Player Matchup

Medusa
Medusa
D3D-Jigsaw
Medusa
Level 28
God Stats
49W - 40L
1,512 SR
Queue Stats
172W - 254L
1,348 Elo+
Solo
Chang'e
Chang'e
HortyPegasus694
Chang'e
Level 18
God Stats
67W - 78L
1,308 SR
Queue Stats
564W - 686L
1,204 Elo+
Solo
Anhur
Anhur
buff_maid_kirby
Anhur
Level 14
God Stats
3W - 1L
1,721 SR
Queue Stats
27W - 45L
1,301 Elo+
Solo
Ra
Ra
le-math971
Ra
Level 16
God Stats
18W - 28L
1,380 SR
Queue Stats
49W - 79L
1,293 Elo+
Solo
Xbalanque
Xbalanque
realgelife
Xbalanque
Level 20
God Stats
51W - 54L
1,402 SR
Queue Stats
58W - 65L
1,283 Elo+
Solo
Team Averages
Level 19
1,465 SR
1,286 Elo+

VS

Team Averages
Level 24
1,545 SR
1,481 Elo+
Cthulhu
Cthulhu
CyR_272
Cthulhu
Level 27
God Stats
6W - 0L
1,876 SR
Queue Stats
8W - 1L
1,816 Elo+
Party 1
Mercury
Mercury
ElMangoTV
Mercury
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,504 Elo+
Party 1
He Bo
He Bo
Greyledge
He Bo
Level 28
God Stats
9W - 7L
1,556 SR
Queue Stats
44W - 63L
1,221 Elo+
Party 2
Tiamat
Tiamat
LIVEMILIO
Tiamat
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,621 Elo+
Party 1
Hachiman
Hachiman
YungGotenks
Hachiman
Level 24
God Stats
2W - 3L
1,295 SR
Queue Stats
57W - 72L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D3D-Jigsaw
Medusa
19
9 / 8 / 1
14,028
520
22,730
23,221
9,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 12 / 3
11,459
424
10,277
23,328
9,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 7 / 4
9,596
355
8,722
23,464
8,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 8 / 4
12,199
452
11,556
15,328
6,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
realgelife
Xbalanque
15
0 / 9 / 2
9,619
356
6,215
15,273
5,413
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CyR_272
Cthulhu
20
23 / 1 / 2
16,529
612
37,996
29,580
32,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
ElMangoTV
Mercury
17
4 / 3 / 7
12,281
455
7,476
16,352
5,904
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Greyledge
He Bo
16
2 / 7 / 4
10,899
404
8,021
15,241
8,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
LIVEMILIO
Tiamat
19
8 / 3 / 5
13,112
486
10,316
14,716
14,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
YungGotenks
Hachiman
19
6 / 2 / 3
13,226
490
11,349
16,620
8,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
16
Kills
43
44
Deaths
16
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CyR_272
Cthulhu
23
1
2
24
L
Medusa
D3D-Jigsaw
Medusa
9
8
1
1.19
W
Mercury
ElMangoTV
Mercury
4
3
7
2.5
W
He Bo
Greyledge
He Bo
2
7
4
0.57
L
4
12
3
0.46
W
Tiamat
LIVEMILIO
Tiamat
8
3
5
3.5
W
Hachiman
YungGotenks
Hachiman
6
2
3
3.75
L
1
7
4
0.43
L
2
8
4
0.5
L
Xbalanque
realgelife
Xbalanque
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,500
Damage
75,158
100,614
Taken
92,509
38,635
Mitigated
68,814
20,635
Healing
28,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CyR_272
Cthulhu
37,996
3,682
118
14,106
29,580
32,133
2,315
11,280
18,300
132,136
0
L
Medusa
D3D-Jigsaw
Medusa
22,730
12,817
0
4,393
23,221
9,157
814
9,845
13,351
0
83,546
W
Mercury
ElMangoTV
Mercury
7,476
4,233
0
2,557
16,352
5,904
2,688
2,114
14,238
0
69,529
W
He Bo
Greyledge
He Bo
8,021
510
0
522
15,241
8,582
872
4,068
11,173
36,525
0
L
10,277
892
3,439
5,648
23,328
9,207
727
15,705
7,331
49,294
0
W
Tiamat
LIVEMILIO
Tiamat
10,316
1,594
0
4,238
14,716
14,103
1,860
3,416
11,300
51,921
0
W
Hachiman
YungGotenks
Hachiman
11,349
6,607
0
6,543
16,620
8,092
4,017
955
15,665
0
58,650
L
8,722
2,816
0
2,474
23,464
8,618
987
11,330
12,084
0
29,426
L
11,556
626
1,451
1,637
15,328
6,240
900
11,270
3,758
75,821
0
L
Xbalanque
realgelife
Xbalanque
6,215
3,573
0
1,593
15,273
5,413
780
7,391
7,757
0
43,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,901
Gold Earned
66,047
450
Minions Killed
536
0
Camps Cleared
0
1,991,176
Distance Traveled
2,408,129
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,529
612
223
8
0
507,618
4
L
Medusa
14,028
520
120
4
0
427,981
1
W
Mercury
12,281
455
95
4
0
544,140
2
W
He Bo
10,899
404
42
2
0
523,905
7
L
Chang'e
11,459
424
84
3
0
374,162
0
W
Tiamat
13,112
486
76
3
0
421,617
0
W
Hachiman
13,226
490
100
4
0
410,849
3
L
Anhur
9,596
355
42
2
0
437,370
0
L
Ra
12,199
452
130
5
0
456,136
1
L
Xbalanque
9,619
356
74
3
0
295,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role