Player Matchup

Bakasura
Bakasura
Itsyourboi10120
Bakasura
Level 26
God Stats
25W - 9L
1,586 SR
Queue Stats
66W - 50L
1,488 Elo+
Party 1
Artemis
Artemis
RUR UNIT
Artemis
Level 29
God Stats
6W - 5L
1,501 SR
Queue Stats
99W - 111L
1,471 Elo+
Solo
Chaac
Chaac
ScrubADubb151
Chaac
Level 25
God Stats
8W - 1L
1,508 SR
Queue Stats
142W - 142L
1,490 Elo+
Solo
Aphrodite
Aphrodite
TheBunzilla
Aphrodite
Level 25
God Stats
40W - 27L
1,569 SR
Queue Stats
259W - 307L
1,438 Elo+
Solo
Khepri
Khepri
itsyourboi14721
Khepri
Level 27
God Stats
44W - 19L
1,634 SR
Queue Stats
81W - 64L
1,464 Elo+
Party 1
Team Averages
Level 26
1,560 SR
1,470 Elo+

VS

Team Averages
Level 30
1,529 SR
1,484 Elo+
Mercury
Mercury
Boy Uninstall
Mercury
Level 57
God Stats
7W - 9L
1,616 SR
Queue Stats
37W - 60L
1,391 Elo+
Party 3
Ares
Ares
CapitanoMorte
Ares
Level 26
God Stats
6W - 8L
1,486 SR
Queue Stats
148W - 159L
1,424 Elo+
Solo
Scylla
Scylla
YO_lets_go_BBC
Scylla
Level 40
God Stats
2W - 8L
1,253 SR
Queue Stats
83W - 106L
1,479 Elo+
Party 2
Bellona
Bellona
bananas_be_cookn
Bellona
Level 18
God Stats
1W - 3L
1,439 SR
Queue Stats
6W - 13L
1,415 Elo+
Party 2
Izanami
Izanami
potatocrumb
Izanami
Level 9
God Stats
15W - 12L
1,850 SR
Queue Stats
19W - 26L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
10 / 1 / 2
9,924
584
9,365
11,506
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
RUR UNIT
Artemis
15
10 / 1 / 5
9,765
574
15,904
8,636
3,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 0
8,669
510
4,535
5,206
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
TheBunzilla
Aphrodite
17
3 / 1 / 5
9,841
579
4,157
8,515
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 4 / 11
8,825
519
4,722
14,197
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
3 / 7 / 2
6,928
408
3,904
10,858
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 6 / 1
7,171
422
6,714
14,555
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 5 / 2
7,781
458
8,502
9,250
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 1 / 0
7,460
439
2,472
8,177
7,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
potatocrumb
Izanami
11
0 / 6 / 3
6,779
399
7,850
12,388
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
25
Kills
7
7
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
7
2
0.57
L
3
6
1
0.58
W
Bakasura
10
1
2
11
W
Artemis
RUR UNIT
Artemis
10
1
5
12.5
W
0
0
0
0
W
Aphrodite
TheBunzilla
Aphrodite
3
1
5
5.5
L
1
5
2
0.4
L
0
1
0
0
W
2
4
11
1.88
L
Izanami
potatocrumb
Izanami
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,683
Damage
29,442
48,060
Taken
55,228
25,584
Mitigated
25,468
26,810
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,904
2,863
0
2,082
10,858
2,911
424
1,967
8,546
0
16,750
L
6,714
367
0
1,025
14,555
8,396
139
2,293
12,185
20,054
0
W
Bakasura
9,365
7,113
0
4,348
11,506
4,385
263
2,823
8,361
0
62,346
W
Artemis
RUR UNIT
Artemis
15,904
11,400
0
5,188
8,636
3,480
2,014
2,513
6,053
0
60,685
W
4,535
387
0
2,481
5,206
4,634
1,476
422
4,514
0
48,720
W
Aphrodite
TheBunzilla
Aphrodite
4,157
883
1,768
6,886
8,515
4,401
2,475
2,715
5,568
63,654
0
L
8,502
618
0
1,248
9,250
2,957
408
1,896
6,994
45,859
0
L
2,472
349
0
1,344
8,177
7,904
487
0
7,717
0
30,919
W
4,722
691
341
5,798
14,197
8,684
374
6,091
8,002
21,880
0
L
Izanami
potatocrumb
Izanami
7,850
6,070
0
2,911
12,388
3,300
604
2,723
9,665
0
41,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,024
Gold Earned
36,119
466
Minions Killed
270
0
Camps Cleared
0
1,581,444
Distance Traveled
1,483,765
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,928
408
30
2
0
302,696
1
L
Ares
7,171
422
19
1
0
308,848
0
W
Bakasura
9,924
584
117
7
0
417,717
0
W
Artemis
9,765
574
100
6
0
278,613
2
W
Chaac
8,669
510
115
7
0
309,078
2
W
Aphrodite
9,841
579
110
6
0
283,038
0
L
Scylla
7,781
458
88
5
0
292,432
3
L
Bellona
7,460
439
61
4
0
276,716
3
W
Khepri
8,825
519
24
1
0
292,998
3
L
Izanami
6,779
399
72
4
0
303,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role