Player Matchup

Ratatoskr
Ratatoskr
Bloodalchemy
Ratatoskr
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
116W - 119L
1,252 Elo+
Party 3
Tyr
Tyr
Pyrovi
Tyr
Level 21
God Stats
5W - 8L
1,243 SR
Queue Stats
119W - 131L
1,250 Elo+
Party 2
Artemis
Artemis
RED0390
Artemis
Level 19
God Stats
12W - 18L
1,413 SR
Queue Stats
308W - 367L
1,315 Elo+
Party 3
Ares
Ares
SirSanada
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Poseidon
Poseidon
Whompuskitty
Poseidon
Level 15
God Stats
6W - 9L
1,454 SR
Queue Stats
15W - 25L
1,267 Elo+
Party 2
Team Averages
Level 17
1,422 SR
1,317 Elo+

VS

Team Averages
Level 12
1,480 SR
1,289 Elo+
Izanami
Izanami
BlueKnightGG
Izanami
Level 16
God Stats
9W - 4L
1,686 SR
Queue Stats
135W - 126L
1,363 Elo+
Solo
Guan Yu
Guan Yu
DiorYuri
Guan Yu
Level 11
God Stats
5W - 7L
1,500 SR
Queue Stats
25W - 39L
1,268 Elo+
Party 1
Set
Set
NotGGRektums
Set
Level 9
God Stats
3W - 1L
1,726 SR
Queue Stats
8W - 13L
1,284 Elo+
Party 1
Scylla
Scylla
Solzz
Scylla
Level 11
God Stats
66W - 49L
1,305 SR
Queue Stats
320W - 321L
1,284 Elo+
Party 1
Baron Samedi
Baron Samedi
rehood1012
Baron Samedi
Level 13
God Stats
27W - 27L
1,183 SR
Queue Stats
82W - 84L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bloodalchemy
Ratatoskr
13
2 / 9 / 2
7,785
433
6,286
16,245
6,879
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
Pyrovi
Tyr
13
4 / 4 / 0
8,338
463
5,117
15,789
14,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
RED0390
Artemis
11
0 / 8 / 0
6,584
366
6,319
15,529
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
8
0 / 9 / 0
6,290
349
4,393
14,461
10,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Whompuskitty
Poseidon
12
1 / 10 / 1
7,714
429
5,867
11,496
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlueKnightGG
Izanami
16
8 / 0 / 9
10,277
571
14,440
13,463
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
DiorYuri
Guan Yu
14
5 / 0 / 5
8,643
480
5,608
11,058
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
25 / 1 / 5
13,233
735
26,175
13,700
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Solzz
Scylla
15
2 / 3 / 12
9,133
507
5,400
7,645
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
rehood1012
Baron Samedi
13
0 / 5 / 1
8,112
451
4,085
8,257
7,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
7
Kills
40
40
Deaths
9
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Bloodalchemy
Ratatoskr
2
9
2
0.33
W
Izanami
BlueKnightGG
Izanami
8
0
9
12.5
W
Guan Yu
DiorYuri
Guan Yu
5
0
5
7.5
W
25
1
5
27.5
L
Tyr
Pyrovi
Tyr
4
4
0
1
L
Artemis
RED0390
Artemis
0
8
0
0
L
Ares
0
9
0
0
W
Scylla
Solzz
Scylla
2
3
12
2.67
L
Poseidon
Whompuskitty
Poseidon
1
10
1
0.15
W
Baron Samedi
rehood1012
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,982
Damage
55,708
73,520
Taken
54,123
40,935
Mitigated
32,994
7,966
Healing
20,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Bloodalchemy
Ratatoskr
6,286
2,664
0
646
16,245
6,879
203
1,267
14,899
0
47,022
W
Izanami
BlueKnightGG
Izanami
14,440
9,345
0
7,208
13,463
5,062
3,293
3,778
9,555
0
71,637
W
Guan Yu
DiorYuri
Guan Yu
5,608
1,584
354
5,005
11,058
10,442
355
1,027
10,031
0
28,756
W
26,175
13,466
0
6,752
13,700
7,648
4,513
1,512
12,162
0
104,873
L
Tyr
Pyrovi
Tyr
5,117
1,218
0
2,468
15,789
14,130
135
3,861
11,872
0
34,865
L
Artemis
RED0390
Artemis
6,319
3,561
0
3,246
15,529
5,129
0
0
15,354
0
34,335
L
Ares
4,393
418
0
707
14,461
10,397
0
1,973
12,180
9,941
0
W
Scylla
Solzz
Scylla
5,400
423
0
792
7,645
2,673
1,146
3,433
3,858
37,535
0
L
Poseidon
Whompuskitty
Poseidon
5,867
905
0
899
11,496
4,400
0
1,985
9,380
42,631
0
W
Baron Samedi
rehood1012
Baron Samedi
4,085
747
0
824
8,257
7,169
202
0
8,257
31,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
49,398
301
Minions Killed
448
0
Camps Cleared
0
1,437,508
Distance Traveled
1,730,888
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,785
433
78
4
0
322,221
2
W
Izanami
10,277
571
117
7
0
337,367
4
W
Guan Yu
8,643
480
37
2
0
402,467
0
W
Set
13,233
735
170
9
0
404,032
1
L
Tyr
8,338
463
71
4
0
262,942
3
L
Artemis
6,584
366
60
3
0
231,702
1
L
Ares
6,290
349
10
1
0
347,907
5
W
Scylla
9,133
507
65
4
0
326,071
0
L
Poseidon
7,714
429
82
5
0
272,736
0
W
Baron Samedi
8,112
451
59
3
0
260,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role