Player Matchup

Jormungandr
Jormungandr
BoardManJosh
Jormungandr
Level 13
God Stats
8W - 12L
1,508 SR
Queue Stats
15W - 19L
1,354 Elo+
Party 1
Sun Wukong
Sun Wukong
DreMiller1
Sun Wukong
Level 18
God Stats
8W - 7L
1,688 SR
Queue Stats
39W - 38L
1,382 Elo+
Party 1
Ao Kuang
Ao Kuang
Mr__Elite8
Ao Kuang
Level 5
God Stats
1W - 1L
1,717 SR
Queue Stats
8W - 8L
1,438 Elo+
Party 1
Cupid
Cupid
RARPod
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,697 Elo+
Party 1
Thor
Thor
TLOG_Das
Thor
Level 26
God Stats
2W - 4L
1,651 SR
Queue Stats
304W - 349L
1,343 Elo+
Party 1
Team Averages
Level 13
1,613 SR
1,443 Elo+

VS

Team Averages
Level 21
1,480 SR
1,509 Elo+
Anubis
Anubis
Coryxk582
Anubis
Level 6
God Stats
4W - 2L
1,392 SR
Queue Stats
8W - 7L
1,430 Elo+
Solo
Susano
Susano
OmegaDragon9002
Susano
Level 37
God Stats
14W - 15L
1,500 SR
Queue Stats
785W - 696L
1,589 Elo+
Party 2
Fenrir
Fenrir
Sr-_-Serra
Fenrir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,461 Elo+
Solo
Horus
Horus
Varek123
Horus
Level 18
God Stats
5W - 4L
1,504 SR
Queue Stats
406W - 391L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
Yidok
Cthulhu
Level 28
God Stats
26W - 31L
1,505 SR
Queue Stats
510W - 537L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoardManJosh
Jormungandr
13
4 / 5 / 2
9,328
389
7,845
17,849
17,631
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
DreMiller1
Sun Wukong
18
2 / 5 / 0
10,718
447
10,945
20,699
17,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Mr__Elite8
Ao Kuang
14
0 / 11 / 1
8,791
366
3,478
21,518
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
RARPod
Cupid
12
2 / 8 / 3
8,789
366
9,705
14,458
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
14
2 / 8 / 2
9,043
377
9,503
16,998
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coryxk582
Anubis
20
12 / 1 / 10
13,409
559
21,860
13,014
7,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 3 / 4
13,095
546
16,325
19,060
10,191
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Sr-_-Serra
Fenrir
15
3 / 6 / 4
10,045
419
5,395
17,112
13,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
Varek123
Horus
18
4 / 0 / 15
11,577
482
7,634
13,188
13,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Yidok
Cthulhu
16
3 / 0 / 22
11,765
490
14,865
9,832
12,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
10
Kills
37
37
Deaths
10
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BoardManJosh
Jormungandr
4
5
2
1
W
Anubis
Coryxk582
Anubis
12
1
10
17
L
Sun Wukong
DreMiller1
Sun Wukong
2
5
0
0.4
L
Ao Kuang
Mr__Elite8
Ao Kuang
0
11
1
0.05
W
15
3
4
5.67
L
Cupid
RARPod
Cupid
2
8
3
0.44
W
Fenrir
Sr-_-Serra
Fenrir
3
6
4
0.83
L
Thor
2
8
2
0.38
W
Horus
Varek123
Horus
4
0
15
11.5
W
Cthulhu
Yidok
Cthulhu
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,476
Damage
66,079
91,522
Taken
72,206
51,224
Mitigated
56,654
18,295
Healing
23,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BoardManJosh
Jormungandr
7,845
1,976
0
692
17,849
17,631
156
9,385
8,464
34,168
0
W
Anubis
Coryxk582
Anubis
21,860
1,403
0
8,942
13,014
7,381
1,372
2,898
9,941
106,603
0
L
Sun Wukong
DreMiller1
Sun Wukong
10,945
1,710
0
5,396
20,699
17,413
0
3,912
16,387
0
67,156
L
Ao Kuang
Mr__Elite8
Ao Kuang
3,478
570
0
4,672
21,518
6,773
0
8,684
12,784
48,087
0
W
16,325
7,445
0
1,650
19,060
10,191
2,072
1,605
17,280
0
104,668
L
Cupid
RARPod
Cupid
9,705
4,491
767
3,480
14,458
4,105
0
9,792
4,616
0
35,822
W
Fenrir
Sr-_-Serra
Fenrir
5,395
1,441
0
3,225
17,112
13,385
1,511
2,626
14,311
0
51,364
L
Thor
9,503
3,228
0
3,288
16,998
5,302
0
4,952
11,896
0
44,034
W
Horus
Varek123
Horus
7,634
3,270
1,631
5,986
13,188
13,452
1,182
570
12,093
0
49,201
W
Cthulhu
Yidok
Cthulhu
14,865
1,280
570
1,068
9,832
12,245
836
3,044
6,508
47,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,669
Gold Earned
59,891
374
Minions Killed
524
0
Camps Cleared
0
1,927,779
Distance Traveled
2,233,531
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,328
389
57
2
0
381,667
3
W
Anubis
13,409
559
153
6
0
406,540
4
L
Sun Wukong
10,718
447
105
4
0
402,342
4
L
Ao Kuang
8,791
366
91
4
0
412,141
4
W
Susano
13,095
546
150
6
0
474,050
0
L
Cupid
8,789
366
64
3
0
382,476
6
W
Fenrir
10,045
419
62
3
0
455,191
0
L
Thor
9,043
377
57
2
0
349,153
2
W
Horus
11,577
482
91
4
0
407,381
3
W
Cthulhu
11,765
490
68
3
0
490,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role