Player Matchup

Tsukuyomi
Tsukuyomi
AmandaHuginkisss
Tsukuyomi
Level 128
God Stats
13W - 8L
1,619 SR
Queue Stats
116W - 114L
1,507 Elo+
Party 3
Baron Samedi
Baron Samedi
L1gHtninGz0mbIE
Baron Samedi
Level 40
God Stats
6W - 5L
1,579 SR
Queue Stats
155W - 136L
1,517 Elo+
Solo
Izanami
Izanami
LazarusSensei
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Ymir
Ymir
TheGreyHazard
Ymir
Level 49
God Stats
10W - 15L
1,563 SR
Queue Stats
61W - 76L
1,425 Elo+
Party 3
Hercules
Hercules
chuckspigano
Hercules
Level 45
God Stats
1W - 2L
1,283 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Team Averages
Level 58
1,509 SR
1,490 Elo+

VS

Team Averages
Level 61
1,477 SR
1,427 Elo+
Mulan
Mulan
Appmagunjo
Mulan
Level 13
God Stats
2W - 4L
1,485 SR
Queue Stats
72W - 67L
1,345 Elo+
Party 1
The Morrigan
The Morrigan
BushFounded711
The Morrigan
Level 69
God Stats
3W - 5L
1,298 SR
Queue Stats
172W - 186L
1,432 Elo+
Party 2
Xbalanque
Xbalanque
CPCondor
Xbalanque
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 61L
1,474 Elo+
Party 1
Horus
Horus
Tripacal3
Horus
Level 49
God Stats
17W - 16L
1,568 SR
Queue Stats
150W - 171L
1,497 Elo+
Party 2
Arachne
Arachne
soulplayz
Arachne
Level 64
God Stats
6W - 6L
1,533 SR
Queue Stats
119W - 154L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
9 / 7 / 5
11,283
564
12,249
18,086
8,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
L1gHtninGz0mbIE
Baron Samedi
18
5 / 6 / 3
10,960
548
9,213
15,720
8,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
15
3 / 5 / 1
9,056
453
12,992
13,219
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 7 / 1
8,029
401
6,457
20,017
15,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
chuckspigano
Hercules
15
1 / 4 / 5
9,480
474
5,328
13,831
8,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
2 / 4 / 1
9,997
500
8,720
11,673
12,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
BushFounded711
The Morrigan
19
8 / 6 / 7
11,916
596
16,846
12,443
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
CPCondor
Xbalanque
17
8 / 1 / 6
10,461
523
18,978
11,105
4,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Horus
Tripacal3
Horus
15
4 / 4 / 8
9,906
495
6,308
19,920
22,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
soulplayz
Arachne
18
7 / 3 / 4
10,839
542
8,021
13,475
7,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
18
Kills
29
29
Deaths
18
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
9
7
5
1.64
W
Mulan
2
4
1
0.63
W
The Morrigan
BushFounded711
The Morrigan
8
6
7
1.92
W
Xbalanque
CPCondor
Xbalanque
8
1
6
11
L
Baron Samedi
L1gHtninGz0mbIE
Baron Samedi
5
6
3
1.08
L
Izanami
3
5
1
0.7
L
0
7
1
0.07
W
Horus
Tripacal3
Horus
4
4
8
2
L
Hercules
chuckspigano
Hercules
1
4
5
0.88
W
Arachne
soulplayz
Arachne
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,239
Damage
58,873
80,873
Taken
68,616
44,997
Mitigated
51,741
22,720
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
12,249
2,737
0
4,368
18,086
8,852
50
5,017
13,061
0
66,331
W
Mulan
8,720
1,521
0
3,704
11,673
12,230
240
0
11,248
329
47,005
W
The Morrigan
BushFounded711
The Morrigan
16,846
3,969
0
250
12,443
5,360
1,437
4,362
7,428
88,078
5,081
W
Xbalanque
CPCondor
Xbalanque
18,978
10,715
0
1,243
11,105
4,126
906
3,643
7,374
0
69,318
L
Baron Samedi
L1gHtninGz0mbIE
Baron Samedi
9,213
783
785
5,427
15,720
8,082
0
5,155
10,549
80,678
0
L
Izanami
12,992
8,382
0
4,164
13,219
3,970
0
2,233
10,986
0
60,754
L
6,457
1,546
657
4,017
20,017
15,532
146
1,422
18,595
28,597
0
W
Horus
Tripacal3
Horus
6,308
2,555
2,768
7,785
19,920
22,363
909
5,745
13,980
0
15,295
L
Hercules
chuckspigano
Hercules
5,328
1,594
0
3,302
13,831
8,561
70
52
13,779
0
33,469
W
Arachne
soulplayz
Arachne
8,021
5,624
0
1,614
13,475
7,662
0
1,240
12,204
0
70,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,808
Gold Earned
53,119
468
Minions Killed
468
0
Camps Cleared
0
1,802,350
Distance Traveled
1,876,689
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,283
564
109
5
0
412,125
4
W
Mulan
9,997
500
93
5
0
371,928
3
W
The Morrigan
11,916
596
150
8
0
343,292
2
W
Xbalanque
10,461
523
101
5
0
360,638
1
L
Baron Samedi
10,960
548
134
7
0
315,678
1
L
Izanami
9,056
453
111
6
0
343,362
7
L
Ymir
8,029
401
38
2
0
337,241
4
W
Horus
9,906
495
23
1
0
360,977
3
L
Hercules
9,480
474
76
4
0
393,944
3
W
Arachne
10,839
542
101
5
0
439,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role