Player Matchup

Yemoja
Yemoja
CherubClover
Yemoja
Level 129
God Stats
6W - 8L
1,848 SR
Queue Stats
114W - 148L
1,601 Elo+
Party 4
Achilles
Achilles
Otterize
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,536 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
awesomeboyer
Ah Muzen Cab
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
227W - 214L
1,568 Elo+
Party 4
Chronos
Chronos
gothified
Chronos
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
148W - 111L
1,592 Elo+
Party 3
Ao Kuang
Ao Kuang
zyloxen
Ao Kuang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,578 Elo+
Party 3
Team Averages
Level 115
1,570 SR
1,575 Elo+

VS

Team Averages
Level 127
1,626 SR
1,529 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
GorillaNaps
Freya
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 83L
1,560 Elo+
Party 2
Thor
Thor
JavierAleRod
Thor
Level 128
God Stats
7W - 7L
1,661 SR
Queue Stats
362W - 364L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
RevengeOfKeith08
Guan Yu
Level 96
God Stats
2W - 3L
1,601 SR
Queue Stats
304W - 247L
1,504 Elo+
Solo
Tyr
Tyr
White Naps
Tyr
Level 139
God Stats
6W - 3L
1,866 SR
Queue Stats
101W - 96L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 4 / 5
8,900
468
3,612
12,002
5,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Otterize
Achilles
15
6 / 2 / 2
9,775
514
16,168
12,940
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
awesomeboyer
Ah Muzen Cab
13
0 / 9 / 2
7,591
400
8,200
18,163
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
gothified
Chronos
16
2 / 1 / 5
9,655
508
10,269
12,402
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
zyloxen
Ao Kuang
14
1 / 8 / 3
8,604
453
9,276
18,523
7,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 2 / 8
9,598
505
8,988
15,644
7,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 3 / 4
11,246
592
18,003
15,210
6,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 1 / 6
10,254
540
3,442
10,279
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 2 / 7
10,173
535
10,509
14,984
13,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 2 / 9
9,567
504
10,187
19,633
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
10
Kills
23
24
Deaths
10
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
8
3.5
L
Yemoja
1
4
5
0.88
W
9
3
4
3.67
W
3
1
6
6
L
Achilles
Otterize
Achilles
6
2
2
3.5
W
4
2
7
3.75
W
4
2
9
4.25
L
Ah Muzen Cab
awesomeboyer
Ah Muzen Cab
0
9
2
0.11
L
Chronos
gothified
Chronos
2
1
5
4.5
L
Ao Kuang
zyloxen
Ao Kuang
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,525
Damage
51,129
74,030
Taken
75,750
29,811
Mitigated
46,676
19,383
Healing
38,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,988
3,235
2,466
9,204
15,644
7,792
372
3,265
12,004
51,980
0
L
Yemoja
3,612
1,283
1,596
662
12,002
5,947
0
4,752
7,200
20,726
0
W
18,003
6,209
0
5,992
15,210
6,187
1,828
4,010
11,050
85,752
0
W
3,442
379
0
4,639
10,279
4,636
769
3,037
7,217
0
64,102
L
Achilles
Otterize
Achilles
16,168
2,891
0
4,201
12,940
6,411
0
7,582
5,358
0
53,644
W
10,509
1,748
876
7,312
14,984
13,054
0
7,383
7,176
0
47,328
W
10,187
1,791
0
7,664
19,633
15,007
459
4,962
14,417
0
39,837
L
Ah Muzen Cab
awesomeboyer
Ah Muzen Cab
8,200
3,437
0
5,616
18,163
6,121
0
6,312
11,801
0
52,311
L
Chronos
gothified
Chronos
10,269
3,088
0
2,854
12,402
4,159
0
4,207
8,170
83,331
0
L
Ao Kuang
zyloxen
Ao Kuang
9,276
1,653
0
4,454
18,523
7,173
780
4,138
13,860
42,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,525
Gold Earned
50,838
411
Minions Killed
503
0
Camps Cleared
0
1,683,949
Distance Traveled
1,850,567
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,598
505
90
5
0
350,157
6
L
Yemoja
8,900
468
33
2
0
329,462
3
W
Freya
11,246
592
122
6
0
340,059
8
W
Thor
10,254
540
127
7
0
373,905
2
L
Achilles
9,775
514
90
5
0
400,646
4
W
Guan Yu
10,173
535
94
5
0
385,622
0
W
Tyr
9,567
504
70
4
0
400,824
5
L
Ah Muzen Cab
7,591
400
81
4
0
290,699
1
L
Chronos
9,655
508
132
7
0
382,363
2
L
Ao Kuang
8,604
453
75
4
0
280,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role