Player Matchup

Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BaBoo BaDgeR
Hades
Level 104
God Stats
2W - 1L
1,854 SR
Queue Stats
100W - 101L
1,469 Elo+
Party 3
Artio
Artio
BlyatBandit
Artio
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,518 Elo+
Party 2
Discordia
Discordia
MXK TightPants
Discordia
Level 88
God Stats
1W - 3L
1,436 SR
Queue Stats
58W - 49L
1,499 Elo+
Party 3
Medusa
Medusa
cloudgnus
Medusa
Level 125
God Stats
3W - 6L
1,736 SR
Queue Stats
307W - 277L
1,570 Elo+
Party 2
Team Averages
Level 92
1,605 SR
1,511 Elo+

VS

Team Averages
Level 100
1,601 SR
1,531 Elo+
Medusa
Medusa
Amijade
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GoodChitMan
Sun Wukong
Level 160
God Stats
9W - 3L
1,553 SR
Queue Stats
338W - 302L
1,561 Elo+
Party 1
Odin
Odin
UserBauer
Odin
Level 29
God Stats
2W - 1L
1,529 SR
Queue Stats
161W - 157L
1,517 Elo+
Party 1
Olorun
Olorun
danipimbo
Olorun
Level 41
God Stats
5W - 0L
1,923 SR
Queue Stats
46W - 34L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
exclusiveelos
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
430W - 457L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
5 / 4 / 18
11,568
680
14,370
32,318
28,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 16
10,247
603
13,748
16,144
12,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
1 / 4 / 22
11,674
687
10,432
35,543
29,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
MXK TightPants
Discordia
18
6 / 5 / 16
11,645
685
17,922
14,005
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
cloudgnus
Medusa
20
11 / 5 / 10
13,426
790
19,465
15,128
8,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amijade
Medusa
19
3 / 8 / 12
11,711
689
19,861
15,484
7,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
GoodChitMan
Sun Wukong
20
7 / 4 / 13
13,224
778
28,683
23,928
30,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odin
20
3 / 5 / 13
12,005
706
9,899
16,574
20,480
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
danipimbo
Olorun
18
3 / 4 / 9
11,820
695
8,491
11,166
5,994
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
exclusiveelos
Heimdallr
20
8 / 6 / 12
14,120
831
32,879
18,638
12,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
83
27
Kills
24
24
Deaths
27
82
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
4
18
3.5
W
Medusa
Amijade
Medusa
3
8
12
1.13
L
4
6
16
2
L
1
4
22
3
W
Sun Wukong
GoodChitMan
Sun Wukong
7
4
13
3.38
L
Discordia
MXK TightPants
Discordia
6
5
16
2.8
W
Odin
3
5
13
1.9
L
Medusa
cloudgnus
Medusa
11
5
10
3.2
W
Olorun
danipimbo
Olorun
3
4
9
1.88
W
Heimdallr
exclusiveelos
Heimdallr
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,937
Damage
99,813
113,138
Taken
85,790
84,850
Mitigated
77,829
50,473
Healing
30,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
14,370
3,595
2,049
12,699
32,318
28,771
189
3,376
27,733
323
22,131
W
Medusa
Amijade
Medusa
19,861
9,281
818
2,946
15,484
7,941
1,273
6,928
8,165
0
33,452
L
13,748
895
2,557
3,806
16,144
12,056
248
937
15,057
19,287
0
L
10,432
123
4,685
17,102
35,543
29,448
288
3,115
32,278
18,549
0
W
Sun Wukong
GoodChitMan
Sun Wukong
28,683
3,972
1,056
7,812
23,928
30,875
797
11,741
11,445
0
51,018
L
Discordia
MXK TightPants
Discordia
17,922
954
1,397
2,778
14,005
6,285
438
409
13,296
31,778
0
W
Odin
9,899
1,476
3,354
3,046
16,574
20,480
361
6,691
9,477
0
22,897
L
Medusa
cloudgnus
Medusa
19,465
6,178
2,053
1,347
15,128
8,290
736
654
14,271
0
61,666
W
Olorun
danipimbo
Olorun
8,491
4,176
1,972
3,737
11,166
5,994
1,104
7,022
3,862
20,405
0
W
Heimdallr
exclusiveelos
Heimdallr
32,879
13,886
1,696
4,510
18,638
12,539
1,421
8,636
9,531
0
58,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,560
Gold Earned
62,880
174
Minions Killed
173
0
Camps Cleared
0
1,527,797
Distance Traveled
1,345,225
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,568
680
16
1
0
306,810
0
W
Medusa
11,711
689
22
1
0
266,295
1
L
Hades
10,247
603
14
1
0
259,209
0
L
Artio
11,674
687
13
1
0
383,521
0
W
Sun Wukong
13,224
778
29
2
0
289,188
0
L
Discordia
11,645
685
39
2
0
251,093
0
W
Odin
12,005
706
26
2
0
321,875
0
L
Medusa
13,426
790
92
5
0
327,164
2
W
Olorun
11,820
695
34
2
0
193,078
3
W
Heimdallr
14,120
831
62
4
0
274,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role