Player Matchup

Danzaburou
Danzaburou
RINKYRICON
Danzaburou
Level 6
God Stats
54W - 33L
1,492 SR
Queue Stats
120W - 116L
1,426 Elo+
Party 1
Ymir
Ymir
d0la2000
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Camazotz
Camazotz
gh0stters
Camazotz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 174L
1,297 Elo+
Solo
Ao Kuang
Ao Kuang
godlyx2
Ao Kuang
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 3
Anubis
Anubis
juanjo080301
Anubis
Level 2
God Stats
4W - 7L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Team Averages
Level 5
1,498 SR
1,391 Elo+

VS

Team Averages
Level 16
1,520 SR
1,446 Elo+
Izanami
Izanami
AkashiraZ
Izanami
Level 27
God Stats
55W - 41L
1,450 SR
Queue Stats
83W - 66L
1,354 Elo+
Solo
Cthulhu
Cthulhu
CrypticVyrus
Cthulhu
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Pele
Pele
antithedark
Pele
Level 29
God Stats
25W - 18L
1,449 SR
Queue Stats
89W - 93L
1,314 Elo+
Solo
Hel
Hel
greyermi
Hel
Level 17
God Stats
4W - 1L
1,703 SR
Queue Stats
27W - 23L
1,561 Elo+
Party 2
Guan Yu
Guan Yu
tryingticare----
Guan Yu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RINKYRICON
Danzaburou
15
3 / 7 / 3
10,282
1,028
16,571
17,164
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
15
0 / 11 / 3
9,172
917
3,635
22,936
15,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
gh0stters
Camazotz
13
1 / 9 / 0
8,306
831
4,023
16,520
4,675
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
godlyx2
Ao Kuang
15
4 / 13 / 2
10,339
1,034
16,514
28,297
8,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
15
0 / 10 / 3
8,738
874
13,221
16,874
7,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkashiraZ
Izanami
18
13 / 1 / 14
11,412
1,141
22,026
9,406
3,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
CrypticVyrus
Cthulhu
18
8 / 3 / 31
11,917
1,192
19,913
18,684
13,372
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
16 / 0 / 20
12,260
1,226
24,312
10,818
4,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 34
10,413
1,041
13,103
11,107
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
9 / 1 / 25
10,667
1,067
10,471
11,467
12,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
174
8
Kills
50
50
Deaths
8
11
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkashiraZ
Izanami
13
1
14
20
W
Cthulhu
CrypticVyrus
Cthulhu
8
3
31
7.83
L
Danzaburou
RINKYRICON
Danzaburou
3
7
3
0.64
W
16
0
20
26
L
Ymir
0
11
3
0.14
L
Camazotz
gh0stters
Camazotz
1
9
0
0.11
L
Ao Kuang
godlyx2
Ao Kuang
4
13
2
0.38
W
4
3
34
7
L
Anubis
0
10
3
0.15
W
9
1
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,964
Damage
89,825
101,791
Taken
61,482
43,191
Mitigated
38,459
13,674
Healing
32,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkashiraZ
Izanami
22,026
11,527
513
330
9,406
3,701
0
4,929
4,477
0
48,317
W
Cthulhu
CrypticVyrus
Cthulhu
19,913
3,078
1,350
7,483
18,684
13,372
0
10,987
7,697
28,544
0
L
Danzaburou
RINKYRICON
Danzaburou
16,571
7,189
0
1,320
17,164
7,249
0
7,350
9,514
0
30,366
W
24,312
7,090
0
3,601
10,818
4,498
0
6,557
4,261
0
29,566
L
Ymir
3,635
812
0
529
22,936
15,646
0
5,866
15,618
15,894
0
L
Camazotz
gh0stters
Camazotz
4,023
1,916
0
1,445
16,520
4,675
0
4,400
11,805
0
8,506
L
Ao Kuang
godlyx2
Ao Kuang
16,514
5,289
0
7,668
28,297
8,443
0
6,203
21,719
28,459
0
W
13,103
1,470
8,745
5,207
11,107
4,518
0
4,675
6,432
23,671
0
L
Anubis
13,221
1,999
0
2,712
16,874
7,178
0
8,269
8,267
32,329
0
W
10,471
4,179
2,236
2,643
11,467
12,370
0
6,222
5,245
0
12,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,837
Gold Earned
56,669
127
Minions Killed
147
7
Camps Cleared
2
771,219
Distance Traveled
964,280
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,412
1,141
67
7
2
159,814
0
W
Cthulhu
11,917
1,192
21
2
0
200,402
0
L
Danzaburou
10,282
1,028
28
3
1
171,972
0
W
Pele
12,260
1,226
21
2
0
164,458
0
L
Ymir
9,172
917
32
3
0
138,342
1
L
Camazotz
8,306
831
11
1
0
155,594
0
L
Ao Kuang
10,339
1,034
15
2
6
158,586
1
W
Hel
10,413
1,041
29
3
0
211,057
0
L
Anubis
8,738
874
41
4
0
146,725
0
W
Guan Yu
10,667
1,067
9
1
0
228,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role