Player Matchup

Chaac
Chaac
DorianOfGrey
Chaac
Level 82
God Stats
4W - 3L
1,636 SR
Queue Stats
10W - 13L
1,262 Elo+
Party 1
Hera
Hera
dagoooooogles
Hera
Level 76
God Stats
7W - 6L
1,558 SR
Queue Stats
22W - 28L
1,191 Elo+
Party 1
Anhur
Anhur
kotetsu14
Anhur
Level 61
God Stats
0W - 2L
1,424 SR
Queue Stats
8W - 18L
1,154 Elo+
Party 1
Kuzenbo
Kuzenbo
painioi
Kuzenbo
Level 25
God Stats
2W - 1L
1,562 SR
Queue Stats
7W - 7L
1,535 Elo+
Party 1
Team Averages
Level 61
1,545 SR
1,285 Elo+

VS

Team Averages
Level 92
1,745 SR
1,669 Elo+
Mulan
Mulan
KING KILL9946
Mulan
Level 97
God Stats
3W - 0L
1,853 SR
Queue Stats
4W - 0L
1,752 Elo+
Party 2
Chang'e
Chang'e
M0ney Militia
Chang'e
Level 101
God Stats
4W - 1L
1,455 SR
Queue Stats
4W - 1L
1,752 Elo+
Party 2
Poseidon
Poseidon
MTHS97
Poseidon
Level 103
God Stats
2W - 0L
1,875 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
XxPACK3RS14xX
Artemis
Level 66
God Stats
3W - 0L
1,796 SR
Queue Stats
3W - 0L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 3
12,308
769
22,184
26,915
31,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 9 / 7
11,639
727
13,780
13,341
5,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
kotetsu14
Anhur
16
3 / 9 / 4
10,693
668
4,464
18,061
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
painioi
Kuzenbo
16
1 / 7 / 8
10,686
668
8,155
23,864
30,403
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 14
13,409
838
10,279
17,573
14,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
19
9 / 2 / 14
13,509
844
20,344
17,093
6,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
MTHS97
Poseidon
19
10 / 6 / 10
13,257
829
20,179
15,536
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
19
6 / 4 / 14
13,459
841
17,399
12,914
5,414
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
17
Kills
31
31
Deaths
17
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
10
6
3
1.92
W
6
5
14
2.6
W
Chang'e
9
2
14
8
W
Poseidon
MTHS97
Poseidon
10
6
10
2.5
W
Artemis
6
4
14
3.25
L
3
9
7
0.72
L
Anhur
kotetsu14
Anhur
3
9
4
0.56
L
Kuzenbo
painioi
Kuzenbo
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,583
Damage
68,201
82,181
Taken
63,116
73,963
Mitigated
32,430
19,763
Healing
29,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,184
5,054
0
11,431
26,915
31,545
255
12,046
13,995
0
55,378
W
10,279
2,929
250
2,062
17,573
14,700
325
6,487
10,668
0
33,263
W
Chang'e
20,344
2,182
8,924
10,444
17,093
6,472
2,113
6,920
9,879
46,016
0
W
Poseidon
MTHS97
Poseidon
20,179
1,575
627
3,663
15,536
5,844
2,170
4,224
10,863
60,397
0
W
Artemis
17,399
11,274
877
2,603
12,914
5,414
2,608
3,961
8,795
0
47,425
L
13,780
3,503
366
1,080
13,341
5,585
986
7,222
5,735
49,701
0
L
Anhur
kotetsu14
Anhur
4,464
1,066
123
3,121
18,061
6,430
0
9,633
7,996
0
32,314
L
Kuzenbo
painioi
Kuzenbo
8,155
2,493
740
2,902
23,864
30,403
482
9,688
13,513
18,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,326
Gold Earned
53,634
183
Minions Killed
261
7
Camps Cleared
8
968,148
Distance Traveled
1,121,715
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,308
769
69
4
2
272,124
0
W
Mulan
13,409
838
43
3
2
304,211
0
W
Chang'e
13,509
844
62
4
3
318,869
1
W
Poseidon
13,257
829
92
6
0
250,895
1
W
Artemis
13,459
841
64
4
3
247,740
0
L
Hera
11,639
727
60
4
2
243,871
2
L
Anhur
10,693
668
43
3
3
203,569
0
L
Kuzenbo
10,686
668
11
1
0
248,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role