Player Matchup

Rama
Rama
AgnosticFenix
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,268 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Bad Kharma100
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,667 SR
Queue Stats
44W - 34L
1,528 Elo+
Party 4
Scylla
Scylla
BrokenWagon
Scylla
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 69L
1,268 Elo+
Party 3
Kuzenbo
Kuzenbo
GokuBrown
Kuzenbo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,555 Elo+
Party 4
Nox
Nox
lilmoeboytheOG
Nox
Level 76
God Stats
2W - 1L
1,839 SR
Queue Stats
80W - 70L
1,450 Elo+
Party 4
Team Averages
Level 58
1,601 SR
1,414 Elo+

VS

Team Averages
Level 81
1,531 SR
1,484 Elo+
Jormungandr
Jormungandr
CJY7
Jormungandr
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
353W - 354L
1,530 Elo+
Party 1
Osiris
Osiris
I3 H3RM4N 37
Osiris
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
414W - 402L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
R3iss94
Cthulhu
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 167L
1,548 Elo+
Party 1
Janus
Janus
TroniksGM7w7
Janus
Level 95
God Stats
2W - 1L
1,457 SR
Queue Stats
71W - 93L
1,393 Elo+
Party 2
Kuzenbo
Kuzenbo
pollitomorado
Kuzenbo
Level 28
God Stats
4W - 3L
1,698 SR
Queue Stats
71W - 92L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 8
8,550
658
6,227
11,299
5,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
Bad Kharma100
Ah Muzen Cab
16
3 / 6 / 6
8,909
685
10,177
14,374
6,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
17
3 / 5 / 8
10,131
779
13,942
10,572
4,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
GokuBrown
Kuzenbo
16
3 / 5 / 4
9,944
765
8,335
17,540
28,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 6 / 6
10,025
771
10,014
9,910
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CJY7
Jormungandr
18
13 / 3 / 13
11,734
903
15,719
13,719
14,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
18
9 / 2 / 14
10,832
833
12,559
8,778
7,052
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
R3iss94
Cthulhu
16
0 / 4 / 19
9,493
730
6,880
22,988
16,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
6 / 3 / 18
10,996
846
16,443
12,250
5,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
17
1 / 2 / 23
9,994
769
5,092
14,753
18,824
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
14
Kills
29
29
Deaths
14
32
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
L
Ah Muzen Cab
Bad Kharma100
Ah Muzen Cab
3
6
6
1
L
Scylla
3
5
8
1.4
W
Jormungandr
CJY7
Jormungandr
13
3
13
6.5
L
Kuzenbo
GokuBrown
Kuzenbo
3
5
4
1
W
Osiris
9
2
14
8
W
Cthulhu
R3iss94
Cthulhu
0
4
19
2.38
W
6
3
18
5
L
4
6
6
1.17
W
Kuzenbo
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,695
Damage
56,693
63,695
Taken
72,488
50,388
Mitigated
62,265
17,495
Healing
27,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,227
4,353
0
1,035
11,299
5,452
0
9,562
1,737
0
13,316
L
Ah Muzen Cab
Bad Kharma100
Ah Muzen Cab
10,177
6,923
0
4,971
14,374
6,920
1,263
8,420
5,954
0
22,936
L
Scylla
13,942
1,948
1,180
2,716
10,572
4,919
422
8,665
1,907
30,420
0
W
Jormungandr
CJY7
Jormungandr
15,719
2,036
3,369
1,836
13,719
14,221
739
4,801
8,802
35,969
0
L
Kuzenbo
GokuBrown
Kuzenbo
8,335
2,853
1,087
5,058
17,540
28,188
0
10,941
6,599
14,821
0
W
Osiris
12,559
3,531
3,499
1,838
8,778
7,052
2,159
4,008
4,618
0
20,029
W
Cthulhu
R3iss94
Cthulhu
6,880
411
2,055
7,469
22,988
16,624
358
9,723
13,098
17,843
0
W
16,443
924
1,139
4,258
12,250
5,544
1,568
6,258
5,854
39,832
0
L
10,014
758
534
914
9,910
4,909
315
6,546
3,364
24,610
0
W
Kuzenbo
5,092
2,119
958
1,540
14,753
18,824
731
6,769
7,825
13,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,559
Gold Earned
53,049
113
Minions Killed
169
0
Camps Cleared
0
1,007,498
Distance Traveled
1,204,139
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,550
658
14
1
0
179,322
0
L
Ah Muzen Cab
8,909
685
17
1
0
215,130
0
L
Scylla
10,131
779
33
3
0
200,295
0
W
Jormungandr
11,734
903
48
4
0
238,338
0
L
Kuzenbo
9,944
765
4
0
0
204,197
1
W
Osiris
10,832
833
22
2
0
248,854
0
W
Cthulhu
9,493
730
19
1
0
223,079
0
W
Janus
10,996
846
65
5
0
231,372
0
L
Nox
10,025
771
45
3
0
208,554
0
W
Kuzenbo
9,994
769
15
1
0
262,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role