Player Matchup

Heimdallr
Heimdallr
CtuwuSenpai
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,754 Elo+
Party 2
Ra
Ra
Elizabeth095
Ra
Level 28
God Stats
6W - 7L
1,456 SR
Queue Stats
86W - 110L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
NonameLuvchyld
Cthulhu
Level 29
God Stats
27W - 23L
1,473 SR
Queue Stats
134W - 142L
1,432 Elo+
Party 2
Bellona
Bellona
Reerrzhaz
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 117L
1,338 Elo+
Party 2
Bakasura
Bakasura
Rupurudu
Bakasura
Level 27
God Stats
18W - 13L
1,605 SR
Queue Stats
91W - 102L
1,476 Elo+
Party 2
Team Averages
Level 23
1,507 SR
1,469 Elo+

VS

Team Averages
Level 18
1,410 SR
1,439 Elo+
Cthulhu
Cthulhu
BakedPotato768
Cthulhu
Level 7
God Stats
3W - 4L
1,540 SR
Queue Stats
8W - 9L
1,528 Elo+
Party 1
Susano
Susano
Dawgchamp
Susano
Level 16
God Stats
11W - 13L
1,524 SR
Queue Stats
28W - 20L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
ItsBodacious
Guan Yu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 22L
1,535 Elo+
Party 1
Neith
Neith
Kyrsk
Neith
Level 44
God Stats
0W - 2L
1,208 SR
Queue Stats
21W - 19L
1,506 Elo+
Party 1
Ra
Ra
bigbulbous
Ra
Level 7
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 8L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CtuwuSenpai
Heimdallr
15
4 / 1 / 6
9,552
434
7,509
9,423
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 1 / 6
11,473
522
9,501
10,356
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 0 / 5
10,169
462
8,505
11,932
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Reerrzhaz
Bellona
18
1 / 0 / 3
10,566
480
7,801
16,768
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Rupurudu
Bakasura
18
6 / 3 / 3
12,107
550
8,680
15,714
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,688
349
7,082
12,281
6,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
Dawgchamp
Susano
17
2 / 3 / 2
10,294
468
5,929
14,883
5,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
ItsBodacious
Guan Yu
17
1 / 2 / 2
10,802
491
9,576
14,613
12,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Kyrsk
Neith
14
2 / 1 / 0
8,873
403
7,480
10,007
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 9 / 1
8,651
393
8,517
11,916
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
5
5
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Heimdallr
CtuwuSenpai
Heimdallr
4
1
6
7
L
Susano
Dawgchamp
Susano
2
3
2
1
W
4
1
6
7
L
Guan Yu
ItsBodacious
Guan Yu
1
2
2
1
L
Neith
Kyrsk
Neith
2
1
0
2
W
2
0
5
4.5
W
Bellona
Reerrzhaz
Bellona
1
0
3
2.5
W
Bakasura
Rupurudu
Bakasura
6
3
3
2.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,996
Damage
38,584
64,193
Taken
63,700
42,885
Mitigated
33,432
23,145
Healing
19,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,082
113
0
2,720
12,281
6,558
0
7,144
4,913
35,083
0
W
Heimdallr
CtuwuSenpai
Heimdallr
7,509
3,741
0
3,525
9,423
3,738
1,203
5,032
4,391
0
29,772
L
Susano
Dawgchamp
Susano
5,929
802
0
6,304
14,883
5,895
0
1,379
12,879
0
75,016
W
9,501
972
1,909
4,139
10,356
4,788
956
3,214
7,142
84,729
0
L
Guan Yu
ItsBodacious
Guan Yu
9,576
1,132
205
3,944
14,613
12,974
1,644
511
12,741
0
69,038
L
Neith
Kyrsk
Neith
7,480
3,861
0
5,908
10,007
3,604
31
4,465
5,517
0
41,961
W
8,505
390
827
3,629
11,932
10,379
507
5,230
6,702
37,979
0
W
Bellona
Reerrzhaz
Bellona
7,801
1,105
0
6,192
16,768
17,151
1,124
960
15,808
0
46,992
W
Bakasura
Rupurudu
Bakasura
8,680
5,044
0
2,924
15,714
6,829
4,800
1,163
14,551
0
71,036
L
8,517
1,023
30
127
11,916
4,401
0
4,507
7,155
54,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,867
Gold Earned
46,308
537
Minions Killed
473
0
Camps Cleared
0
2,163,042
Distance Traveled
2,036,006
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,688
349
53
2
0
398,994
5
W
Heimdallr
9,552
434
53
2
0
379,710
0
L
Susano
10,294
468
120
5
0
474,161
0
W
Ra
11,473
522
165
8
0
450,789
6
L
Guan Yu
10,802
491
130
6
0
439,204
6
L
Neith
8,873
403
74
3
0
354,211
4
W
Cthulhu
10,169
462
52
2
0
418,032
5
W
Bellona
10,566
480
109
5
0
448,822
8
W
Bakasura
12,107
550
158
7
0
465,689
0
L
Ra
8,651
393
96
4
0
369,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role