Player Matchup

Chang'e
Chang'e
Donor69
Chang'e
Level 108
God Stats
25W - 14L
1,696 SR
Queue Stats
544W - 372L
1,646 Elo+
Party 1
Izanami
Izanami
MysticFrost37
Izanami
Level 55
God Stats
5W - 3L
1,518 SR
Queue Stats
675W - 531L
1,648 Elo+
Party 1
Hou Yi
Hou Yi
SNeakyNinjaDom
Hou Yi
Level 66
God Stats
31W - 10L
1,804 SR
Queue Stats
585W - 420L
1,673 Elo+
Party 1
King Arthur
King Arthur
Scfrizzle
King Arthur
Level 49
God Stats
11W - 11L
1,389 SR
Queue Stats
633W - 485L
1,645 Elo+
Party 1
Ymir
Ymir
Th3Littl3Fir3
Ymir
Level 18
God Stats
0W - 3L
1,262 SR
Queue Stats
20W - 11L
1,693 Elo+
Party 1
Team Averages
Level 59
1,534 SR
1,661 Elo+

VS

Team Averages
Level 51
1,497 SR
1,580 Elo+
Sun Wukong
Sun Wukong
Barrierr
Sun Wukong
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
DesrterAccount
Osiris
Level 57
God Stats
10W - 10L
1,483 SR
Queue Stats
248W - 193L
1,635 Elo+
Party 2
Ao Kuang
Ao Kuang
Krosuna
Ao Kuang
Level 30
God Stats
1W - 1L
1,447 SR
Queue Stats
61W - 34L
1,654 Elo+
Party 2
Artemis
Artemis
LookDown
Artemis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
LudwigWorldOrder
Chronos
Level 39
God Stats
3W - 2L
1,557 SR
Queue Stats
200W - 133L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Donor69
Chang'e
10
0 / 7 / 1
6,100
436
5,454
10,000
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
11
1 / 5 / 0
6,636
474
4,029
7,985
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 1
5,813
415
6,125
10,187
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Scfrizzle
King Arthur
12
1 / 5 / 0
6,881
492
5,519
11,237
6,171
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 6 / 1
6,012
429
2,142
11,678
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Barrierr
Sun Wukong
11
3 / 0 / 10
7,658
547
7,602
9,089
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 0 / 4
8,906
636
7,048
10,265
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Krosuna
Ao Kuang
13
4 / 1 / 6
8,216
587
4,131
8,968
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
LookDown
Artemis
15
7 / 1 / 1
8,831
631
8,254
7,749
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 0 / 2
9,674
691
8,573
7,691
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
25
25
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Barrierr
Sun Wukong
3
0
10
8
W
4
0
4
6
L
Chang'e
Donor69
Chang'e
0
7
1
0.07
W
Ao Kuang
Krosuna
Ao Kuang
4
1
6
7
W
Artemis
LookDown
Artemis
7
1
1
7.5
W
7
0
2
8
L
Izanami
1
5
0
0.2
L
0
2
1
0.25
L
King Arthur
Scfrizzle
King Arthur
1
5
0
0.2
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,269
Damage
35,608
51,087
Taken
43,762
20,730
Mitigated
21,325
11,648
Healing
23,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Barrierr
Sun Wukong
7,602
1,869
0
2,978
9,089
5,860
511
1,916
7,057
0
22,439
W
7,048
2,529
0
7,029
10,265
6,748
0
354
9,883
0
53,617
L
Chang'e
Donor69
Chang'e
5,454
603
173
1,877
10,000
3,283
0
4,386
5,614
34,277
0
W
Ao Kuang
Krosuna
Ao Kuang
4,131
1,227
0
2,763
8,968
3,233
174
2,308
6,536
49,979
0
W
Artemis
LookDown
Artemis
8,254
4,245
0
5,703
7,749
2,574
2,339
655
7,094
0
52,712
W
8,573
3,188
0
5,413
7,691
2,910
864
1,959
5,596
66,187
0
L
Izanami
4,029
2,851
0
2,046
7,985
2,841
925
0
7,985
0
39,604
L
6,125
2,997
0
3,161
10,187
3,090
0
2,083
8,104
0
36,043
L
King Arthur
Scfrizzle
King Arthur
5,519
716
0
1,765
11,237
6,171
0
2,046
9,191
0
33,710
L
2,142
667
0
2,626
11,678
5,345
135
4,189
7,489
14,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
43,285
302
Minions Killed
470
0
Camps Cleared
0
1,300,357
Distance Traveled
1,455,204
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,658
547
29
2
0
316,462
5
W
Osiris
8,906
636
108
8
0
309,307
1
L
Chang'e
6,100
436
72
5
0
261,820
4
W
Ao Kuang
8,216
587
89
6
0
294,293
4
W
Artemis
8,831
631
107
8
0
235,019
5
W
Chronos
9,674
691
137
10
0
300,123
4
L
Izanami
6,636
474
77
6
0
244,011
3
L
Hou Yi
5,813
415
58
4
0
247,429
0
L
King Arthur
6,881
492
75
5
0
285,917
5
L
Ymir
6,012
429
20
1
0
261,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role