Player Matchup

Arachne
Arachne
Goutyy
Arachne
Level 141
God Stats
41W - 39L
1,571 SR
Queue Stats
67W - 76L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
NickKellyCant
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 60L
1,602 Elo+
Party 2
Apollo
Apollo
Pubbyy
Apollo
Level 13
God Stats
4W - 4L
1,615 SR
Queue Stats
5W - 7L
1,446 Elo+
Party 2
Hercules
Hercules
VolleyVG
Hercules
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 61L
1,673 Elo+
Party 2
Osiris
Osiris
ajr19
Osiris
Level 60
God Stats
3W - 2L
1,812 SR
Queue Stats
91W - 73L
1,648 Elo+
Party 2
Team Averages
Level 54
1,600 SR
1,588 Elo+

VS

Team Averages
Level 37
1,557 SR
1,636 Elo+
Aphrodite
Aphrodite
Astez-11
Aphrodite
Level 60
God Stats
3W - 2L
1,654 SR
Queue Stats
117W - 90L
1,629 Elo+
Party 1
Guan Yu
Guan Yu
Crazypinnapple
Guan Yu
Level 48
God Stats
6W - 2L
1,751 SR
Queue Stats
404W - 360L
1,633 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dogdogdogs
Kumbhakarna
Level 27
God Stats
4W - 5L
1,497 SR
Queue Stats
73W - 56L
1,633 Elo+
Party 1
Anhur
Anhur
NiReds
Anhur
Level 28
God Stats
1W - 1L
1,346 SR
Queue Stats
109W - 92L
1,632 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SynchroElite
Tsukuyomi
Level 24
God Stats
15W - 12L
1,537 SR
Queue Stats
61W - 45L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Goutyy
Arachne
1
0 / 0 / 0
4,434
296
0
0
0
Kukulkan
NickKellyCant
Kukulkan
14
1 / 3 / 0
7,949
530
3,682
6,450
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Pubbyy
Apollo
9
0 / 4 / 1
6,002
400
2,783
6,467
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
VolleyVG
Hercules
12
2 / 1 / 2
7,795
520
4,250
11,412
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
ajr19
Osiris
14
3 / 5 / 0
8,185
546
8,463
14,163
7,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Astez-11
Aphrodite
15
4 / 1 / 4
8,918
595
5,606
8,179
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 3
9,141
609
7,989
11,834
12,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Dogdogdogs
Kumbhakarna
11
0 / 1 / 4
7,152
477
4,546
10,490
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
NiReds
Anhur
13
3 / 1 / 2
7,847
523
5,780
6,256
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SynchroElite
Tsukuyomi
14
3 / 2 / 4
8,295
553
3,497
10,496
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
13
13
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Astez-11
Aphrodite
4
1
4
6
W
3
2
3
2.25
W
Kumbhakarna
Dogdogdogs
Kumbhakarna
0
1
4
2
L
Arachne
Goutyy
Arachne
0
0
0
0
W
Anhur
NiReds
Anhur
3
1
2
4
L
Kukulkan
NickKellyCant
Kukulkan
1
3
0
0.33
L
Apollo
Pubbyy
Apollo
0
4
1
0.13
W
Tsukuyomi
SynchroElite
Tsukuyomi
3
2
4
2.5
L
Hercules
VolleyVG
Hercules
2
1
2
3
L
Osiris
ajr19
Osiris
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,178
Damage
27,418
38,492
Taken
47,255
17,113
Mitigated
30,388
12,837
Healing
22,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Astez-11
Aphrodite
5,606
1,170
1,154
4,654
8,179
3,572
909
1,138
6,983
50,913
0
W
7,989
1,766
419
5,410
11,834
12,614
929
570
11,246
162
55,910
W
Kumbhakarna
Dogdogdogs
Kumbhakarna
4,546
839
0
1,942
10,490
8,577
44
783
9,667
32,970
0
L
Arachne
Goutyy
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
NiReds
Anhur
5,780
984
819
4,309
6,256
1,898
498
576
5,640
0
42,933
L
Kukulkan
NickKellyCant
Kukulkan
3,682
86
0
750
6,450
2,242
0
2,102
4,190
44,249
0
L
Apollo
Pubbyy
Apollo
2,783
1,819
0
250
6,467
1,702
0
2,648
3,727
0
26,386
W
Tsukuyomi
SynchroElite
Tsukuyomi
3,497
1,203
0
4,004
10,496
3,727
475
430
9,946
0
54,795
L
Hercules
VolleyVG
Hercules
4,250
1,057
0
5,634
11,412
5,903
0
3,592
7,760
0
27,358
L
Osiris
ajr19
Osiris
8,463
2,968
0
6,203
14,163
7,266
0
1,599
11,995
143
49,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,365
Gold Earned
41,353
300
Minions Killed
447
0
Camps Cleared
0
1,084,012
Distance Traveled
1,490,141
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,918
595
116
8
0
290,624
2
W
Guan Yu
9,141
609
118
8
0
311,898
5
W
Kumbhakarna
7,152
477
42
3
0
306,677
2
L
Arachne
4,434
296
0
0
0
0
0
W
Anhur
7,847
523
73
5
0
277,668
3
L
Kukulkan
7,949
530
95
6
0
286,565
4
L
Apollo
6,002
400
59
4
0
222,336
4
W
Tsukuyomi
8,295
553
98
7
0
303,274
2
L
Hercules
7,795
520
40
3
0
328,301
5
L
Osiris
8,185
546
106
7
0
246,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role