Player Matchup

Erlang Shen
Erlang Shen
BLACK FETU5
Erlang Shen
Level 122
God Stats
1W - 0L
1,700 SR
Queue Stats
164W - 141L
1,495 Elo+
Solo
Ravana
Ravana
FractalPain
Ravana
Level 129
God Stats
12W - 7L
1,290 SR
Queue Stats
425W - 439L
1,506 Elo+
Solo
Agni
Agni
Iburntmypolo
Agni
Level 122
God Stats
2W - 1L
1,779 SR
Queue Stats
279W - 282L
1,514 Elo+
Solo
Chernobog
Chernobog
MatN SirMV13
Chernobog
Level 93
God Stats
2W - 2L
1,379 SR
Queue Stats
343W - 310L
1,509 Elo+
Party 1
Artio
Artio
SirJoseph51
Artio
Level 100
God Stats
7W - 13L
1,607 SR
Queue Stats
402W - 386L
1,529 Elo+
Party 1
Team Averages
Level 113
1,551 SR
1,511 Elo+

VS

Team Averages
Level 92
1,519 SR
1,478 Elo+
Chiron
Chiron
Il_Maestro_King
Chiron
Level 85
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo
Cerberus
Cerberus
LeDanford
Cerberus
Level 80
God Stats
5W - 14L
1,111 SR
Queue Stats
149W - 132L
1,538 Elo+
Solo
Camazotz
Camazotz
OnSite513
Camazotz
Level 83
God Stats
3W - 6L
1,511 SR
Queue Stats
243W - 216L
1,554 Elo+
Party 2
Arachne
Arachne
ScytheRLCS
Arachne
Level 107
God Stats
2W - 1L
1,860 SR
Queue Stats
529W - 491L
1,516 Elo+
Solo
Merlin
Merlin
datdudecp3
Merlin
Level 105
God Stats
3W - 7L
1,500 SR
Queue Stats
308W - 301L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BLACK FETU5
Erlang Shen
16
1 / 0 / 2
9,272
580
7,957
12,974
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
14
2 / 0 / 4
8,093
506
3,482
6,434
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 0 / 3
9,498
594
7,252
6,828
2,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
MatN SirMV13
Chernobog
11
0 / 3 / 7
6,759
422
7,922
10,186
3,146
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 3
8,274
517
7,200
11,122
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,783
424
7,482
10,156
2,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LeDanford
Cerberus
11
1 / 3 / 1
7,029
439
4,563
14,329
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
OnSite513
Camazotz
14
0 / 1 / 0
7,536
471
5,630
9,975
6,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
ScytheRLCS
Arachne
12
1 / 3 / 0
7,316
457
3,386
9,331
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
datdudecp3
Merlin
14
0 / 2 / 0
8,109
507
2,156
6,109
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
3
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BLACK FETU5
Erlang Shen
1
0
2
2
W
Ravana
2
0
4
4
W
4
0
3
5.5
L
1
4
1
0.38
L
Cerberus
LeDanford
Cerberus
1
3
1
0.5
W
Chernobog
MatN SirMV13
Chernobog
0
3
7
1.17
L
Camazotz
OnSite513
Camazotz
0
1
0
0
L
Arachne
ScytheRLCS
Arachne
1
3
0
0.33
W
6
0
3
7.5
L
Merlin
datdudecp3
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,813
Damage
23,217
47,544
Taken
49,900
24,257
Mitigated
22,027
26,237
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BLACK FETU5
Erlang Shen
7,957
3,816
0
8,962
12,974
7,846
1,159
0
12,499
0
67,060
W
Ravana
3,482
1,392
0
3,558
6,434
2,415
0
307
6,045
0
62,271
W
7,252
160
0
4,130
6,828
2,350
691
1,863
4,739
67,933
0
L
7,482
3,102
475
3,634
10,156
2,462
646
3,438
6,718
0
38,305
L
Cerberus
LeDanford
Cerberus
4,563
495
0
5,011
14,329
5,742
0
5,510
8,819
31,416
0
W
Chernobog
MatN SirMV13
Chernobog
7,922
4,372
0
3,151
10,186
3,146
913
2,365
7,821
0
34,868
L
Camazotz
OnSite513
Camazotz
5,630
1,115
0
5,255
9,975
6,609
0
0
9,975
0
45,790
L
Arachne
ScytheRLCS
Arachne
3,386
2,344
0
2,800
9,331
5,327
0
2,007
7,324
0
49,768
W
7,200
993
952
5,484
11,122
8,500
59
1,876
9,246
32,438
0
L
Merlin
datdudecp3
Merlin
2,156
44
0
1,722
6,109
1,887
0
3,497
2,612
53,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,896
Gold Earned
36,773
482
Minions Killed
460
0
Camps Cleared
0
1,552,397
Distance Traveled
1,467,982
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,272
580
143
9
0
317,768
3
W
Ravana
8,093
506
96
6
0
324,238
3
W
Agni
9,498
594
129
8
0
324,393
1
L
Chiron
6,783
424
81
5
0
271,363
0
L
Cerberus
7,029
439
69
4
0
277,210
7
W
Chernobog
6,759
422
64
4
0
259,700
3
L
Camazotz
7,536
471
89
6
0
294,130
6
L
Arachne
7,316
457
90
6
0
341,341
1
W
Artio
8,274
517
50
3
0
326,298
3
L
Merlin
8,109
507
131
8
0
283,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role