Player Matchup

Anhur
Anhur
GrandpaHands
Anhur
Level 47
God Stats
2W - 1L
1,164 SR
Queue Stats
22W - 46L
1,336 Elo+
Party 1
Athena
Athena
Pr0fess0rX14360
Athena
Level 43
God Stats
1W - 2L
1,558 SR
Queue Stats
22W - 31L
1,267 Elo+
Party 1
Ra
Ra
ProsciuttoPro92
Ra
Level 49
God Stats
2W - 1L
1,764 SR
Queue Stats
25W - 36L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
runner1014
Sylvanus
Level 48
God Stats
4W - 5L
1,490 SR
Queue Stats
11W - 17L
1,380 Elo+
Party 1
Team Averages
Level 47
1,494 SR
1,347 Elo+

VS

Team Averages
Level 52
1,399 SR
1,300 Elo+
Tiamat
Tiamat
AndryReus30
Tiamat
Level 87
God Stats
2W - 1L
1,456 SR
Queue Stats
10W - 21L
1,329 Elo+
Party 2
Neith
Neith
ENDOGAMER1
Neith
Level 25
God Stats
2W - 5L
1,422 SR
Queue Stats
4W - 10L
1,312 Elo+
Party 2
Bacchus
Bacchus
Java1999
Bacchus
Level 54
God Stats
2W - 7L
1,309 SR
Queue Stats
6W - 14L
1,298 Elo+
Party 2
Kukulkan
Kukulkan
danieldamian98
Kukulkan
Level 42
God Stats
2W - 7L
1,410 SR
Queue Stats
4W - 12L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
11,340
810
7,960
8,030
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 3 / 8
10,976
784
6,388
21,045
15,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 1 / 7
10,063
719
12,167
10,119
4,556
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
runner1014
Sylvanus
15
2 / 2 / 5
10,566
755
7,919
16,237
15,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 5 / 3
9,069
648
13,213
9,955
7,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
14
0 / 3 / 4
8,955
640
6,347
6,805
2,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bacchus
Java1999
Bacchus
16
2 / 2 / 4
10,674
762
8,930
17,707
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
16
4 / 3 / 2
10,572
755
12,561
8,070
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
13
Kills
7
7
Deaths
13
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
3
0.5
L
Neith
0
3
4
0.67
W
7
1
6
10
L
Bacchus
Java1999
Bacchus
2
2
4
2
W
3
3
8
2.33
W
1
1
7
4.5
L
Kukulkan
4
3
2
1.67
W
Sylvanus
runner1014
Sylvanus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,434
Damage
41,051
55,431
Taken
42,537
39,134
Mitigated
27,272
27,720
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
13,213
742
0
1,036
9,955
7,544
0
4,637
5,318
28,495
0
L
Neith
6,347
1,842
0
415
6,805
2,162
0
5,042
1,763
0
23,098
W
7,960
3,833
0
1,695
8,030
3,714
1,221
5,349
2,368
0
36,361
L
Bacchus
Java1999
Bacchus
8,930
792
617
6,965
17,707
14,562
728
11,501
6,206
31,427
0
W
6,388
2,116
0
7,121
21,045
15,300
571
12,693
7,598
20,865
0
W
12,167
937
3,720
4,145
10,119
4,556
1,532
6,523
3,248
55,868
0
L
Kukulkan
12,561
308
330
1,969
8,070
3,004
597
5,641
2,429
41,756
0
W
Sylvanus
runner1014
Sylvanus
7,919
969
4,392
6,647
16,237
15,564
382
8,579
7,214
20,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,945
Gold Earned
39,270
220
Minions Killed
205
10
Camps Cleared
4
1,044,774
Distance Traveled
1,036,362
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,069
648
44
3
2
234,250
3
L
Neith
8,955
640
43
3
0
270,864
0
W
Anhur
11,340
810
63
5
5
250,599
1
L
Bacchus
10,674
762
32
2
0
260,987
0
W
Athena
10,976
784
28
2
2
281,795
1
W
Ra
10,063
719
102
7
1
271,655
3
L
Kukulkan
10,572
755
86
6
2
270,261
0
W
Sylvanus
10,566
755
27
2
2
240,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role