Player Matchup

Yemoja
Yemoja
Smiteberg36
Yemoja
Level 53
God Stats
15W - 10L
1,508 SR
Queue Stats
36W - 39L
1,449 Elo+
Party 3
Chaac
Chaac
ULTRAptak
Chaac
Level 69
God Stats
2W - 6L
1,271 SR
Queue Stats
69W - 63L
1,446 Elo+
Party 3
Hachiman
Hachiman
daTank170
Hachiman
Level 49
God Stats
15W - 9L
1,514 SR
Queue Stats
98W - 87L
1,445 Elo+
Solo
Olorun
Olorun
jackylonglegs33
Olorun
Level 33
God Stats
9W - 9L
1,211 SR
Queue Stats
194W - 222L
1,315 Elo+
Party 3
Arachne
Arachne
turtlecuddle
Arachne
Level 64
God Stats
54W - 41L
1,580 SR
Queue Stats
86W - 83L
1,457 Elo+
Party 3
Team Averages
Level 54
1,417 SR
1,423 Elo+

VS

Team Averages
Level 40
1,510 SR
1,358 Elo+
Athena
Athena
GuilsAlev
Athena
Level 31
God Stats
30W - 24L
1,559 SR
Queue Stats
560W - 606L
1,377 Elo+
Party 2
Nike
Nike
Joker11Hunk
Nike
Level 46
God Stats
36W - 57L
1,468 SR
Queue Stats
429W - 493L
1,332 Elo+
Party 2
Merlin
Merlin
Novak0001
Merlin
Level 28
God Stats
0W - 7L
1,455 SR
Queue Stats
355W - 416L
1,339 Elo+
Party 2
Jing Wei
Jing Wei
Nykro-Artema
Jing Wei
Level 45
God Stats
31W - 34L
1,448 SR
Queue Stats
416W - 457L
1,363 Elo+
Party 1
Arachne
Arachne
jonnyquest2099
Arachne
Level 49
God Stats
37W - 24L
1,617 SR
Queue Stats
302W - 332L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 1 / 18
12,870
515
9,538
20,783
25,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chaac
ULTRAptak
Chaac
20
3 / 1 / 11
14,714
589
18,277
28,224
39,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
daTank170
Hachiman
19
9 / 5 / 7
13,468
539
21,681
16,388
6,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 3 / 12
13,423
537
20,653
20,687
10,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
turtlecuddle
Arachne
20
21 / 5 / 10
16,094
644
31,979
23,114
17,274
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GuilsAlev
Athena
17
2 / 7 / 3
11,489
460
11,015
34,020
37,287
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 7 / 2
10,528
421
8,136
19,928
14,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Novak0001
Merlin
16
1 / 7 / 2
10,676
427
16,097
17,370
7,279
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Nykro-Artema
Jing Wei
15
1 / 9 / 5
9,777
391
14,631
22,157
8,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 9 / 2
12,548
502
20,521
27,524
12,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
39
Kills
13
15
Deaths
39
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
GuilsAlev
Athena
2
7
3
0.5
L
1
7
2
0.29
L
Merlin
Novak0001
Merlin
1
7
2
0.29
L
Jing Wei
Nykro-Artema
Jing Wei
1
9
5
0.39
W
Yemoja
2
1
18
11
W
Chaac
ULTRAptak
Chaac
3
1
11
8.5
W
Hachiman
daTank170
Hachiman
9
5
7
2.5
W
4
3
12
3.33
L
8
9
2
1
W
Arachne
turtlecuddle
Arachne
21
5
10
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,128
Damage
70,400
109,196
Taken
120,999
99,741
Mitigated
79,429
57,540
Healing
24,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
GuilsAlev
Athena
11,015
2,097
0
5,847
34,020
37,287
457
9,373
24,337
49,821
0
L
8,136
797
0
4,852
19,928
14,336
494
2,564
16,804
2,476
53,395
L
Merlin
Novak0001
Merlin
16,097
1,063
374
1,764
17,370
7,279
413
6,807
9,994
77,890
0
L
Jing Wei
Nykro-Artema
Jing Wei
14,631
9,906
855
6,315
22,157
8,359
1,543
4,715
17,417
0
53,455
W
Yemoja
9,538
2,057
7,848
8,581
20,783
25,580
728
5,479
15,304
43,731
0
W
Chaac
ULTRAptak
Chaac
18,277
3,343
0
16,782
28,224
39,712
1,085
6,098
21,676
3,312
98,480
W
Hachiman
daTank170
Hachiman
21,681
12,631
0
2,041
16,388
6,498
2,615
4,657
11,731
0
84,648
W
20,653
10,924
1,062
10,387
20,687
10,677
3,041
8,834
11,778
89,596
0
L
20,521
15,692
0
4,554
27,524
12,168
626
6,721
20,513
0
89,118
W
Arachne
turtlecuddle
Arachne
31,979
17,913
0
10,839
23,114
17,274
2,675
3,785
19,219
0
129,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,569
Gold Earned
55,018
624
Minions Killed
526
0
Camps Cleared
0
2,228,987
Distance Traveled
2,128,990
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,489
460
87
3
0
493,572
5
L
Nike
10,528
421
108
4
0
402,314
0
L
Merlin
10,676
427
137
5
0
359,335
5
L
Jing Wei
9,777
391
73
3
0
418,351
8
W
Yemoja
12,870
515
43
2
0
437,586
3
W
Chaac
14,714
589
184
7
0
448,561
0
W
Hachiman
13,468
539
117
5
0
419,601
2
W
Olorun
13,423
537
151
6
0
433,206
3
L
Arachne
12,548
502
121
5
0
455,418
0
W
Arachne
16,094
644
129
5
0
490,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role