Player Matchup

Merlin
Merlin
RaisingPoseidon
Merlin
Level 20
God Stats
14W - 13L
1,520 SR
Queue Stats
37W - 37L
1,532 Elo+
Party 2
Apollo
Apollo
SunniEsteel
Apollo
Level 87
God Stats
2W - 2L
1,370 SR
Queue Stats
179W - 191L
1,537 Elo+
Party 2
Cerberus
Cerberus
TulsTenebrose
Cerberus
Level 44
God Stats
4W - 4L
1,480 SR
Queue Stats
14W - 20L
1,402 Elo+
Party 2
Team Averages
Level 50
1,457 SR
1,490 Elo+

VS

Team Averages
Level 26
1,434 SR
1,481 Elo+
Kukulkan
Kukulkan
ALESSIOCALEB
Kukulkan
Level 17
God Stats
1W - 4L
1,250 SR
Queue Stats
86W - 127L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
PsychicReflex
Sun Wukong
Level 15
God Stats
0W - 3L
1,551 SR
Queue Stats
9W - 7L
1,554 Elo+
Party 1
Chernobog
Chernobog
oz_ozzzmo
Chernobog
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 10
10,182
679
7,571
11,239
4,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
12 / 5 / 5
12,857
857
17,072
18,975
9,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
TulsTenebrose
Cerberus
16
6 / 1 / 12
12,578
839
9,592
19,226
20,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALESSIOCALEB
Kukulkan
13
2 / 10 / 8
10,088
673
16,615
13,225
4,037
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PsychicReflex
Sun Wukong
15
10 / 4 / 2
12,492
833
11,552
17,104
15,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
oz_ozzzmo
Chernobog
12
0 / 6 / 8
9,461
631
5,546
11,230
3,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
20
Kills
12
12
Deaths
20
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ALESSIOCALEB
Kukulkan
2
10
8
0.6
L
Sun Wukong
PsychicReflex
Sun Wukong
10
4
2
2.75
W
2
6
10
1.17
W
Apollo
12
5
5
2.9
W
Cerberus
TulsTenebrose
Cerberus
6
1
12
12
L
Chernobog
oz_ozzzmo
Chernobog
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,235
Damage
33,713
49,440
Taken
41,559
34,469
Mitigated
23,123
16,024
Healing
5,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ALESSIOCALEB
Kukulkan
16,615
1,273
441
1,615
13,225
4,037
462
6,069
7,156
50,608
0
L
Sun Wukong
PsychicReflex
Sun Wukong
11,552
2,407
0
2,966
17,104
15,260
535
7,384
9,720
0
30,531
W
7,571
290
0
1,572
11,239
4,610
210
4,971
6,118
28,214
0
W
Apollo
17,072
10,791
0
10,276
18,975
9,116
2,940
5,776
13,049
0
86,555
W
Cerberus
TulsTenebrose
Cerberus
9,592
893
0
4,176
19,226
20,743
285
5,916
12,985
32,329
0
L
Chernobog
oz_ozzzmo
Chernobog
5,546
2,905
318
325
11,230
3,826
1,804
3,784
7,446
0
30,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,617
Gold Earned
32,041
196
Minions Killed
153
0
Camps Cleared
0
768,974
Distance Traveled
684,457
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,088
673
69
5
0
186,276
0
L
Sun Wukong
12,492
833
42
3
0
265,079
1
W
Merlin
10,182
679
29
2
0
227,064
0
W
Apollo
12,857
857
110
7
0
245,254
2
W
Cerberus
12,578
839
57
4
0
296,656
1
L
Chernobog
9,461
631
42
3
0
233,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role