Player Matchup

Nike
Nike
ILoveKrystalEU
Nike
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,607 Elo+
Party 1
Tiamat
Tiamat
Kidnios
Tiamat
Level 105
God Stats
6W - 6L
1,300 SR
Queue Stats
192W - 184L
1,372 Elo+
Solo
Set
Set
Kolyx
Set
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
59W - 43L
1,607 Elo+
Party 1
Neith
Neith
KrettEU
Neith
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,607 Elo+
Party 1
Athena
Athena
SPlusSupport
Athena
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 54L
1,607 Elo+
Party 1
Team Averages
Level 109
1,460 SR
1,560 Elo+

VS

Team Averages
Level 125
1,509 SR
1,499 Elo+
Ymir
Ymir
FilipVelsmid
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
HinaDoll
Serqet
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
M4nuSDominuS
Skadi
Level 151
God Stats
1W - 3L
1,572 SR
Queue Stats
224W - 206L
1,565 Elo+
Solo
Hera
Hera
RodriixX
Hera
Level 120
God Stats
2W - 3L
1,475 SR
Queue Stats
181W - 204L
1,433 Elo+
Solo
Tyr
Tyr
uso12
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,070
461
3,242
5,772
2,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Kidnios
Tiamat
11
2 / 1 / 1
6,150
559
2,537
3,541
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Kolyx
Set
9
0 / 1 / 1
5,168
470
90
6,086
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
KrettEU
Neith
12
5 / 0 / 3
6,842
622
8,544
4,839
1,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
8
3 / 0 / 3
5,661
515
3,098
4,390
1,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,489
499
1,259
6,328
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
HinaDoll
Serqet
10
0 / 2 / 0
5,587
508
990
7,075
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 1
4,922
447
3,581
7,143
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
9
1 / 2 / 0
5,473
498
1,333
3,162
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
uso12
Tyr
11
1 / 0 / 0
6,202
564
3,642
7,720
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Serqet
HinaDoll
Serqet
0
2
0
0
W
0
1
0
0
W
Tiamat
Kidnios
Tiamat
2
1
1
2.5
W
Set
Kolyx
Set
0
1
1
0.5
W
Neith
KrettEU
Neith
5
0
3
6.5
L
0
4
1
0.13
L
Hera
1
2
0
0.5
W
Athena
3
0
3
4.5
L
Tyr
uso12
Tyr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,511
Damage
10,805
24,628
Taken
31,428
9,663
Mitigated
13,929
10,709
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,259
91
0
1,695
6,328
3,538
0
1,435
4,887
18,118
0
L
Serqet
HinaDoll
Serqet
990
223
0
3,062
7,075
1,969
0
74
6,993
0
28,279
W
3,242
161
0
2,639
5,772
2,482
0
0
5,422
0
19,350
W
Tiamat
Kidnios
Tiamat
2,537
134
0
1,812
3,541
1,876
0
1,065
2,315
28,404
0
W
Set
Kolyx
Set
90
47
0
3,341
6,086
1,993
0
282
5,804
0
27,798
W
Neith
KrettEU
Neith
8,544
2,750
0
1,170
4,839
1,509
0
410
4,165
0
44,220
L
3,581
1,314
357
2,420
7,143
1,662
0
1,682
5,383
0
27,110
L
Hera
1,333
274
0
708
3,162
875
0
1,388
1,536
20,758
0
W
Athena
3,098
1,103
0
1,747
4,390
1,803
0
707
3,491
13,006
0
L
Tyr
uso12
Tyr
3,642
263
0
4,468
7,720
5,885
342
726
6,544
0
28,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
27,673
284
Minions Killed
263
0
Camps Cleared
0
967,282
Distance Traveled
904,461
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,489
499
26
2
0
195,569
3
L
Serqet
5,587
508
74
7
0
204,456
1
W
Nike
5,070
461
36
3
0
189,815
1
W
Tiamat
6,150
559
73
7
0
208,923
6
W
Set
5,168
470
56
5
0
135,001
0
W
Neith
6,842
622
99
9
0
191,807
1
L
Skadi
4,922
447
59
5
0
159,195
0
L
Hera
5,473
498
48
4
0
152,013
4
W
Athena
5,661
515
20
2
0
241,736
3
L
Tyr
6,202
564
56
5
0
193,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role