Player Matchup

Izanami
Izanami
HotDab
Izanami
Level 13
God Stats
7W - 5L
1,556 SR
Queue Stats
12W - 11L
1,423 Elo+
Party 1
Janus
Janus
TitanKillerMike
Janus
Level 160
God Stats
1W - 0L
1,748 SR
Queue Stats
41W - 46L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
negus21
Danzaburou
Level 19
God Stats
36W - 28L
1,539 SR
Queue Stats
60W - 47L
1,423 Elo+
Party 1
Arachne
Arachne
rico99
Arachne
Level 29
God Stats
3W - 0L
1,822 SR
Queue Stats
36W - 30L
1,593 Elo+
Party 1
Neith
Neith
smegs1224
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,243 Elo+
Party 1
Team Averages
Level 45
1,633 SR
1,421 Elo+

VS

Team Averages
Level 9
1,490 SR
1,452 Elo+
Guan Yu
Guan Yu
LBF-Dior
Guan Yu
Level 16
God Stats
0W - 4L
1,201 SR
Queue Stats
32W - 38L
1,402 Elo+
Party 2
Tiamat
Tiamat
LBF-Gravy
Tiamat
Level 3
God Stats
1W - 2L
1,694 SR
Queue Stats
3W - 4L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
LBF-Gurg
Cthulhu
Level 14
God Stats
3W - 4L
1,476 SR
Queue Stats
19W - 23L
1,390 Elo+
Party 2
Set
Set
Leobadeo29
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Solo
Poseidon
Poseidon
STEEL COBRA6238
Poseidon
Level 6
God Stats
6W - 8L
1,578 SR
Queue Stats
7W - 13L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HotDab
Izanami
20
10 / 6 / 18
13,171
1,098
34,311
16,817
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 0 / 22
12,936
1,078
25,056
5,905
1,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
negus21
Danzaburou
20
19 / 1 / 11
14,905
1,242
25,766
9,946
3,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
rico99
Arachne
19
11 / 3 / 13
12,330
1,028
19,760
15,162
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
smegs1224
Neith
18
1 / 4 / 18
11,264
939
5,308
9,495
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LBF-Dior
Guan Yu
17
7 / 5 / 4
12,709
1,059
12,772
23,286
29,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
LBF-Gravy
Tiamat
16
1 / 14 / 2
10,299
858
7,986
24,682
13,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
LBF-Gurg
Cthulhu
17
4 / 5 / 2
11,698
975
15,623
26,558
35,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 11 / 5
11,136
928
10,471
24,252
11,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
16
0 / 11 / 3
10,422
869
5,814
20,358
9,662
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
30
46
Kills
14
14
Deaths
46
82
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
HotDab
Izanami
10
6
18
3.17
L
Guan Yu
LBF-Dior
Guan Yu
7
5
4
1.8
L
Tiamat
LBF-Gravy
Tiamat
1
14
2
0.14
L
Cthulhu
LBF-Gurg
Cthulhu
4
5
2
1
L
2
11
5
0.41
L
Poseidon
0
11
3
0.14
W
5
0
22
16
W
Danzaburou
negus21
Danzaburou
19
1
11
24.5
W
Arachne
rico99
Arachne
11
3
13
5.83
W
Neith
smegs1224
Neith
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,201
Damage
52,666
57,325
Taken
119,136
20,223
Mitigated
98,703
15,491
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HotDab
Izanami
34,311
29,688
0
6,932
16,817
5,926
0
8,606
7,786
0
52,060
L
Guan Yu
LBF-Dior
Guan Yu
12,772
1,489
862
2,398
23,286
29,122
0
3,876
19,410
0
24,061
L
Tiamat
LBF-Gravy
Tiamat
7,986
1,800
0
1,252
24,682
13,250
0
5,406
19,276
21,858
0
L
Cthulhu
LBF-Gurg
Cthulhu
15,623
1,409
690
677
26,558
35,128
0
5,485
21,073
51,249
0
L
10,471
5,952
0
1,258
24,252
11,541
0
7,688
16,564
0
21,508
L
Poseidon
5,814
1,227
0
909
20,358
9,662
0
2,601
17,757
18,614
0
W
25,056
755
0
0
5,905
1,956
0
3,398
2,332
58,111
0
W
Danzaburou
negus21
Danzaburou
25,766
15,801
0
1,272
9,946
3,769
0
6,708
2,988
0
45,213
W
Arachne
rico99
Arachne
19,760
14,862
0
6,405
15,162
5,439
0
5,851
8,961
0
24,681
W
Neith
smegs1224
Neith
5,308
2,062
0
882
9,495
3,133
0
3,985
5,210
0
10,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,606
Gold Earned
56,264
174
Minions Killed
181
7
Camps Cleared
5
1,013,578
Distance Traveled
1,024,834
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,171
1,098
28
2
2
161,762
1
L
Guan Yu
12,709
1,059
26
2
3
249,993
0
L
Tiamat
10,299
858
33
3
2
187,350
0
L
Cthulhu
11,698
975
80
7
0
222,972
0
L
Set
11,136
928
11
1
0
211,710
0
L
Poseidon
10,422
869
31
3
0
152,809
3
W
Janus
12,936
1,078
93
8
1
236,269
0
W
Danzaburou
14,905
1,242
32
3
2
218,356
0
W
Arachne
12,330
1,028
11
1
1
192,378
1
W
Neith
11,264
939
10
1
1
204,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role