Player Matchup

Sun Wukong
Sun Wukong
Brunch11
Sun Wukong
Level 29
God Stats
7W - 10L
1,507 SR
Queue Stats
67W - 63L
1,595 Elo+
Solo
Anhur
Anhur
God5990
Anhur
Level 29
God Stats
3W - 2L
1,653 SR
Queue Stats
34W - 16L
1,729 Elo+
Solo
Thor
Thor
KennethJoelHotz
Thor
Level 24
God Stats
1W - 1L
1,296 SR
Queue Stats
19W - 14L
1,728 Elo+
Solo
Raijin
Raijin
Struhti
Raijin
Level 19
God Stats
2W - 1L
1,644 SR
Queue Stats
20W - 9L
1,643 Elo+
Solo
Ares
Ares
stretchnutzz
Ares
Level 5
God Stats
0W - 2L
1,766 SR
Queue Stats
6W - 6L
1,624 Elo+
Solo
Team Averages
Level 21
1,573 SR
1,664 Elo+

VS

Team Averages
Level 21
1,642 SR
1,710 Elo+
Thor
Thor
Chimpa2198
Thor
Level 14
God Stats
5W - 3L
1,730 SR
Queue Stats
393W - 298L
1,657 Elo+
Party 1
Anhur
Anhur
JULIUSNEITOR
Anhur
Level 17
God Stats
9W - 3L
1,500 SR
Queue Stats
232W - 151L
1,738 Elo+
Party 1
Kuzenbo
Kuzenbo
KylieWinchester
Kuzenbo
Level 28
God Stats
2W - 1L
1,570 SR
Queue Stats
194W - 157L
1,622 Elo+
Solo
Scylla
Scylla
Sueicidal
Scylla
Level 18
God Stats
5W - 0L
1,912 SR
Queue Stats
37W - 11L
1,866 Elo+
Solo
Terra
Terra
XxOddesyxX
Terra
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 199L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brunch11
Sun Wukong
14
0 / 1 / 1
7,986
570
6,179
12,325
5,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
God5990
Anhur
12
0 / 4 / 2
6,721
480
5,056
8,951
2,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 1 / 2
7,702
550
4,113
10,770
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
Struhti
Raijin
12
3 / 8 / 0
7,309
522
6,151
10,763
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 5 / 1
5,629
402
3,300
9,545
3,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
7,621
544
3,768
7,543
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 4
7,327
523
6,397
8,930
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 1 / 0
7,100
507
8,665
10,495
12,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
Sueicidal
Scylla
15
8 / 3 / 4
8,901
636
11,268
7,906
2,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
12
1 / 0 / 9
7,467
533
4,559
7,807
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
19
19
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brunch11
Sun Wukong
0
1
1
0.5
W
6
1
3
7.5
L
Anhur
God5990
Anhur
0
4
2
0.25
W
3
1
4
5
L
2
1
2
3
W
1
1
0
1
L
Raijin
Struhti
Raijin
3
8
0
0.38
W
Scylla
Sueicidal
Scylla
8
3
4
3.33
W
Terra
1
0
9
5.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,799
Damage
34,657
52,354
Taken
42,681
18,563
Mitigated
25,028
14,731
Healing
16,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brunch11
Sun Wukong
6,179
1,487
0
5,892
12,325
5,820
143
9,043
2,707
0
59,669
W
3,768
1,051
0
2,930
7,543
2,305
0
1,555
5,878
0
30,688
L
Anhur
God5990
Anhur
5,056
2,824
0
1,415
8,951
2,342
0
1,942
7,009
0
45,686
W
6,397
3,109
0
5,492
8,930
2,036
655
2,205
6,709
0
49,099
L
4,113
1,114
0
4,231
10,770
3,847
0
3,074
7,696
0
50,918
W
8,665
2,608
0
2,030
10,495
12,597
0
0
10,495
41,481
0
L
Raijin
Struhti
Raijin
6,151
710
0
1,506
10,763
3,543
0
6,975
3,788
41,328
0
W
Scylla
Sueicidal
Scylla
11,268
2,585
0
1,034
7,906
2,279
0
3,677
3,923
60,714
0
W
Terra
4,559
1,022
990
4,041
7,807
5,811
273
1,502
6,225
28,607
0
L
3,300
239
360
1,327
9,545
3,011
0
2,883
6,662
11,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,347
Gold Earned
38,416
419
Minions Killed
386
0
Camps Cleared
0
1,209,168
Distance Traveled
1,281,394
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,986
570
139
10
0
256,665
2
W
Thor
7,621
544
71
5
0
266,696
5
L
Anhur
6,721
480
89
6
0
225,226
4
W
Anhur
7,327
523
85
6
0
219,110
2
L
Thor
7,702
550
93
7
0
256,585
2
W
Kuzenbo
7,100
507
82
6
0
252,254
7
L
Raijin
7,309
522
78
6
0
228,448
3
W
Scylla
8,901
636
105
8
0
259,698
3
W
Terra
7,467
533
43
3
0
283,636
2
L
Ares
5,629
402
20
1
0
242,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role