Player Matchup

Terra
Terra
ComcastSupport
Terra
Level 6
God Stats
21W - 9L
1,544 SR
Queue Stats
185W - 155L
1,409 Elo+
Party 1
Sol
Sol
FollaAlmas
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,689 Elo+
Party 3
Cabrakan
Cabrakan
Kumbahjones
Cabrakan
Level 108
God Stats
4W - 8L
1,369 SR
Queue Stats
228W - 167L
1,696 Elo+
Party 1
Bellona
Bellona
YaBoiSadclown
Bellona
Level 86
God Stats
1W - 1L
1,213 SR
Queue Stats
109W - 112L
1,504 Elo+
Party 1
Izanami
Izanami
sukerth
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 75
1,425 SR
1,560 Elo+

VS

Team Averages
Level 70
1,491 SR
1,540 Elo+
Tiamat
Tiamat
CAFEkatArt
Tiamat
Level 125
God Stats
47W - 39L
1,548 SR
Queue Stats
275W - 236L
1,557 Elo+
Party 2
Anhur
Anhur
DrBrok
Anhur
Level 4
God Stats
2W - 1L
1,742 SR
Queue Stats
13W - 6L
1,626 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TakenMadness
Cu Chulainn
Level 29
God Stats
5W - 7L
1,559 SR
Queue Stats
14W - 20L
1,493 Elo+
Party 2
Geb
Geb
TheGofan
Geb
Level 121
God Stats
0W - 2L
1,286 SR
Queue Stats
215W - 215L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
xGsuss
Hun Batz
Level 73
God Stats
3W - 4L
1,321 SR
Queue Stats
179W - 171L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 7
11,293
627
14,375
13,729
12,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
2 / 6 / 3
8,658
481
7,816
13,274
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Kumbahjones
Cabrakan
16
7 / 2 / 3
10,035
558
12,419
13,335
9,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
13
2 / 6 / 9
8,886
494
6,053
16,941
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
sukerth
Izanami
19
7 / 1 / 7
11,495
639
14,692
14,754
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CAFEkatArt
Tiamat
15
1 / 2 / 4
8,476
471
8,347
10,597
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
DrBrok
Anhur
14
5 / 6 / 3
9,165
509
12,253
14,594
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TakenMadness
Cu Chulainn
13
3 / 7 / 1
8,182
455
10,420
16,131
7,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 6
8,083
449
6,668
17,515
10,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
xGsuss
Hun Batz
15
4 / 6 / 5
8,737
485
8,687
15,620
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
25
Kills
15
15
Deaths
25
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CAFEkatArt
Tiamat
1
2
4
1.5
W
7
0
7
10.5
L
Anhur
DrBrok
Anhur
5
6
3
1.08
W
2
6
3
0.58
W
Cabrakan
Kumbahjones
Cabrakan
7
2
3
4.25
L
Cu Chulainn
TakenMadness
Cu Chulainn
3
7
1
0.5
L
2
4
6
1.25
W
Bellona
2
6
9
1.08
W
Izanami
sukerth
Izanami
7
1
7
10.5
L
Hun Batz
xGsuss
Hun Batz
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,355
Damage
46,375
72,033
Taken
74,457
41,550
Mitigated
34,287
29,083
Healing
18,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CAFEkatArt
Tiamat
8,347
775
0
4,988
10,597
5,598
208
4,651
5,946
50,208
0
W
14,375
2,696
1,532
6,638
13,729
12,556
74
3,619
9,949
73,171
0
L
Anhur
DrBrok
Anhur
12,253
6,524
0
3,457
14,594
5,758
934
6,139
8,455
0
53,154
W
7,816
2,513
0
5,374
13,274
2,464
107
1,021
12,177
43,825
0
W
Cabrakan
Kumbahjones
Cabrakan
12,419
1,957
0
4,814
13,335
9,241
62
3,765
9,401
59,524
0
L
Cu Chulainn
TakenMadness
Cu Chulainn
10,420
1,446
0
2,167
16,131
7,473
472
11,023
5,108
4,873
39,010
L
6,668
1,630
0
3,607
17,515
10,264
0
7,362
10,153
33,718
0
W
Bellona
6,053
1,395
0
4,545
16,941
11,475
167
2,594
14,307
0
36,063
W
Izanami
sukerth
Izanami
14,692
9,046
0
6,180
14,754
5,814
4,474
5,354
8,965
0
104,707
L
Hun Batz
xGsuss
Hun Batz
8,687
2,224
0
4,692
15,620
5,194
0
5,435
10,185
0
51,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,367
Gold Earned
42,643
564
Minions Killed
424
0
Camps Cleared
0
1,704,749
Distance Traveled
1,716,521
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,476
471
104
6
0
349,860
8
W
Terra
11,293
627
149
8
0
382,309
0
L
Anhur
9,165
509
95
5
0
320,052
6
W
Sol
8,658
481
80
4
0
292,438
3
W
Cabrakan
10,035
558
104
6
0
364,378
5
L
Cu Chulainn
8,182
455
84
5
0
316,919
4
L
Geb
8,083
449
44
2
0
378,749
4
W
Bellona
8,886
494
50
3
0
348,577
1
W
Izanami
11,495
639
181
10
0
317,047
2
L
Hun Batz
8,737
485
97
5
0
350,941
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role