Player Matchup

Janus
Janus
Masters
BarelyANapkin
Janus
Masters
Level 154
God Stats
44W - 44L
1,704 SR
Queue Stats
548W - 539L
2,686 MMR
Party 1
Loki
Loki
Masters
EzSoloo
Loki
Masters
Level 77
God Stats
25W - 16L
1,566 SR
Queue Stats
578W - 547L
2,794 MMR
Solo
Arachne
Arachne
Masters
customkiller010
Arachne
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
453W - 393L
2,563 MMR
Party 1
Danzaburou
Danzaburou
Masters
zBandon
Danzaburou
Masters
Level 160
God Stats
2W - 2L
1,331 SR
Queue Stats
325W - 293L
2,549 MMR
Party 2
Osiris
Osiris
Masters
Λstro
Osiris
Masters
Level 160
God Stats
88W - 84L
1,675 SR
Queue Stats
1,003W - 955L
2,779 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 142
1,555 SR
2,674 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 117
1,611 SR
2,418 MMR
Ao Kuang
Ao Kuang
Masters
AutoSpeed
Ao Kuang
Masters
Level 127
God Stats
18W - 15L
1,608 SR
Queue Stats
153W - 136L
2,498 MMR
Solo
Apollo
Apollo
Masters
Gh0st
Apollo
Masters
Level 160
God Stats
10W - 5L
1,887 SR
Queue Stats
218W - 162L
2,815 MMR
Solo
Ymir
Ymir
Diamond I
NNNNNNNNNNNNICE
Ymir
Diamond I
Level 109
God Stats
2W - 3L
1,330 SR
Queue Stats
98W - 61L
2,557 MMR
Party 3
Chronos
Chronos
Masters
Orphan
Chronos
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nemesis
Nemesis
Masters
XjawzHD
Nemesis
Masters
Level 108
God Stats
4W - 0L
1,729 SR
Queue Stats
128W - 97L
2,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,494
531
5,143
6,431
2,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
EzSoloo
Loki
14
3 / 3 / 3
8,473
530
5,120
9,699
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 3
8,367
523
6,676
12,881
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
zBandon
Danzaburou
12
0 / 4 / 3
7,401
463
4,405
10,143
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Λstro
Osiris
12
1 / 4 / 3
6,805
425
6,621
13,602
6,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetGuan YuPersephone

VS

Bans
AphroditeScyllaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AutoSpeed
Ao Kuang
15
2 / 2 / 4
9,293
581
5,680
11,074
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Gh0st
Apollo
16
3 / 0 / 9
10,143
634
9,673
9,642
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 4
8,791
549
6,249
9,981
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Orphan
Chronos
16
2 / 1 / 2
9,456
591
4,985
8,272
3,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
XjawzHD
Nemesis
15
5 / 2 / 5
9,682
605
10,428
9,360
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
6
Kills
15
15
Deaths
6
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AutoSpeed
Ao Kuang
2
2
4
2
L
1
1
1
1.5
L
Loki
EzSoloo
Loki
3
3
3
1.5
W
Apollo
Gh0st
Apollo
3
0
9
7.5
W
3
1
4
5
W
Chronos
Orphan
Chronos
2
1
2
3
W
Nemesis
XjawzHD
Nemesis
5
2
5
3.75
L
1
3
3
0.83
L
Danzaburou
zBandon
Danzaburou
0
4
3
0.38
L
Osiris
Λstro
Osiris
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,965
Damage
37,015
52,756
Taken
48,329
22,530
Mitigated
22,234
13,304
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AutoSpeed
Ao Kuang
5,680
521
70
6,287
11,074
5,233
567
617
10,272
50,064
0
L
5,143
298
0
1,008
6,431
2,169
0
1,727
4,704
71,729
0
L
Loki
EzSoloo
Loki
5,120
1,204
0
3,106
9,699
3,733
0
1,896
7,803
0
58,501
W
Apollo
Gh0st
Apollo
9,673
5,943
0
7,728
9,642
3,181
1,065
1,097
8,545
0
81,922
W
6,249
1,318
0
2,134
9,981
6,606
0
1,062
8,919
28,257
0
W
Chronos
Orphan
Chronos
4,985
1,819
0
1,448
8,272
3,103
4,031
893
7,379
79,181
0
W
Nemesis
XjawzHD
Nemesis
10,428
5,245
0
1,633
9,360
4,111
0
1,829
7,531
0
55,413
L
6,676
3,926
0
4,863
12,881
5,443
2,526
5,348
7,533
0
49,782
L
Danzaburou
zBandon
Danzaburou
4,405
2,188
0
2,472
10,143
4,308
0
2,271
7,872
0
44,944
L
Osiris
Λstro
Osiris
6,621
1,767
0
1,855
13,602
6,877
0
5,672
7,930
0
30,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,540
Gold Earned
47,365
504
Minions Killed
553
0
Camps Cleared
0
1,710,903
Distance Traveled
1,704,338
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,293
581
112
7
0
328,965
5
L
Janus
8,494
531
161
10
0
366,847
0
L
Loki
8,473
530
108
7
0
364,450
2
W
Apollo
10,143
634
150
9
0
306,922
5
W
Ymir
8,791
549
47
3
0
362,524
2
W
Chronos
9,456
591
161
10
0
328,269
3
W
Nemesis
9,682
605
83
5
0
377,658
4
L
Arachne
8,367
523
102
6
0
333,509
3
L
Danzaburou
7,401
463
86
5
0
312,098
5
L
Osiris
6,805
425
47
3
0
333,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role