Player Matchup

Discordia
Discordia
ElFree_0
Discordia
Level 98
God Stats
14W - 6L
1,671 SR
Queue Stats
660W - 726L
1,401 Elo+
Party 2
Sun Wukong
Sun Wukong
LuchoRMZ
Sun Wukong
Level 69
God Stats
38W - 31L
1,656 SR
Queue Stats
613W - 629L
1,370 Elo+
Party 2
Apollo
Apollo
YAKUZA_Villareal
Apollo
Level 23
God Stats
3W - 1L
1,397 SR
Queue Stats
16W - 20L
1,416 Elo+
Party 2
Bacchus
Bacchus
YAKUZA_manuelteo
Bacchus
Level 44
God Stats
3W - 0L
1,643 SR
Queue Stats
88W - 102L
1,387 Elo+
Party 2
Susano
Susano
xPanda_Marcelo-
Susano
Level 94
God Stats
1W - 4L
1,310 SR
Queue Stats
267W - 284L
1,409 Elo+
Party 2
Team Averages
Level 66
1,536 SR
1,396 Elo+

VS

Team Averages
Level 46
1,447 SR
1,413 Elo+
Thanatos
Thanatos
CBbrothers
Thanatos
Level 68
God Stats
8W - 12L
1,445 SR
Queue Stats
52W - 51L
1,476 Elo+
Party 1
Poseidon
Poseidon
FeelingCanoe499
Poseidon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 97L
1,384 Elo+
Party 1
Bellona
Bellona
Humannaquin
Bellona
Level 36
God Stats
26W - 28L
1,380 SR
Queue Stats
144W - 165L
1,323 Elo+
Solo
Cthulhu
Cthulhu
KelloggFlakes18
Cthulhu
Level 29
God Stats
13W - 6L
1,650 SR
Queue Stats
51W - 63L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
its UnkNwn
Danzaburou
Level 48
God Stats
6W - 9L
1,258 SR
Queue Stats
334W - 361L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElFree_0
Discordia
14
6 / 3 / 8
9,555
531
10,039
8,525
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
LuchoRMZ
Sun Wukong
17
8 / 0 / 7
10,487
583
13,175
15,503
12,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 2 / 3
8,180
454
6,547
11,806
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 2 / 7
9,758
542
12,581
12,190
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
7 / 3 / 5
10,023
557
8,352
13,284
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CBbrothers
Thanatos
13
5 / 5 / 1
8,460
470
10,652
16,681
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
14
1 / 9 / 2
8,559
476
3,472
11,130
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Humannaquin
Bellona
14
0 / 8 / 0
8,036
446
9,498
17,422
9,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 1
8,654
481
6,134
10,811
4,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
its UnkNwn
Danzaburou
12
1 / 6 / 4
7,940
441
5,819
14,368
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
30
Kills
10
10
Deaths
30
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CBbrothers
Thanatos
5
5
1
1.1
W
Discordia
ElFree_0
Discordia
6
3
8
3.33
L
Poseidon
1
9
2
0.22
L
Bellona
Humannaquin
Bellona
0
8
0
0
L
3
2
1
1.75
W
Sun Wukong
LuchoRMZ
Sun Wukong
8
0
7
11.5
W
1
2
3
1.25
W
8
2
7
5.75
L
Danzaburou
its UnkNwn
Danzaburou
1
6
4
0.5
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,694
Damage
35,575
61,308
Taken
70,412
30,876
Mitigated
28,785
22,977
Healing
25,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CBbrothers
Thanatos
10,652
3,828
0
11,548
16,681
6,126
0
3,380
12,924
0
45,438
W
Discordia
ElFree_0
Discordia
10,039
38
0
649
8,525
2,901
722
567
7,958
41,873
0
L
Poseidon
3,472
238
0
835
11,130
3,538
246
4,482
6,227
43,267
0
L
Bellona
Humannaquin
Bellona
9,498
3,541
0
4,934
17,422
9,830
701
3,046
13,784
0
52,083
L
6,134
1,373
95
3,230
10,811
4,779
317
3,811
6,877
42,579
0
W
Sun Wukong
LuchoRMZ
Sun Wukong
13,175
3,584
0
7,744
15,503
12,592
45
789
14,714
0
63,098
W
6,547
4,127
0
3,878
11,806
3,674
867
3,447
8,359
0
50,456
W
12,581
2,317
222
4,668
12,190
6,725
0
2,835
9,355
29,390
0
L
Danzaburou
its UnkNwn
Danzaburou
5,819
2,116
111
4,792
14,368
4,512
716
7,041
7,255
0
39,030
W
8,352
2,409
0
5,816
13,284
4,984
0
1,968
11,316
0
63,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,003
Gold Earned
41,649
419
Minions Killed
367
0
Camps Cleared
0
1,756,314
Distance Traveled
1,538,933
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,460
470
64
4
0
337,505
4
W
Discordia
9,555
531
77
4
0
347,150
2
L
Poseidon
8,559
476
83
5
0
311,209
0
L
Bellona
8,036
446
89
5
0
286,504
4
L
Cthulhu
8,654
481
66
4
0
322,761
0
W
Sun Wukong
10,487
583
106
6
0
357,162
0
W
Apollo
8,180
454
90
5
0
306,047
3
W
Bacchus
9,758
542
37
2
0
390,721
0
L
Danzaburou
7,940
441
65
4
0
280,954
1
W
Susano
10,023
557
109
6
0
355,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role