Player Matchup

Khepri
Khepri
MOCFSNOWMAN
Khepri
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,477 Elo+
Party 1
Olorun
Olorun
PiippyLongStocK
Olorun
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 78L
1,743 Elo+
Party 3
Erlang Shen
Erlang Shen
THE_aviatordog
Erlang Shen
Level 27
God Stats
9W - 5L
1,500 SR
Queue Stats
135W - 100L
1,636 Elo+
Party 1
Chronos
Chronos
VulturousWig0
Chronos
Level 91
God Stats
3W - 1L
1,714 SR
Queue Stats
168W - 135L
1,590 Elo+
Party 3
Thor
Thor
nahfel
Thor
Level 28
God Stats
3W - 2L
1,474 SR
Queue Stats
49W - 37L
1,556 Elo+
Party 1
Team Averages
Level 45
1,538 SR
1,601 Elo+

VS

Team Averages
Level 91
1,690 SR
1,570 Elo+
Sol
Sol
EMGG_Wind
Sol
Level 108
God Stats
3W - 2L
1,726 SR
Queue Stats
333W - 320L
1,590 Elo+
Party 2
Arachne
Arachne
Harambaeyo
Arachne
Level 149
God Stats
17W - 12L
1,620 SR
Queue Stats
123W - 135L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
Opal_Blaster
Zhong Kui
Level 100
God Stats
7W - 4L
1,921 SR
Queue Stats
378W - 356L
1,590 Elo+
Party 2
Erlang Shen
Erlang Shen
ReneitoXD
Erlang Shen
Level 67
God Stats
8W - 5L
1,689 SR
Queue Stats
270W - 255L
1,564 Elo+
Party 2
Horus
Horus
Yuushenn
Horus
Level 29
God Stats
25W - 25L
1,492 SR
Queue Stats
147W - 170L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 3 / 9
9,462
498
6,080
11,015
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 1 / 4
11,127
586
15,849
15,255
7,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
THE_aviatordog
Erlang Shen
17
6 / 1 / 6
10,798
568
10,773
12,730
11,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
16
7 / 3 / 4
10,405
548
14,999
15,346
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
nahfel
Thor
17
4 / 3 / 7
10,759
566
11,153
13,795
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,845
413
9,784
14,125
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Harambaeyo
Arachne
13
4 / 6 / 6
8,918
469
11,332
22,742
8,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Opal_Blaster
Zhong Kui
16
7 / 3 / 2
10,171
535
16,734
17,534
11,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ReneitoXD
Erlang Shen
14
0 / 4 / 4
8,124
428
6,039
11,044
9,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Yuushenn
Horus
11
0 / 6 / 5
6,970
367
5,114
14,749
11,632
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
26
Kills
11
11
Deaths
26
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Arachne
Harambaeyo
Arachne
4
6
6
1.17
W
Khepri
3
3
9
2.5
L
Zhong Kui
Opal_Blaster
Zhong Kui
7
3
2
2.67
W
6
1
4
8
L
Erlang Shen
ReneitoXD
Erlang Shen
0
4
4
0.5
W
Erlang Shen
THE_aviatordog
Erlang Shen
6
1
6
9
W
Chronos
7
3
4
3
L
Horus
Yuushenn
Horus
0
6
5
0.42
W
Thor
nahfel
Thor
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,854
Damage
49,003
68,141
Taken
80,194
38,657
Mitigated
45,467
27,348
Healing
34,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,784
4,271
0
5,164
14,125
4,613
722
6,961
6,886
56,722
0
L
Arachne
Harambaeyo
Arachne
11,332
6,768
0
10,989
22,742
8,397
216
7,138
15,410
0
44,542
W
Khepri
6,080
1,443
0
927
11,015
9,042
0
5,870
5,145
22,308
0
L
Zhong Kui
Opal_Blaster
Zhong Kui
16,734
1,649
0
8,063
17,534
11,600
567
10,026
7,456
61,926
0
W
15,849
9,875
493
10,998
15,255
7,122
2,122
7,678
7,577
77,706
0
L
Erlang Shen
ReneitoXD
Erlang Shen
6,039
3,555
0
1,533
11,044
9,225
0
3,656
7,355
0
41,137
W
Erlang Shen
THE_aviatordog
Erlang Shen
10,773
6,084
0
4,216
12,730
11,157
1,698
2,556
10,174
0
72,920
W
Chronos
14,999
2,889
0
5,244
15,346
5,382
464
7,107
8,239
69,981
0
L
Horus
Yuushenn
Horus
5,114
3,452
3,434
5,314
14,749
11,632
518
8,351
6,159
0
19,715
W
Thor
nahfel
Thor
11,153
3,676
0
5,470
13,795
5,954
300
3,307
10,488
0
77,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,551
Gold Earned
42,028
546
Minions Killed
383
0
Camps Cleared
0
1,769,630
Distance Traveled
1,568,648
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,845
413
96
5
0
281,822
0
L
Arachne
8,918
469
67
4
0
353,233
11
W
Khepri
9,462
498
33
2
0
377,992
5
L
Zhong Kui
10,171
535
108
6
0
328,057
0
W
Olorun
11,127
586
122
6
0
322,482
7
L
Erlang Shen
8,124
428
76
4
0
307,279
0
W
Erlang Shen
10,798
568
120
6
0
353,772
2
W
Chronos
10,405
548
131
7
0
357,787
2
L
Horus
6,970
367
36
2
0
298,257
2
W
Thor
10,759
566
140
7
0
357,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role