Player Matchup

Fafnir
Fafnir
BryyBryy
Fafnir
Level 8
God Stats
8W - 9L
1,298 SR
Queue Stats
212W - 174L
1,642 Elo+
Party 1
Scylla
Scylla
Felcream
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
HuDDii
Cernunnos
Level 29
God Stats
5W - 3L
1,807 SR
Queue Stats
42W - 34L
1,641 Elo+
Solo
Loki
Loki
Themanwithfire
Loki
Level 4
God Stats
2W - 3L
1,444 SR
Queue Stats
6W - 7L
1,642 Elo+
Party 2
Zeus
Zeus
japanwithfire
Zeus
Level 40
God Stats
3W - 6L
1,385 SR
Queue Stats
22W - 26L
1,469 Elo+
Party 2
Team Averages
Level 41
1,487 SR
1,579 Elo+

VS

Team Averages
Level 27
1,654 SR
1,583 Elo+
Discordia
Discordia
Potientally
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Reapererr
Tsukuyomi
Level 25
God Stats
83W - 82L
1,614 SR
Queue Stats
129W - 124L
1,605 Elo+
Solo
Olorun
Olorun
Sourman70
Olorun
Level 5
God Stats
0W - 2L
1,735 SR
Queue Stats
4W - 11L
1,647 Elo+
Solo
Artemis
Artemis
T3nSe Killa11
Artemis
Level 13
God Stats
5W - 4L
1,618 SR
Queue Stats
7W - 4L
1,624 Elo+
Party 3
Bellona
Bellona
jakeyslayer
Bellona
Level 3
God Stats
3W - 1L
1,803 SR
Queue Stats
4W - 3L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BryyBryy
Fafnir
18
1 / 0 / 22
11,075
1,007
4,790
13,964
16,902
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Felcream
Scylla
18
12 / 1 / 12
12,627
1,148
20,259
7,694
2,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
HuDDii
Cernunnos
18
7 / 2 / 16
11,847
1,077
11,129
12,514
5,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 0 / 11
10,719
974
7,218
11,797
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 0 / 17
11,586
1,053
22,432
8,544
3,353
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

262

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Potientally
Discordia
15
2 / 2 / 0
9,967
906
15,848
10,373
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Reapererr
Tsukuyomi
15
1 / 6 / 1
9,612
874
11,905
11,378
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Sourman70
Olorun
16
0 / 9 / 2
9,791
890
7,018
15,983
4,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
15
0 / 8 / 1
9,231
839
8,874
16,296
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
jakeyslayer
Bellona
15
0 / 8 / 2
9,352
850
6,707
16,339
10,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
9
33
Kills
3
3
Deaths
33
78
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BryyBryy
Fafnir
1
0
22
12
W
Scylla
Felcream
Scylla
12
1
12
18
W
Cernunnos
HuDDii
Cernunnos
7
2
16
7.5
L
Discordia
Potientally
Discordia
2
2
0
1
L
Tsukuyomi
Reapererr
Tsukuyomi
1
6
1
0.25
L
Olorun
Sourman70
Olorun
0
9
2
0.11
L
Artemis
0
8
1
0.06
W
5
0
11
10.5
L
Bellona
jakeyslayer
Bellona
0
8
2
0.13
W
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,828
Damage
50,352
54,513
Taken
70,369
32,986
Mitigated
26,516
8,499
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BryyBryy
Fafnir
4,790
1,686
0
1,986
13,964
16,902
0
5,567
7,883
17,880
0
W
Scylla
Felcream
Scylla
20,259
506
0
1,118
7,694
2,664
0
3,773
3,570
43,564
0
W
Cernunnos
HuDDii
Cernunnos
11,129
5,432
0
2,335
12,514
5,527
0
5,641
6,549
0
32,787
L
Discordia
Potientally
Discordia
15,848
157
108
1,214
10,373
2,836
0
7,558
2,815
38,321
0
L
Tsukuyomi
Reapererr
Tsukuyomi
11,905
2,450
0
497
11,378
3,777
0
6,478
4,900
0
26,604
L
Olorun
Sourman70
Olorun
7,018
3,342
221
2,121
15,983
4,896
0
10,808
5,175
34,162
0
L
Artemis
8,874
3,590
0
2,438
16,296
4,465
0
12,390
3,906
0
26,997
W
7,218
1,359
0
468
11,797
4,540
0
4,831
6,706
0
19,141
L
Bellona
jakeyslayer
Bellona
6,707
1,472
0
483
16,339
10,542
0
10,247
6,092
452
12,971
W
22,432
369
1,456
1,136
8,544
3,353
0
2,143
6,106
42,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,854
Gold Earned
47,953
219
Minions Killed
205
8
Camps Cleared
7
1,084,109
Distance Traveled
1,020,955
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,075
1,007
18
2
0
213,239
0
W
Scylla
12,627
1,148
73
7
2
219,398
0
W
Cernunnos
11,847
1,077
58
5
4
200,046
0
L
Discordia
9,967
906
58
5
1
227,578
0
L
Tsukuyomi
9,612
874
23
2
2
213,169
1
L
Olorun
9,791
890
77
7
3
187,197
2
L
Artemis
9,231
839
31
3
0
177,159
2
W
Loki
10,719
974
26
2
1
242,221
0
L
Bellona
9,352
850
16
1
1
215,852
3
W
Zeus
11,586
1,053
44
4
1
209,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role