Player Matchup

Skadi
Skadi
Codalmighty
Skadi
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 108L
1,527 Elo+
Party 1
King Arthur
King Arthur
Keviu4
King Arthur
Level 145
God Stats
0W - 3L
1,374 SR
Queue Stats
63W - 56L
1,567 Elo+
Solo
Merlin
Merlin
SKEETBEAST
Merlin
Level 56
God Stats
4W - 3L
1,500 SR
Queue Stats
187W - 171L
1,564 Elo+
Solo
Janus
Janus
Smegumz
Janus
Level 114
God Stats
1W - 4L
1,547 SR
Queue Stats
84W - 80L
1,533 Elo+
Party 1
Ares
Ares
TheDestroyer-852
Ares
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 132L
1,610 Elo+
Solo
Team Averages
Level 113
1,484 SR
1,560 Elo+

VS

Team Averages
Level 116
1,515 SR
1,610 Elo+
Nox
Nox
MidniteCudi
Nox
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,733 Elo+
Party 3
Zeus
Zeus
The Yeti Bandit
Zeus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 36L
1,600 Elo+
Party 3
Ymir
Ymir
TheManOMuffins
Ymir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 84L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrialsBeast
Tsukuyomi
Level 124
God Stats
6W - 2L
1,723 SR
Queue Stats
180W - 165L
1,585 Elo+
Party 2
Vamana
Vamana
oOCloudNineOo
Vamana
Level 128
God Stats
6W - 6L
1,354 SR
Queue Stats
185W - 190L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,205
631
11,456
10,861
4,870
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Keviu4
King Arthur
15
2 / 6 / 4
8,844
680
9,991
14,357
13,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
SKEETBEAST
Merlin
17
2 / 5 / 3
9,667
744
12,187
11,680
5,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Smegumz
Janus
17
2 / 2 / 6
9,711
747
17,961
7,732
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 6 / 4
9,178
706
8,039
17,528
20,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
10,286
791
10,763
11,591
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 7
10,031
772
12,124
9,241
4,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 1 / 14
11,694
900
8,091
21,039
25,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
TrialsBeast
Tsukuyomi
18
5 / 2 / 15
10,479
806
13,296
17,538
16,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 13
9,665
743
10,214
18,502
16,839
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
8
Kills
24
24
Deaths
9
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
King Arthur
Keviu4
King Arthur
2
6
4
0.67
W
3
1
13
9.5
L
Merlin
SKEETBEAST
Merlin
2
5
3
0.7
L
Janus
Smegumz
Janus
2
2
6
2.5
W
5
2
7
4.25
L
2
6
4
0.67
W
8
1
14
15
W
Tsukuyomi
TrialsBeast
Tsukuyomi
5
2
15
6.25
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,634
Damage
54,488
62,158
Taken
77,911
47,263
Mitigated
69,660
17,947
Healing
27,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,456
3,938
2,282
1,374
10,861
4,870
667
4,920
5,941
0
21,258
L
King Arthur
Keviu4
King Arthur
9,991
545
1,714
970
14,357
13,186
376
6,980
7,377
0
15,385
W
10,763
825
4,212
2,437
11,591
6,510
1,654
6,160
5,035
26,601
0
L
Merlin
SKEETBEAST
Merlin
12,187
378
802
3,118
11,680
5,728
432
7,251
4,429
25,927
0
L
Janus
Smegumz
Janus
17,961
316
2,997
1,860
7,732
3,424
600
3,140
4,592
33,040
0
W
12,124
685
1,098
1,046
9,241
4,594
627
6,068
2,953
32,138
0
L
8,039
231
0
2,830
17,528
20,055
0
8,687
8,841
14,948
0
W
8,091
1,929
2,281
5,228
21,039
25,586
545
9,725
10,611
19,023
0
W
Tsukuyomi
TrialsBeast
Tsukuyomi
13,296
2,663
517
2,482
17,538
16,131
1,456
7,122
9,555
0
25,357
W
10,214
4,717
2,634
5,985
18,502
16,839
1,348
6,597
11,290
0
21,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,605
Gold Earned
52,155
119
Minions Killed
153
0
Camps Cleared
0
1,135,588
Distance Traveled
1,202,297
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,205
631
26
2
0
206,013
0
L
King Arthur
8,844
680
18
1
0
236,334
1
W
Nox
10,286
791
34
3
0
260,661
0
L
Merlin
9,667
744
26
2
0
212,572
0
L
Janus
9,711
747
42
3
0
284,106
2
W
Zeus
10,031
772
46
4
0
240,789
0
L
Ares
9,178
706
7
1
0
196,563
1
W
Ymir
11,694
900
25
2
0
231,812
1
W
Tsukuyomi
10,479
806
27
2
0
227,303
0
W
Vamana
9,665
743
21
2
0
241,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role