Player Matchup

Ymir
Ymir
Bpkilla30
Ymir
Level 18
God Stats
15W - 17L
1,595 SR
Queue Stats
252W - 225L
1,556 Elo+
Solo
Nemesis
Nemesis
CarolBaskinsAnus
Nemesis
Level 4
God Stats
4W - 1L
1,770 SR
Queue Stats
23W - 19L
1,632 Elo+
Solo
Set
Set
DrWafflecake381
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,476 Elo+
Party 2
Chang'e
Chang'e
FlseBlkbear
Chang'e
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 80L
1,373 Elo+
Solo
Anhur
Anhur
ItsBigjucey
Anhur
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 16L
1,655 Elo+
Party 2
Team Averages
Level 7
1,573 SR
1,538 Elo+

VS

Team Averages
Level 26
1,566 SR
1,568 Elo+
Scylla
Scylla
Chaotic_Smurf17
Scylla
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 6L
1,860 Elo+
Party 1
Ganesha
Ganesha
Erison
Ganesha
Level 24
God Stats
15W - 11L
1,609 SR
Queue Stats
70W - 93L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
MedicusVI
Sun Wukong
Level 29
God Stats
9W - 3L
1,712 SR
Queue Stats
25W - 24L
1,390 Elo+
Party 1
Mulan
Mulan
PopeyeTheSmurf
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,718 Elo+
Party 1
Cupid
Cupid
Q_741
Cupid
Level 42
God Stats
22W - 23L
1,509 SR
Queue Stats
72W - 83L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 3
5,101
510
2,064
6,693
2,342
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 0
7,710
771
3,803
6,939
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 5 / 0
4,237
424
638
4,654
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
FlseBlkbear
Chang'e
9
0 / 1 / 1
5,468
547
3,594
4,584
1,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 8 / 0
4,109
411
1,352
7,855
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,023
702
7,213
2,562
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Erison
Ganesha
10
0 / 2 / 8
6,060
606
3,317
5,852
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
MedicusVI
Sun Wukong
9
1 / 1 / 2
5,084
508
1,945
4,861
2,650
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

11
4 / 1 / 2
6,636
664
4,262
5,976
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Q_741
Cupid
11
8 / 2 / 1
6,476
648
4,338
5,089
1,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
18
18
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
3
0.38
L
6
0
0
6
W
5
0
3
6.5
L
0
5
0
0
W
Ganesha
Erison
Ganesha
0
2
8
2
L
Chang'e
FlseBlkbear
Chang'e
0
1
1
0.5
L
0
8
0
0
W
Sun Wukong
MedicusVI
Sun Wukong
1
1
2
2
W
4
1
2
5
W
Cupid
Q_741
Cupid
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,451
Damage
21,075
30,725
Taken
24,340
8,817
Mitigated
10,234
7,772
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,064
450
0
250
6,693
2,342
0
2,575
3,864
16,823
0
L
3,803
1,628
0
3,557
6,939
2,462
0
1,828
5,049
0
45,767
W
7,213
953
0
1,254
2,562
762
499
426
2,136
38,360
0
L
638
199
0
59
4,654
841
0
2,522
2,080
0
6,520
W
Ganesha
Erison
Ganesha
3,317
525
0
1,051
5,852
2,590
663
693
5,159
16,882
0
L
Chang'e
FlseBlkbear
Chang'e
3,594
28
403
2,677
4,584
1,820
186
405
4,169
27,294
0
L
1,352
789
0
826
7,855
1,352
23
2,750
5,033
0
8,997
W
Sun Wukong
MedicusVI
Sun Wukong
1,945
129
0
468
4,861
2,650
0
2,275
2,411
0
15,339
W
4,262
976
0
3,376
5,976
2,334
0
1,671
4,230
0
31,067
W
Cupid
Q_741
Cupid
4,338
2,217
119
2,219
5,089
1,898
1,539
343
4,746
0
30,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
31,279
221
Minions Killed
278
0
Camps Cleared
0
938,105
Distance Traveled
866,626
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,101
510
40
4
0
185,010
3
L
Nemesis
7,710
771
95
10
0
219,715
2
W
Scylla
7,023
702
79
8
0
169,444
2
L
Set
4,237
424
14
1
0
198,481
0
W
Ganesha
6,060
606
4
0
0
168,336
2
L
Chang'e
5,468
547
57
6
0
173,080
3
L
Anhur
4,109
411
15
2
0
161,819
0
W
Sun Wukong
5,084
508
25
3
0
144,378
0
W
Mulan
6,636
664
78
8
0
210,995
0
W
Cupid
6,476
648
92
9
0
173,473
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role