Player Matchup

Sun Wukong
Sun Wukong
DaSoupbox
Sun Wukong
Level 116
God Stats
4W - 4L
1,697 SR
Queue Stats
130W - 110L
1,625 Elo+
Party 1
Medusa
Medusa
DayumXNandez
Medusa
Level 128
God Stats
5W - 1L
1,781 SR
Queue Stats
141W - 91L
1,720 Elo+
Party 1
Anubis
Anubis
Imfaintly
Anubis
Level 160
God Stats
3W - 0L
1,300 SR
Queue Stats
327W - 214L
1,736 Elo+
Party 1
Team Averages
Level 135
1,592 SR
1,694 Elo+

VS

Team Averages
Level 126
1,802 SR
1,661 Elo+
Khepri
Khepri
Cheesemister9
Khepri
Level 128
God Stats
2W - 1L
1,805 SR
Queue Stats
105W - 52L
1,717 Elo+
Party 2
Scylla
Scylla
SPIDERWEBVII
Scylla
Level 122
God Stats
0W - 1L
1,852 SR
Queue Stats
5W - 9L
1,591 Elo+
Party 2
King Arthur
King Arthur
cubbycheekers
King Arthur
Level 128
God Stats
9W - 7L
1,750 SR
Queue Stats
105W - 54L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaSoupbox
Sun Wukong
12
6 / 2 / 13
9,445
859
8,171
9,582
5,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
13
8 / 3 / 11
9,615
874
8,956
7,247
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Imfaintly
Anubis
15
7 / 2 / 13
10,020
911
14,968
11,607
5,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
7,088
644
5,062
12,348
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
10
4 / 9 / 3
8,315
756
8,592
9,432
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
cubbycheekers
King Arthur
11
3 / 5 / 3
8,199
745
6,236
13,713
7,516
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
21
Kills
7
7
Deaths
21
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Sun Wukong
DaSoupbox
Sun Wukong
6
2
13
6.25
W
Medusa
8
3
11
4.5
W
Anubis
Imfaintly
Anubis
7
2
13
6.75
L
Scylla
4
9
3
0.61
L
King Arthur
cubbycheekers
King Arthur
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,095
Damage
19,890
28,436
Taken
35,493
14,976
Mitigated
13,416
9,634
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,062
378
0
569
12,348
3,652
0
5,719
6,454
18,612
0
W
Sun Wukong
DaSoupbox
Sun Wukong
8,171
2,299
0
1,438
9,582
5,890
698
4,421
4,751
431
21,272
W
Medusa
8,956
4,425
0
270
7,247
3,507
1,655
2,338
4,715
0
31,584
W
Anubis
Imfaintly
Anubis
14,968
887
0
7,926
11,607
5,579
443
5,864
5,277
58,314
0
L
Scylla
8,592
356
0
291
9,432
2,248
0
4,584
4,648
24,570
0
L
King Arthur
cubbycheekers
King Arthur
6,236
668
0
2,366
13,713
7,516
0
5,097
8,471
0
29,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
23,602
163
Minions Killed
110
0
Camps Cleared
0
590,843
Distance Traveled
542,738
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,088
644
25
2
0
184,452
0
W
Sun Wukong
9,445
859
25
2
0
225,106
3
W
Medusa
9,615
874
41
4
0
203,016
0
W
Anubis
10,020
911
97
9
0
162,721
1
L
Scylla
8,315
756
33
3
0
160,779
3
L
King Arthur
8,199
745
52
5
0
197,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role