Player Matchup

Artio
Artio
Gold I
ISoral
Artio
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
LiggMaBallz
Chiron
Gold II
Level 113
God Stats
182W - 138L
1,652 SR
Queue Stats
287W - 296L
1,637 MMR
Solo
King Arthur
King Arthur
Gold I
Rottenfetuz
King Arthur
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
TISOKI
Awilix
Gold II
Level 98
God Stats
3W - 4L
1,650 SR
Queue Stats
61W - 68L
1,627 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
jakeale2
Zhong Kui
Gold I
Level 124
God Stats
98W - 116L
1,570 SR
Queue Stats
362W - 357L
1,643 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,575 SR
1,582 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,641 SR
1,635 MMR
Fafnir
Fafnir
Gold II
BotasUwU
Fafnir
Gold II
Level 157
God Stats
2W - 2L
1,730 SR
Queue Stats
345W - 350L
1,617 MMR
Solo
Apollo
Apollo
Gold I
Junkyman
Apollo
Gold I
Level 104
God Stats
2W - 2L
1,522 SR
Queue Stats
88W - 94L
1,620 MMR
Solo
Ra
Ra
Gold V
Raganko
Ra
Gold V
Level 160
God Stats
4W - 2L
1,565 SR
Queue Stats
86W - 68L
1,725 MMR
Party 1
Anhur
Anhur
Gold III
Willy777gaming
Anhur
Gold III
Level 125
God Stats
4W - 7L
1,499 SR
Queue Stats
229W - 239L
1,626 MMR
Solo
Guan Yu
Guan Yu
Bronze III
unearthlyNgirthy
Guan Yu
Bronze III
Level 83
God Stats
0W - 1L
1,887 SR
Queue Stats
15W - 6L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ISoral
Artio
17
2 / 2 / 12
10,871
494
10,126
19,310
18,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
18
7 / 8 / 7
11,868
539
14,751
21,068
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Rottenfetuz
King Arthur
20
5 / 2 / 3
12,420
565
15,823
19,265
16,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
TISOKI
Awilix
19
9 / 4 / 5
12,296
559
14,115
15,567
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
jakeale2
Zhong Kui
19
2 / 2 / 8
11,612
528
9,511
15,492
17,195
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
JanusAphroditePersephoneDanzaburouSet

VS

Bans
Chang'eGebNe ZhaKhepriErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BotasUwU
Fafnir
14
2 / 8 / 4
10,436
474
9,972
22,803
27,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Junkyman
Apollo
19
6 / 5 / 2
12,069
549
12,702
16,495
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 6
11,188
509
13,707
14,412
6,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 7 / 6
11,382
517
12,152
18,707
5,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 1 / 5
11,252
511
18,705
20,363
25,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
25
Kills
18
18
Deaths
25
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BotasUwU
Fafnir
2
8
4
0.5
W
Artio
ISoral
Artio
2
2
12
4
L
Apollo
Junkyman
Apollo
6
5
2
1.4
W
Chiron
7
8
7
1.31
L
2
4
6
1.25
W
King Arthur
Rottenfetuz
King Arthur
5
2
3
3.25
W
Awilix
TISOKI
Awilix
9
4
5
2.88
L
3
7
6
0.86
W
Zhong Kui
jakeale2
Zhong Kui
2
2
8
3
L
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,326
Damage
67,238
90,702
Taken
92,780
64,752
Mitigated
72,003
35,029
Healing
38,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BotasUwU
Fafnir
9,972
2,573
0
6,587
22,803
27,313
48
8,109
14,694
35,122
0
W
Artio
ISoral
Artio
10,126
678
2,347
6,614
19,310
18,052
0
6,978
12,132
30,976
0
L
Apollo
Junkyman
Apollo
12,702
8,379
0
6,654
16,495
6,485
0
2,261
14,234
0
97,636
W
Chiron
14,751
7,012
823
7,445
21,068
7,056
2,726
3,783
17,200
0
88,382
L
13,707
546
3,526
5,192
14,412
6,530
0
3,937
10,475
90,264
0
W
King Arthur
Rottenfetuz
King Arthur
15,823
2,574
0
6,004
19,265
16,449
448
3,291
15,431
0
84,316
W
Awilix
TISOKI
Awilix
14,115
5,220
0
3,989
15,567
6,000
0
3,852
11,640
0
92,507
L
12,152
6,700
0
3,427
18,707
5,823
0
1,664
17,043
0
76,705
W
Zhong Kui
jakeale2
Zhong Kui
9,511
1,357
0
7,807
15,492
17,195
536
5,775
9,592
97,380
0
L
18,705
2,385
2,900
10,554
20,363
25,852
900
3,666
16,361
0
76,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,067
Gold Earned
56,327
661
Minions Killed
613
0
Camps Cleared
0
2,211,349
Distance Traveled
2,092,291
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,436
474
44
2
0
390,799
6
W
Artio
10,871
494
34
2
0
467,271
9
L
Apollo
12,069
549
158
7
0
410,140
4
W
Chiron
11,868
539
131
6
0
365,472
7
L
Ra
11,188
509
173
8
0
408,492
4
W
King Arthur
12,420
565
180
8
0
487,809
2
W
Awilix
12,296
559
127
6
0
497,759
5
L
Anhur
11,382
517
121
6
0
401,148
8
W
Zhong Kui
11,612
528
189
9
0
393,038
11
L
Guan Yu
11,252
511
117
5
0
481,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role