Player Matchup

Tyr
Tyr
GrigoriGod
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
OrfeoDeLyra
Janus
Level 103
God Stats
4W - 6L
1,532 SR
Queue Stats
130W - 119L
1,520 Elo+
Solo
Chronos
Chronos
Radamantzz
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Taradona
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
VioletSoneca
Sobek
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
227W - 208L
1,503 Elo+
Party 1
Team Averages
Level 140
1,506 SR
1,505 Elo+

VS

Team Averages
Level 81
1,767 SR
1,672 Elo+
Ra
Ra
MANNUCCUDDA
Ra
Level 142
God Stats
7W - 2L
1,859 SR
Queue Stats
139W - 31L
1,821 Elo+
Party 2
Guan Yu
Guan Yu
Naaguel
Guan Yu
Level 28
God Stats
2W - 2L
1,872 SR
Queue Stats
138W - 27L
1,828 Elo+
Party 2
Ymir
Ymir
Nicomon
Ymir
Level 50
God Stats
4W - 2L
1,741 SR
Queue Stats
15W - 6L
1,403 Elo+
Party 2
Pele
Pele
fafelucero
Pele
Level 101
God Stats
5W - 1L
1,865 SR
Queue Stats
100W - 40L
1,810 Elo+
Party 2
Anhur
Anhur
tomas1296
Anhur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,308
609
5,784
11,759
5,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 6
7,023
585
5,926
4,417
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Radamantzz
Chronos
13
6 / 2 / 3
7,823
652
7,183
9,846
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Taradona
Awilix
14
12 / 0 / 3
8,097
675
8,303
6,441
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 14
6,355
530
4,447
6,431
4,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,471
539
5,207
7,132
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Naaguel
Guan Yu
12
1 / 2 / 0
6,454
538
7,577
8,142
6,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Nicomon
Ymir
7
0 / 6 / 2
4,771
398
1,524
8,366
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 2
5,535
461
4,454
10,354
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
tomas1296
Anhur
9
1 / 6 / 0
5,620
468
4,729
8,994
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
25
Kills
4
4
Deaths
25
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
2
5
0
0.4
L
Guan Yu
Naaguel
Guan Yu
1
2
0
0.5
L
Ymir
Nicomon
Ymir
0
6
2
0.17
W
3
1
6
6
W
Chronos
Radamantzz
Chronos
6
2
3
3.75
W
Awilix
Taradona
Awilix
12
0
3
13.5
W
2
0
14
9
L
0
6
2
0.17
L
Anhur
tomas1296
Anhur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,643
Damage
23,491
38,894
Taken
42,988
16,046
Mitigated
19,365
17,139
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,784
1,348
0
6,239
11,759
5,551
0
1,250
10,509
0
45,541
L
5,207
790
795
1,113
7,132
2,780
0
2,556
4,372
41,027
0
L
Guan Yu
Naaguel
Guan Yu
7,577
988
322
3,955
8,142
6,417
38
1,649
6,452
0
40,502
L
Ymir
Nicomon
Ymir
1,524
137
87
370
8,366
3,792
0
4,517
3,787
6,989
0
W
5,926
247
0
1,191
4,417
1,228
284
1,501
2,916
41,983
0
W
Chronos
Radamantzz
Chronos
7,183
2,150
0
3,868
9,846
2,686
1,888
824
9,022
54,255
0
W
Awilix
Taradona
Awilix
8,303
3,178
0
3,138
6,441
2,164
0
742
5,699
0
40,792
W
4,447
411
224
2,479
6,431
4,417
96
2,414
4,017
8,972
0
L
4,454
1,745
0
2,306
10,354
3,809
0
2,938
7,352
0
29,134
L
Anhur
tomas1296
Anhur
4,729
2,215
0
1,877
8,994
2,567
0
5,525
3,469
0
32,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,606
Gold Earned
28,851
366
Minions Killed
301
0
Camps Cleared
0
1,241,517
Distance Traveled
1,118,310
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,308
609
95
8
0
255,377
2
L
Ra
6,471
539
84
7
0
221,612
2
L
Guan Yu
6,454
538
86
7
0
252,540
3
L
Ymir
4,771
398
11
1
0
236,259
0
W
Janus
7,023
585
83
7
0
241,683
3
W
Chronos
7,823
652
95
8
0
212,032
3
W
Awilix
8,097
675
78
7
0
300,811
4
W
Sobek
6,355
530
15
1
0
231,614
4
L
Pele
5,535
461
64
5
0
218,075
3
L
Anhur
5,620
468
56
5
0
189,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role