Player Matchup

Vamana
Vamana
FERNANDICHI
Vamana
Level 40
God Stats
27W - 21L
1,656 SR
Queue Stats
347W - 368L
1,480 Elo+
Solo
Ymir
Ymir
SenkoSan8521
Ymir
Level 119
God Stats
4W - 6L
1,390 SR
Queue Stats
195W - 215L
1,433 Elo+
Party 1
Nox
Nox
SockMoney
Nox
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 90L
1,466 Elo+
Party 1
Da Ji
Da Ji
Zombie Yandere
Da Ji
Level 148
God Stats
8W - 5L
1,312 SR
Queue Stats
523W - 461L
1,531 Elo+
Party 1
Skadi
Skadi
timithetooth
Skadi
Level 120
God Stats
20W - 15L
1,532 SR
Queue Stats
139W - 125L
1,446 Elo+
Party 1
Team Averages
Level 92
1,478 SR
1,471 Elo+

VS

Team Averages
Level 35
1,477 SR
1,375 Elo+
Guan Yu
Guan Yu
IronRySam
Guan Yu
Level 54
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JamesBonj
Danzaburou
Level 41
God Stats
15W - 20L
1,676 SR
Queue Stats
258W - 321L
1,339 Elo+
Solo
Thanatos
Thanatos
Probablytohell
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
Spedmarls
Poseidon
Level 29
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 2
Artio
Artio
SuperInkBurst
Artio
Level 38
God Stats
0W - 3L
1,555 SR
Queue Stats
2W - 5L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 1 / 1
7,809
601
6,088
7,570
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
7 / 0 / 7
7,797
600
3,832
9,458
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 1 / 7
7,793
599
6,244
4,308
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 0 / 7
7,717
594
6,755
7,868
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
9 / 0 / 6
8,727
671
10,129
5,397
1,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IronRySam
Guan Yu
12
1 / 3 / 1
6,902
531
4,695
10,569
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
JamesBonj
Danzaburou
9
0 / 7 / 1
5,904
454
2,244
8,217
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
7
1 / 5 / 0
5,227
402
1,358
7,903
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Spedmarls
Poseidon
10
0 / 3 / 0
5,918
455
3,424
7,470
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 6 / 1
5,615
432
2,083
12,988
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
24
Kills
2
2
Deaths
24
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
1
1
2.5
L
Guan Yu
IronRySam
Guan Yu
1
3
1
0.5
L
Danzaburou
JamesBonj
Danzaburou
0
7
1
0.07
L
Thanatos
1
5
0
0.2
W
7
0
7
10.5
W
1
1
7
4.5
L
Poseidon
Spedmarls
Poseidon
0
3
0
0
L
0
6
1
0.08
W
5
0
7
8.5
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,048
Damage
13,804
34,601
Taken
47,147
17,377
Mitigated
18,544
13,401
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
6,088
2,624
0
4,577
7,570
4,416
360
1,048
6,176
0
44,843
L
Guan Yu
IronRySam
Guan Yu
4,695
931
170
4,337
10,569
6,356
0
755
9,364
0
34,787
L
Danzaburou
JamesBonj
Danzaburou
2,244
727
0
329
8,217
2,445
405
763
7,454
0
33,326
L
Thanatos
1,358
458
0
4,155
7,903
2,228
0
913
6,965
0
15,657
W
3,832
537
0
2,389
9,458
6,416
852
2,211
7,222
19,553
0
W
6,244
386
0
470
4,308
1,740
382
894
3,364
45,520
0
L
Poseidon
Spedmarls
Poseidon
3,424
209
0
240
7,470
2,234
0
3,401
4,044
29,964
0
L
2,083
96
230
3,299
12,988
5,281
62
4,244
8,744
12,228
0
W
6,755
2,215
0
4,360
7,868
3,020
189
397
7,446
0
43,685
W
10,129
5,088
0
1,605
5,397
1,785
2,810
957
4,440
0
55,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
29,566
410
Minions Killed
269
0
Camps Cleared
0
1,279,584
Distance Traveled
1,281,066
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,809
601
100
8
0
253,733
2
L
Guan Yu
6,902
531
77
6
0
278,360
3
L
Danzaburou
5,904
454
64
5
0
229,355
5
L
Thanatos
5,227
402
35
3
0
241,438
0
W
Ymir
7,797
600
31
2
0
262,515
0
W
Nox
7,793
599
94
7
0
264,660
4
L
Poseidon
5,918
455
66
5
0
266,796
2
L
Artio
5,615
432
27
2
0
265,117
2
W
Da Ji
7,717
594
75
6
0
262,513
2
W
Skadi
8,727
671
110
8
0
236,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role