts
Hou Yi
Level 115
God Stats
1W - 0L
1,860 SR
Queue Stats
3W - 2L
1,802 Elo+
Party 2
Ymir
Ymir
ErektPeachez
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
KairosRPC
Apollo
Level 42
God Stats
8W - 5L
1,863 SR
Queue Stats
664W - 512L
1,650 Elo+
Solo
Zhong Kui
Zhong Kui
MrMatthYEW
Zhong Kui
Level 44
God Stats
16W - 5L
1,791 SR
Queue Stats
192W - 171L
1,592 Elo+
Party 2
Cabrakan
Cabrakan
iceteafridge
Cabrakan
Level 109
God Stats
12W - 9L
1,422 SR
Queue Stats
504W - 458L
1,605 Elo+
Party 2
Team Averages
Level 68
1,687 SR
1,630 Elo+

VS

Team Averages
Level 66
1,562 SR
1,600 Elo+
Eset
Eset
EdisontrysSmite
Eset
Level 85
God Stats
16W - 29L
1,268 SR
Queue Stats
375W - 360L
1,652 Elo+
Party 1
Bellona
Bellona
Smokester
Bellona
Level 120
God Stats
11W - 5L
1,737 SR
Queue Stats
553W - 572L
1,612 Elo+
Party 1
Fenrir
Fenrir
Whisperingz
Fenrir
Level 48
God Stats
94W - 76L
1,678 SR
Queue Stats
496W - 521L
1,617 Elo+
Party 1
Merlin
Merlin
calebita
Merlin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,527 Elo+
Solo
Cernunnos
Cernunnos
erjoni
Cernunnos
Level 45
God Stats
20W - 20L
1,629 SR
Queue Stats
482W - 483L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,146
559
625
4,715
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 0 / 4
5,702
518
1,892
5,073
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
KairosRPC
Apollo
11
2 / 1 / 2
6,148
559
3,335
7,354
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
MrMatthYEW
Zhong Kui
12
2 / 0 / 1
6,528
593
6,597
7,194
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
iceteafridge
Cabrakan
11
3 / 1 / 3
6,334
576
4,942
5,730
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,405
582
4,965
5,439
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Smokester
Bellona
11
0 / 2 / 0
6,077
552
3,477
9,710
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
9
1 / 2 / 1
5,743
522
2,788
6,731
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
calebita
Merlin
6
0 / 3 / 0
4,230
385
1,526
2,275
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
erjoni
Cernunnos
10
0 / 2 / 0
5,721
520
1,995
4,748
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
1
2
1
0.75
W
1
0
4
3
W
Apollo
KairosRPC
Apollo
2
1
2
3
W
Zhong Kui
MrMatthYEW
Zhong Kui
2
0
1
2.5
L
Bellona
Smokester
Bellona
0
2
0
0
L
Fenrir
1
2
1
0.75
L
Merlin
calebita
Merlin
0
3
0
0
L
Cernunnos
erjoni
Cernunnos
0
2
0
0
W
Cabrakan
iceteafridge
Cabrakan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,391
Damage
14,751
30,066
Taken
28,903
13,377
Mitigated
11,802
17,564
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
625
370
0
3,275
4,715
1,308
0
389
4,253
0
28,990
L
4,965
855
266
1,566
5,439
1,810
0
2,042
3,397
33,630
0
W
1,892
461
0
2,390
5,073
2,161
0
888
3,959
18,253
0
W
Apollo
KairosRPC
Apollo
3,335
2,283
0
2,955
7,354
2,276
714
3,077
4,068
0
38,245
W
Zhong Kui
MrMatthYEW
Zhong Kui
6,597
1,465
0
6,293
7,194
4,419
0
474
6,622
39,503
0
L
Bellona
Smokester
Bellona
3,477
1,638
0
5,180
9,710
5,976
0
7,358
2,352
0
34,516
L
Fenrir
2,788
863
0
2,550
6,731
2,190
0
2,265
4,466
0
31,316
L
Merlin
calebita
Merlin
1,526
237
0
400
2,275
508
0
1,047
1,228
8,243
0
L
Cernunnos
erjoni
Cernunnos
1,995
485
0
2,011
4,748
1,318
0
719
4,029
0
29,939
W
Cabrakan
iceteafridge
Cabrakan
4,942
847
0
2,651
5,730
3,213
0
913
4,673
34,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
28,176
341
Minions Killed
310
0
Camps Cleared
0
1,009,964
Distance Traveled
987,655
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,146
559
74
7
0
157,886
0
L
Eset
6,405
582
76
7
0
196,030
8
W
Ymir
5,702
518
20
2
0
235,445
7
W
Apollo
6,148
559
79
7
0
208,581
4
W
Zhong Kui
6,528
593
99
9
0
185,510
3
L
Bellona
6,077
552
80
7
0
207,500
1
L
Fenrir
5,743
522
66
6
0
227,233
5
L
Merlin
4,230
385
12
1
0
177,226
1
L
Cernunnos
5,721
520
76
7
0
179,666
3
W
Cabrakan
6,334
576
69
6
0
222,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role