Player Matchup

Discordia
Discordia
Platinum V
 
Discordia
Platinum V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Clοud
Sun Wukong
Gold IV
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 210L
1,722 MMR
Party 1
Da Ji
Da Ji
Platinum II
TSM_KindredEPR22
Da Ji
Platinum II
Level 119
God Stats
7W - 5L
1,675 SR
Queue Stats
89W - 87L
1,818 MMR
Party 3
Ganesha
Ganesha
Gold IV
Vendetta-Hn
Ganesha
Gold IV
Level 128
God Stats
2W - 2L
1,725 SR
Queue Stats
112W - 84L
1,609 MMR
Party 3
Hou Yi
Hou Yi
Gold IV
Εvil
Hou Yi
Gold IV
Level 160
God Stats
5W - 3L
1,844 SR
Queue Stats
13W - 8L
1,720 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,649 SR
1,674 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,662 SR
1,718 MMR
Tyr
Tyr
Gold I
ChrisRayder
Tyr
Gold I
Level 86
God Stats
51W - 45L
1,598 SR
Queue Stats
195W - 191L
1,733 MMR
Solo
Ares
Ares
Gold II
Ohnoitsscho33
Ares
Gold II
Level 127
God Stats
9W - 6L
1,795 SR
Queue Stats
621W - 627L
1,503 MMR
Party 2
Cupid
Cupid
Platinum II
dcoffey00
Cupid
Platinum II
Level 115
God Stats
47W - 44L
1,669 SR
Queue Stats
676W - 680L
1,941 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum IV
gutiniano
Tsukuyomi
Platinum IV
Level 148
God Stats
12W - 8L
1,830 SR
Queue Stats
161W - 143L
1,714 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
thezhongdonger
Zhong Kui
Gold II
Level 160
God Stats
23W - 18L
1,420 SR
Queue Stats
212W - 212L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
4 / 2 / 9
13,008
542
16,361
11,531
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Clοud
Sun Wukong
20
10 / 4 / 6
15,075
628
30,507
27,740
34,899
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 2 / 9
14,631
610
14,421
21,806
11,317
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Vendetta-Hn
Ganesha
19
0 / 3 / 21
12,961
540
6,072
19,944
27,270
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Εvil
Hou Yi
20
11 / 5 / 4
14,191
591
21,758
26,437
11,935
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
SetDanzaburouPersephoneCu ChulainnScylla

VS

Bans
ApolloJormungandrNemesisGuan YuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 0
10,863
453
13,400
20,176
20,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 11 / 3
10,158
423
6,739
27,628
21,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
dcoffey00
Cupid
19
4 / 7 / 2
12,628
526
11,800
17,631
6,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
gutiniano
Tsukuyomi
17
5 / 8 / 3
11,597
483
17,834
19,644
12,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
thezhongdonger
Zhong Kui
20
2 / 7 / 8
13,022
543
20,055
28,290
15,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
36
Kills
16
16
Deaths
36
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
9
4.25
L
3
3
0
1
W
Sun Wukong
Clοud
Sun Wukong
10
4
6
3.25
L
2
11
3
0.32
W
11
2
9
7.75
W
Ganesha
Vendetta-Hn
Ganesha
0
3
21
3.5
L
Cupid
dcoffey00
Cupid
4
7
2
0.71
L
Tsukuyomi
gutiniano
Tsukuyomi
5
8
3
0.81
L
Zhong Kui
thezhongdonger
Zhong Kui
2
7
8
0.86
W
Hou Yi
Εvil
Hou Yi
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,119
Damage
69,828
107,458
Taken
113,369
90,573
Mitigated
77,358
44,686
Healing
31,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,361
1,311
0
1,547
11,531
5,152
4,236
4,440
7,091
92,513
0
L
13,400
2,204
0
10,490
20,176
20,833
21
0
19,351
0
66,333
W
Sun Wukong
Clοud
Sun Wukong
30,507
11,570
0
16,287
27,740
34,899
4,607
4,173
23,567
0
99,947
L
6,739
367
0
2,087
27,628
21,472
195
6,956
20,248
34,342
0
W
14,421
3,644
0
7,483
21,806
11,317
926
2,709
19,097
0
108,351
W
Ganesha
Vendetta-Hn
Ganesha
6,072
260
0
5,407
19,944
27,270
935
6,045
13,899
38,927
0
L
Cupid
dcoffey00
Cupid
11,800
7,023
26
2,864
17,631
6,309
0
1,935
15,657
0
69,163
L
Tsukuyomi
gutiniano
Tsukuyomi
17,834
3,823
0
3,834
19,644
12,953
38
3,413
15,948
0
89,564
L
Zhong Kui
thezhongdonger
Zhong Kui
20,055
2,773
0
12,246
28,290
15,791
80
9,043
18,545
80,140
0
W
Hou Yi
Εvil
Hou Yi
21,758
11,612
0
13,962
26,437
11,935
4,590
9,427
17,010
0
102,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,866
Gold Earned
58,268
719
Minions Killed
556
0
Camps Cleared
0
2,235,686
Distance Traveled
1,885,960
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,008
542
189
8
0
466,252
6
L
Tyr
10,863
453
135
6
0
326,226
2
W
Sun Wukong
15,075
628
167
7
0
451,409
0
L
Ares
10,158
423
46
2
0
341,610
7
W
Da Ji
14,631
610
153
6
0
492,257
6
W
Ganesha
12,961
540
9
0
0
447,811
6
L
Cupid
12,628
526
119
5
0
387,630
1
L
Tsukuyomi
11,597
483
122
5
0
455,916
2
L
Zhong Kui
13,022
543
134
6
0
374,578
4
W
Hou Yi
14,191
591
201
8
0
377,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role