Player Matchup

Erlang Shen
Erlang Shen
Fir3-NightOver
Erlang Shen
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 21L
1,131 Elo+
Party 1
Cthulhu
Cthulhu
NoKappLotto
Cthulhu
Level 14
God Stats
5W - 6L
1,428 SR
Queue Stats
44W - 67L
1,282 Elo+
Party 1
Chernobog
Chernobog
ScytheDali
Chernobog
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 8L
1,361 Elo+
Party 3
Hades
Hades
SicarioSuperman
Hades
Level 89
God Stats
11W - 4L
1,540 SR
Queue Stats
513W - 577L
1,462 Elo+
Party 3
Tsukuyomi
Tsukuyomi
dstar329
Tsukuyomi
Level 21
God Stats
16W - 6L
1,500 SR
Queue Stats
154W - 167L
1,275 Elo+
Party 1
Team Averages
Level 51
1,494 SR
1,302 Elo+

VS

Team Averages
Level 31
1,547 SR
1,379 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CourtNasty516
Neith
Level 29
God Stats
72W - 100L
1,356 SR
Queue Stats
174W - 274L
1,263 Elo+
Party 2
Scylla
Scylla
DaMiddleTwix
Scylla
Level 23
God Stats
5W - 5L
1,629 SR
Queue Stats
120W - 205L
1,256 Elo+
Party 2
Fenrir
Fenrir
KrisCookie23
Fenrir
Level 60
God Stats
3W - 4L
1,593 SR
Queue Stats
136W - 195L
1,264 Elo+
Party 2
Hades
Hades
Mimik AeriaL
Hades
Level 6
God Stats
10W - 12L
1,658 SR
Queue Stats
16W - 27L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fir3-NightOver
Erlang Shen
11
5 / 1 / 1
6,559
596
5,323
6,114
2,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
NoKappLotto
Cthulhu
7
0 / 1 / 1
5,000
455
1,548
4,480
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
ScytheDali
Chernobog
8
0 / 2 / 2
5,334
485
2,077
6,644
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
12 / 0 / 1
8,235
749
9,138
6,127
2,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
dstar329
Tsukuyomi
9
2 / 2 / 2
5,586
508
1,758
4,181
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 5 / 2
5,236
476
3,136
8,929
2,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 0
5,741
522
4,497
7,317
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
7
0 / 2 / 0
4,826
439
808
4,047
1,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
2 / 5 / 1
5,169
470
3,322
7,280
2,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 7 / 0
4,317
392
1,360
7,194
2,907
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
19
Kills
5
6
Deaths
19
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
2
0.2
L
3
0
0
3
L
Scylla
0
2
0
0
W
Erlang Shen
Fir3-NightOver
Erlang Shen
5
1
1
5.5
L
Fenrir
2
5
1
0.5
L
0
7
0
0
W
Cthulhu
NoKappLotto
Cthulhu
0
1
1
0.5
W
Chernobog
ScytheDali
Chernobog
0
2
2
0.5
W
12
0
1
12.5
W
Tsukuyomi
dstar329
Tsukuyomi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,844
Damage
13,123
27,546
Taken
34,767
10,511
Mitigated
11,241
8,484
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,136
1,354
0
2,619
8,929
2,842
0
2,457
6,472
0
22,389
L
4,497
2,721
135
4,520
7,317
2,007
0
956
6,361
0
28,338
L
Scylla
808
511
0
1,298
4,047
1,380
0
2,367
1,680
8,322
0
W
Erlang Shen
Fir3-NightOver
Erlang Shen
5,323
3,378
0
2,451
6,114
2,407
354
0
6,114
0
24,279
L
Fenrir
3,322
805
0
2,081
7,280
2,105
0
0
7,280
0
12,601
L
1,360
560
220
890
7,194
2,907
0
4,906
2,288
11,265
0
W
Cthulhu
NoKappLotto
Cthulhu
1,548
0
0
204
4,480
1,584
0
128
4,352
15,803
0
W
Chernobog
ScytheDali
Chernobog
2,077
1,314
0
1,073
6,644
1,729
502
145
6,499
0
20,938
W
9,138
948
397
4,031
6,127
2,767
791
1,822
4,305
44,270
0
W
Tsukuyomi
dstar329
Tsukuyomi
1,758
767
0
328
4,181
2,024
58
73
4,108
0
26,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
25,289
238
Minions Killed
168
0
Camps Cleared
0
957,281
Distance Traveled
872,119
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,236
476
53
5
0
203,390
0
L
Neith
5,741
522
50
5
0
178,021
0
L
Scylla
4,826
439
19
2
0
164,043
0
W
Erlang Shen
6,559
596
43
4
0
220,531
0
L
Fenrir
5,169
470
23
2
0
164,301
1
L
Hades
4,317
392
23
2
0
162,364
0
W
Cthulhu
5,000
455
25
2
0
180,747
0
W
Chernobog
5,334
485
32
3
0
183,853
0
W
Hades
8,235
749
87
8
0
175,840
0
W
Tsukuyomi
5,586
508
51
5
0
196,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role