Player Matchup

Arachne
Arachne
KawaiiCracker
Arachne
Level 101
God Stats
0W - 2L
1,490 SR
Queue Stats
5W - 11L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
ReiHexenjagd
Cthulhu
Level 67
God Stats
1W - 3L
1,631 SR
Queue Stats
4W - 14L
1,306 Elo+
Party 2
Hachiman
Hachiman
Trust Titan
Hachiman
Level 108
God Stats
0W - 1L
1,456 SR
Queue Stats
79W - 63L
1,603 Elo+
Party 2
Tiamat
Tiamat
VersatileAkagi
Tiamat
Level 83
God Stats
0W - 1L
1,798 SR
Queue Stats
5W - 9L
1,617 Elo+
Party 2
Guan Yu
Guan Yu
mysteryboy99
Guan Yu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,639 Elo+
Party 2
Team Averages
Level 101
1,575 SR
1,515 Elo+

VS

Team Averages
Level 103
1,555 SR
1,570 Elo+
Tyr
Tyr
A Bomb187
Tyr
Level 107
God Stats
4W - 3L
1,595 SR
Queue Stats
267W - 229L
1,607 Elo+
Party 1
Fafnir
Fafnir
Cashmere Jr
Fafnir
Level 127
God Stats
3W - 2L
1,306 SR
Queue Stats
203W - 176L
1,575 Elo+
Party 1
Ymir
Ymir
Fl0ppyP4ncakes
Ymir
Level 91
God Stats
37W - 23L
1,562 SR
Queue Stats
239W - 194L
1,586 Elo+
Party 1
Izanami
Izanami
IcreamUscream16
Izanami
Level 67
God Stats
16W - 11L
1,747 SR
Queue Stats
67W - 59L
1,579 Elo+
Solo
Kukulkan
Kukulkan
NevaQuits
Kukulkan
Level 125
God Stats
27W - 19L
1,563 SR
Queue Stats
164W - 160L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
1 / 1 / 2
7,142
446
3,999
10,595
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
ReiHexenjagd
Cthulhu
11
1 / 2 / 1
6,626
414
5,546
10,081
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Trust Titan
Hachiman
10
1 / 4 / 0
6,371
398
4,055
9,248
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 2
6,690
418
4,049
8,380
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
mysteryboy99
Guan Yu
11
0 / 5 / 0
6,401
400
5,948
14,210
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,301
519
6,516
11,102
4,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
12
1 / 0 / 5
8,176
511
3,431
8,494
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 0 / 2
8,746
547
9,172
8,179
7,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 1 / 3
7,995
500
8,959
8,711
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
NevaQuits
Kukulkan
14
2 / 2 / 4
8,417
526
8,861
6,493
2,477
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
15
15
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Fafnir
1
0
5
3.5
W
5
0
2
6
W
3
1
3
4.5
L
Arachne
1
1
2
2
W
Kukulkan
NevaQuits
Kukulkan
2
2
4
2
L
Cthulhu
ReiHexenjagd
Cthulhu
1
2
1
0.75
L
Hachiman
Trust Titan
Hachiman
1
4
0
0.25
L
0
3
2
0.33
L
Guan Yu
mysteryboy99
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,597
Damage
36,939
52,514
Taken
42,979
21,367
Mitigated
25,518
14,328
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,516
1,226
0
1,402
11,102
4,762
0
1,208
9,654
0
49,428
W
Fafnir
3,431
816
0
4,522
8,494
7,732
170
1,975
6,494
16,449
0
W
9,172
2,945
0
1,637
8,179
7,525
68
1,397
6,183
49,596
0
W
8,959
5,027
0
6,099
8,711
3,022
2,172
2,380
6,331
0
62,984
L
Arachne
3,999
2,691
0
4,750
10,595
3,473
621
3,379
7,141
0
36,660
W
Kukulkan
NevaQuits
Kukulkan
8,861
258
0
250
6,493
2,477
424
2,113
4,141
57,528
0
L
Cthulhu
ReiHexenjagd
Cthulhu
5,546
720
0
3,080
10,081
4,578
0
2,586
7,495
20,918
0
L
Hachiman
Trust Titan
Hachiman
4,055
1,305
0
1,130
9,248
2,479
0
2,305
6,943
0
31,296
L
4,049
810
0
1,580
8,380
3,426
120
5,453
2,902
28,239
0
L
Guan Yu
mysteryboy99
Guan Yu
5,948
930
466
3,322
14,210
7,411
0
7,241
6,569
0
33,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
41,635
282
Minions Killed
397
0
Camps Cleared
0
1,468,597
Distance Traveled
1,479,575
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,301
519
95
6
0
336,043
1
W
Fafnir
8,176
511
16
1
0
311,322
2
W
Ymir
8,746
547
86
5
0
269,326
3
W
Izanami
7,995
500
116
7
0
254,306
7
L
Arachne
7,142
446
79
5
0
319,166
0
W
Kukulkan
8,417
526
84
5
0
308,578
6
L
Cthulhu
6,626
414
18
1
0
309,886
2
L
Hachiman
6,371
398
64
4
0
280,880
0
L
Tiamat
6,690
418
62
4
0
290,036
3
L
Guan Yu
6,401
400
59
4
0
268,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role