Player Matchup

Vamana
Vamana
Amnek
Vamana
Level 28
God Stats
5W - 6L
1,512 SR
Queue Stats
20W - 37L
1,325 Elo+
Party 2
Janus
Janus
GorkyParky
Janus
Level 13
God Stats
2W - 6L
1,215 SR
Queue Stats
11W - 16L
1,351 Elo+
Party 2
Thor
Thor
PeptoDog
Thor
Level 12
God Stats
0W - 3L
1,210 SR
Queue Stats
10W - 16L
1,388 Elo+
Party 2
Ganesha
Ganesha
SQR64
Ganesha
Level 18
God Stats
4W - 6L
1,423 SR
Queue Stats
13W - 20L
1,333 Elo+
Party 2
Xbalanque
Xbalanque
kiiddnney
Xbalanque
Level 8
God Stats
2W - 3L
1,558 SR
Queue Stats
3W - 4L
1,385 Elo+
Solo
Team Averages
Level 16
1,384 SR
1,356 Elo+

VS

Team Averages
Level 9
1,660 SR
1,283 Elo+
Artemis
Artemis
ALJ6125
Artemis
Level 7
God Stats
7W - 4L
1,500 SR
Queue Stats
71W - 104L
1,234 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lectrocity
Tsukuyomi
Level 6
God Stats
6W - 3L
1,736 SR
Queue Stats
25W - 24L
1,472 Elo+
Party 3
Cabrakan
Cabrakan
Scion7
Cabrakan
Level 7
God Stats
12W - 4L
1,750 SR
Queue Stats
167W - 180L
1,234 Elo+
Party 1
King Arthur
King Arthur
StillK17
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 11L
1,144 Elo+
Solo
Baron Samedi
Baron Samedi
Thefishronn
Baron Samedi
Level 23
God Stats
5W - 2L
1,814 SR
Queue Stats
35W - 44L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Amnek
Vamana
19
9 / 4 / 3
12,860
495
19,344
19,331
19,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
17
1 / 11 / 4
10,881
419
14,249
15,204
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
16
7 / 11 / 1
11,319
435
12,119
22,614
8,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
SQR64
Ganesha
17
2 / 3 / 4
11,332
436
9,138
19,182
18,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
kiiddnney
Xbalanque
12
1 / 16 / 2
8,554
329
6,890
25,540
6,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALJ6125
Artemis
17
5 / 3 / 11
11,910
458
15,009
16,149
6,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
Lectrocity
Tsukuyomi
20
21 / 1 / 7
17,044
656
26,622
20,649
10,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Scion7
Cabrakan
18
7 / 3 / 10
12,873
495
11,259
23,264
30,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
StillK17
King Arthur
17
1 / 7 / 1
11,598
446
4,668
32,424
23,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Thefishronn
Baron Samedi
20
11 / 6 / 11
13,947
536
23,611
16,666
8,138
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
20
Kills
45
45
Deaths
20
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Artemis
ALJ6125
Artemis
5
3
11
3.5
L
Vamana
Amnek
Vamana
9
4
3
2.63
L
Janus
1
11
4
0.27
W
Tsukuyomi
Lectrocity
Tsukuyomi
21
1
7
24.5
L
Thor
7
11
1
0.68
L
Ganesha
SQR64
Ganesha
2
3
4
1.33
W
Cabrakan
Scion7
Cabrakan
7
3
10
4
W
King Arthur
StillK17
King Arthur
1
7
1
0.21
W
Baron Samedi
Thefishronn
Baron Samedi
11
6
11
2.75
L
Xbalanque
kiiddnney
Xbalanque
1
16
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,740
Damage
81,169
101,871
Taken
109,152
58,396
Mitigated
78,592
11,715
Healing
37,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ALJ6125
Artemis
15,009
9,167
0
7,026
16,149
6,481
4,959
6,345
9,729
0
72,571
L
Vamana
Amnek
Vamana
19,344
6,361
0
5,558
19,331
19,150
718
6,240
12,921
0
67,710
L
Janus
14,249
1,207
0
0
15,204
4,893
0
7,917
6,887
58,489
0
W
Tsukuyomi
Lectrocity
Tsukuyomi
26,622
8,296
0
9,262
20,649
10,568
3,700
2,095
18,429
0
143,889
L
Thor
12,119
5,104
0
3,376
22,614
8,852
0
4,849
17,537
0
63,869
L
Ganesha
SQR64
Ganesha
9,138
153
0
1,226
19,182
18,748
0
7,860
11,157
46,462
0
W
Cabrakan
Scion7
Cabrakan
11,259
3,038
0
5,645
23,264
30,176
235
8,181
15,011
53,618
0
W
King Arthur
StillK17
King Arthur
4,668
712
0
10,526
32,424
23,229
551
0
31,609
0
54,924
W
Baron Samedi
Thefishronn
Baron Samedi
23,611
2,096
964
3,949
16,666
8,138
2,072
6,766
9,825
63,021
0
L
Xbalanque
kiiddnney
Xbalanque
6,890
5,219
0
1,555
25,540
6,753
60
6,962
18,499
0
37,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,946
Gold Earned
67,372
411
Minions Killed
563
0
Camps Cleared
0
2,191,649
Distance Traveled
2,236,777
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,910
458
114
4
0
372,461
0
L
Vamana
12,860
495
109
4
0
489,818
0
L
Janus
10,881
419
106
4
0
424,272
6
W
Tsukuyomi
17,044
656
205
8
0
565,425
5
L
Thor
11,319
435
97
4
0
449,973
1
L
Ganesha
11,332
436
30
1
0
466,843
6
W
Cabrakan
12,873
495
53
2
0
442,182
0
W
King Arthur
11,598
446
97
4
0
433,400
2
W
Baron Samedi
13,947
536
94
4
0
423,309
7
L
Xbalanque
8,554
329
69
3
0
360,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role