Player Matchup

Thanatos
Thanatos
GAYtorade20
Thanatos
Level 28
God Stats
30W - 62L
1,379 SR
Queue Stats
86W - 150L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
hsdkduweo
Danzaburou
Level 18
God Stats
9W - 6L
1,834 SR
Queue Stats
61W - 77L
1,407 Elo+
Party 1
Bellona
Bellona
notrefraged
Bellona
Level 32
God Stats
4W - 2L
1,656 SR
Queue Stats
74W - 113L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
refragged
Cthulhu
Level 41
God Stats
5W - 3L
1,372 SR
Queue Stats
115W - 180L
1,289 Elo+
Party 1
Merlin
Merlin
СэрМелиодас
Merlin
Level 28
God Stats
7W - 3L
1,437 SR
Queue Stats
61W - 44L
1,398 Elo+
Solo
Team Averages
Level 29
1,536 SR
1,359 Elo+

VS

Team Averages
Level 18
1,486 SR
1,383 Elo+
Cerberus
Cerberus
Conmann5000
Cerberus
Level 19
God Stats
6W - 6L
1,318 SR
Queue Stats
23W - 27L
1,374 Elo+
Party 2
Khepri
Khepri
Frostt1988
Khepri
Level 28
God Stats
25W - 28L
1,369 SR
Queue Stats
90W - 113L
1,291 Elo+
Solo
Ra
Ra
Jwinks17
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
TwiZzy69420
Ao Kuang
Level 22
God Stats
1W - 1L
1,565 SR
Queue Stats
23W - 25L
1,400 Elo+
Party 2
Neith
Neith
VeinyCheese
Neith
Level 4
God Stats
2W - 1L
1,680 SR
Queue Stats
2W - 3L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GAYtorade20
Thanatos
13
6 / 0 / 1
7,588
632
4,638
6,694
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
hsdkduweo
Danzaburou
10
3 / 2 / 2
6,288
524
3,705
5,094
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
notrefraged
Bellona
12
2 / 0 / 3
6,968
581
7,086
7,635
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
refragged
Cthulhu
11
2 / 2 / 5
6,852
571
2,522
7,618
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 1 / 2
7,149
596
5,730
4,960
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Conmann5000
Cerberus
11
0 / 1 / 0
5,563
464
4,295
8,248
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
Frostt1988
Khepri
9
1 / 3 / 2
5,415
451
1,475
6,138
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 1
6,089
507
2,613
5,586
1,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
TwiZzy69420
Ao Kuang
9
1 / 5 / 0
5,700
475
3,992
10,446
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 4 / 1
5,055
421
2,093
6,070
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
5
5
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Conmann5000
Cerberus
0
1
0
0
L
Khepri
Frostt1988
Khepri
1
3
2
0.67
W
Thanatos
GAYtorade20
Thanatos
6
0
1
6.5
L
2
3
1
0.83
L
Ao Kuang
TwiZzy69420
Ao Kuang
1
5
0
0.2
L
1
4
1
0.38
W
Danzaburou
hsdkduweo
Danzaburou
3
2
2
2
W
Bellona
notrefraged
Bellona
2
0
3
3.5
W
Cthulhu
refragged
Cthulhu
2
2
5
2.25
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,681
Damage
14,468
32,001
Taken
36,488
14,343
Mitigated
15,836
11,597
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Conmann5000
Cerberus
4,295
443
0
4,000
8,248
6,339
0
753
7,495
29,999
0
L
Khepri
Frostt1988
Khepri
1,475
113
0
1,780
6,138
2,631
0
1,898
4,240
17,273
0
W
Thanatos
GAYtorade20
Thanatos
4,638
1,559
0
4,914
6,694
2,290
144
1,930
4,689
0
40,272
L
2,613
335
0
1,320
5,586
1,972
297
2,669
2,917
26,932
0
L
Ao Kuang
TwiZzy69420
Ao Kuang
3,992
1,397
0
840
10,446
3,173
0
1,800
8,646
32,480
0
L
2,093
1,196
0
1,397
6,070
1,721
0
1,132
4,938
0
16,031
W
Danzaburou
hsdkduweo
Danzaburou
3,705
2,259
0
1,174
5,094
1,688
350
1,033
4,061
0
25,723
W
Bellona
notrefraged
Bellona
7,086
2,138
0
2,430
7,635
3,300
383
4,666
2,694
0
36,240
W
Cthulhu
refragged
Cthulhu
2,522
373
80
1,988
7,618
5,314
0
1,836
5,782
21,789
0
W
5,730
394
0
1,011
4,960
1,751
646
2,535
2,400
37,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
27,822
302
Minions Killed
259
0
Camps Cleared
0
1,202,883
Distance Traveled
1,044,381
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,563
464
82
7
0
223,028
1
L
Khepri
5,415
451
22
2
0
177,225
5
W
Thanatos
7,588
632
78
7
0
231,249
0
L
Ra
6,089
507
62
5
0
210,337
0
L
Ao Kuang
5,700
475
64
5
0
226,731
0
L
Neith
5,055
421
29
2
0
207,060
1
W
Danzaburou
6,288
524
51
4
0
224,484
0
W
Bellona
6,968
581
62
5
0
258,354
0
W
Cthulhu
6,852
571
36
3
0
243,024
4
W
Merlin
7,149
596
75
6
0
245,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role