Player Matchup

Yemoja
Yemoja
Chained83
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
EvilStrong159
Poseidon
Level 40
God Stats
7W - 7L
1,420 SR
Queue Stats
34W - 30L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
junglefoot
Heimdallr
Level 45
God Stats
3W - 3L
1,203 SR
Queue Stats
18W - 22L
1,411 Elo+
Party 2
Fenrir
Fenrir
skynek10
Fenrir
Level 59
God Stats
26W - 40L
1,376 SR
Queue Stats
101W - 113L
1,483 Elo+
Party 1
King Arthur
King Arthur
squirel
King Arthur
Level 100
God Stats
9W - 8L
1,664 SR
Queue Stats
29W - 26L
1,532 Elo+
Party 2
Team Averages
Level 62
1,433 SR
1,489 Elo+

VS

Team Averages
Level 77
1,524 SR
1,461 Elo+
Chaac
Chaac
BlackLore
Chaac
Level 67
God Stats
4W - 6L
1,529 SR
Queue Stats
246W - 395L
1,382 Elo+
Solo
Ares
Ares
ElRompeQlo777
Ares
Level 86
God Stats
45W - 29L
1,674 SR
Queue Stats
407W - 387L
1,450 Elo+
Party 3
Discordia
Discordia
Kedatui
Discordia
Level 68
God Stats
10W - 11L
1,256 SR
Queue Stats
362W - 369L
1,446 Elo+
Party 3
Danzaburou
Danzaburou
LordAndroxus
Danzaburou
Level 95
God Stats
24W - 15L
1,420 SR
Queue Stats
353W - 327L
1,499 Elo+
Party 3
Thanatos
Thanatos
NateTheGreat38
Thanatos
Level 67
God Stats
4W - 4L
1,741 SR
Queue Stats
44W - 64L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chained83
Yemoja
12
1 / 1 / 2
7,504
500
4,680
9,050
4,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
EvilStrong159
Poseidon
14
3 / 5 / 1
8,273
552
6,285
6,794
1,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
junglefoot
Heimdallr
13
1 / 3 / 1
7,142
476
5,805
9,163
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
skynek10
Fenrir
13
2 / 2 / 3
7,898
527
5,698
9,516
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
squirel
King Arthur
14
4 / 3 / 1
8,628
575
11,031
16,983
10,760
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BlackLore
Chaac
14
3 / 3 / 0
7,903
527
8,008
13,903
12,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 5
7,603
507
6,947
11,196
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Kedatui
Discordia
10
1 / 4 / 2
6,294
420
2,444
5,921
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
LordAndroxus
Danzaburou
12
2 / 0 / 1
7,588
506
9,058
7,522
2,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
14
5 / 3 / 3
8,070
538
6,977
13,741
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
11
Kills
14
14
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
BlackLore
Chaac
3
3
0
1
W
Yemoja
Chained83
Yemoja
1
1
2
2
L
3
1
5
5.5
W
Poseidon
EvilStrong159
Poseidon
3
5
1
0.7
L
Discordia
Kedatui
Discordia
1
4
2
0.5
L
Danzaburou
LordAndroxus
Danzaburou
2
0
1
2.5
L
Thanatos
5
3
3
2.17
W
Heimdallr
junglefoot
Heimdallr
1
3
1
0.5
W
Fenrir
skynek10
Fenrir
2
2
3
1.75
W
King Arthur
squirel
King Arthur
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,499
Damage
33,434
51,506
Taken
52,283
24,241
Mitigated
32,436
17,002
Healing
24,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BlackLore
Chaac
8,008
1,894
0
6,330
13,903
12,393
0
4
13,695
1,617
41,626
W
Yemoja
Chained83
Yemoja
4,680
1,106
1,350
3,237
9,050
4,871
0
2,198
6,778
25,123
0
L
6,947
236
0
2,189
11,196
10,039
0
3,476
7,720
18,019
0
W
Poseidon
EvilStrong159
Poseidon
6,285
314
0
250
6,794
1,885
752
2,107
4,365
52,348
0
L
Discordia
Kedatui
Discordia
2,444
55
0
680
5,921
1,866
0
2,476
3,445
23,011
0
L
Danzaburou
LordAndroxus
Danzaburou
9,058
4,155
0
4,653
7,522
2,629
403
1,872
5,650
0
47,083
L
Thanatos
6,977
1,477
0
10,328
13,741
5,509
0
3,137
10,604
0
46,756
W
Heimdallr
junglefoot
Heimdallr
5,805
2,689
0
3,550
9,163
3,167
0
393
8,770
0
40,201
W
Fenrir
skynek10
Fenrir
5,698
1,153
0
4,368
9,516
3,558
1,338
2,552
6,924
0
46,416
W
King Arthur
squirel
King Arthur
11,031
1,170
0
4,247
16,983
10,760
0
2,352
14,631
0
50,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,445
Gold Earned
37,458
390
Minions Killed
335
0
Camps Cleared
0
1,467,884
Distance Traveled
1,424,066
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,903
527
87
6
0
266,808
2
W
Yemoja
7,504
500
42
3
0
307,990
2
L
Ares
7,603
507
28
2
0
317,473
3
W
Poseidon
8,273
552
104
7
0
248,703
0
L
Discordia
6,294
420
50
3
0
196,469
0
L
Danzaburou
7,588
506
80
5
0
289,924
3
L
Thanatos
8,070
538
90
6
0
353,392
1
W
Heimdallr
7,142
476
74
5
0
276,091
2
W
Fenrir
7,898
527
80
5
0
333,327
0
W
King Arthur
8,628
575
90
6
0
301,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role